My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Archers Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Archers Elite Barbarians Giant Skeleton
Giant Snowball
Spear Goblins Bomber Archers Baby Dragon
Zap
Spear Goblins Bomber Archers
Barbarian Barrel
Spear Goblins Bomber Archers Elite Barbarians Bomb Tower Giant Skeleton
The Log
Spear Goblins Bomber Archers Elite Barbarians Giant Skeleton
Earthquake
Spear Goblins Bomber Archers Bomb Tower
Arrows
Spear Goblins Bomber Archers
Royal Delivery
Spear Goblins Bomber Archers Elite Barbarians Baby Dragon Giant Skeleton
Fireball
Bomber Archers Elite Barbarians Bomb Tower Baby Dragon
Poison
Spear Goblins Bomber Archers Bomb Tower
Lightning
Elite Barbarians Bomb Tower Baby Dragon
Rocket
Elite Barbarians Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Bomb Tower Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Archers Arrows Bomb Tower Baby Dragon Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Archers Arrows

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Baby Dragon Giant Skeleton
Bomber
Elite Barbarians Baby Dragon Giant Skeleton
Archers
Arrows Elite Barbarians Baby Dragon Giant Skeleton
Arrows
Elite Barbarians Archers Giant Skeleton
Elite Barbarians
Arrows Spear Goblins Bomber Archers
Bomb Tower
Baby Dragon
Spear Goblins Bomber Archers Giant Skeleton
Giant Skeleton
Spear Goblins Bomber Archers Arrows Baby Dragon

Defense Synergies 0 12

Spear Goblins
Archers Arrows Bomb Tower Baby Dragon Giant Skeleton
Bomber
Archers
Spear Goblins Bomb Tower Baby Dragon Giant Skeleton
Arrows
Spear Goblins Bomb Tower Giant Skeleton
Elite Barbarians
Bomb Tower
Spear Goblins Archers Arrows Baby Dragon
Baby Dragon
Spear Goblins Archers Bomb Tower Giant Skeleton
Giant Skeleton
Spear Goblins Archers Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Baby Dragon
Elite Barbarians Bomb Tower Bomber
Bomb Tower Bomber Archers Elite Barbarians Giant Skeleton
Elite Barbarians Bomb Tower Bomber
Bomber Arrows Elite Barbarians Bomb Tower Giant Skeleton
Arrows Spear Goblins Bomber Archers Bomb Tower Baby Dragon
Spear Goblins Archers Arrows Bomb Tower Baby Dragon
Arrows Bomb Tower Baby Dragon Giant Skeleton
Elite Barbarians Bomb Tower
Elite Barbarians Spear Goblins Bomber Archers Giant Skeleton
Archers Spear Goblins Bomber Arrows Bomb Tower Baby Dragon Giant Skeleton
Arrows Spear Goblins Archers Baby Dragon
Bomb Tower Bomber Elite Barbarians Giant Skeleton
Bomber Bomb Tower Arrows Baby Dragon
Elite Barbarians Bomb Tower
Bomb Tower Elite Barbarians
Bomb Tower Bomber Arrows Elite Barbarians
Arrows Bomb Tower Spear Goblins Bomber Archers Elite Barbarians Baby Dragon
Arrows Bomb Tower Baby Dragon Spear Goblins Bomber Archers Giant Skeleton
Elite Barbarians Bomb Tower
Bomber Spear Goblins Archers Arrows Elite Barbarians Bomb Tower Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Elite Barbarians Giant Skeleton
Bomber Archers Arrows Elite Barbarians Bomb Tower Baby Dragon
Giant Skeleton Spear Goblins Elite Barbarians Bomb Tower
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians
Arrows Archers Bomb Tower Baby Dragon
Spear Goblins Archers Elite Barbarians Bomb Tower Giant Skeleton
Giant Skeleton Elite Barbarians Bomb Tower
Giant Skeleton Spear Goblins Elite Barbarians Bomb Tower Baby Dragon
Elite Barbarians Bomb Tower Giant Skeleton
Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton Bomb Tower
Bomber Archers Bomb Tower Baby Dragon
Elite Barbarians Spear Goblins Bomber Archers Bomb Tower Baby Dragon Giant Skeleton
Arrows Bomber Archers Elite Barbarians Bomb Tower Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Giant Skeleton
Arrows Baby Dragon
Arrows Baby Dragon Giant Skeleton
Arrows Giant Skeleton
Bomber Arrows Baby Dragon
Arrows Spear Goblins Baby Dragon
Bomber Archers Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Elite Barbarians
Arrows
Archers Arrows Baby Dragon
Elite Barbarians Baby Dragon
Arrows Baby Dragon
Arrows Elite Barbarians Baby Dragon
Spear Goblins Bomber Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Bomber
Bomber Archers Arrows Baby Dragon
Bomber Arrows Baby Dragon
Baby Dragon Giant Skeleton
Arrows
Arrows Baby Dragon
Arrows Bomber Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Elite Barbarians Archers Arrows Baby Dragon
Elite Barbarians
Bomber Arrows
Arrows
Giant Skeleton
Arrows
Spear Goblins Archers
Archers Arrows Baby Dragon
Arrows
Baby Dragon
Arrows Bomber Baby Dragon
Arrows Giant Skeleton
Elite Barbarians
Elite Barbarians Baby Dragon Giant Skeleton
Baby Dragon Giant Skeleton

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