My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Elite Barbarians Sparky
Giant Snowball
Minion Horde
Zap
Minion Horde Royal Giant Sparky
Barbarian Barrel
Elite Barbarians Valkyrie Sparky
The Log
Royal Giant Elite Barbarians Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Sparky
Fireball
Minion Horde Elite Barbarians Sparky
Poison
Minion Horde Sparky
Lightning
Elite Barbarians Valkyrie Sparky
Rocket
Minion Horde Elite Barbarians Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Valkyrie Freeze Minion Horde Royal Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Valkyrie Freeze

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Fireball Sparky Freeze
Minion Horde
Royal Giant Freeze Sparky
Royal Giant
Arrows Fireball Minion Horde Elite Barbarians Sparky
Elite Barbarians
Arrows Valkyrie Royal Giant Fireball Sparky
Fireball
Arrows Royal Giant Elite Barbarians Freeze Sparky
Valkyrie
Elite Barbarians Sparky
Freeze
Arrows Minion Horde Fireball
Sparky
Arrows Minion Horde Royal Giant Elite Barbarians Fireball Valkyrie

Defense Synergies 1 10

Arrows
Fireball Valkyrie Sparky
Minion Horde
Freeze Sparky
Royal Giant
Elite Barbarians
Valkyrie
Fireball
Arrows Valkyrie Freeze
Valkyrie
Elite Barbarians Arrows Fireball Freeze Sparky
Freeze
Minion Horde Fireball Valkyrie Sparky
Sparky
Arrows Minion Horde Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Sparky
Minion Horde Elite Barbarians Sparky Valkyrie
Minion Horde Sparky Elite Barbarians Valkyrie Freeze
Minion Horde Elite Barbarians Sparky Valkyrie
Arrows Elite Barbarians Fireball Valkyrie Sparky
Arrows Fireball Freeze Valkyrie
Minion Horde Arrows Fireball Freeze
Arrows Fireball Valkyrie Sparky
Minion Horde Sparky Elite Barbarians
Elite Barbarians Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Arrows Fireball Freeze
Arrows Minion Horde Fireball
Minion Horde Sparky Elite Barbarians Fireball Valkyrie Freeze
Fireball Valkyrie Sparky Arrows Minion Horde Freeze
Elite Barbarians Sparky Minion Horde
Minion Horde Elite Barbarians Fireball Freeze Sparky
Minion Horde Sparky Arrows Elite Barbarians Fireball Valkyrie
Arrows Fireball Minion Horde Elite Barbarians Valkyrie
Arrows Valkyrie Freeze Fireball
Sparky Elite Barbarians
Valkyrie Arrows Minion Horde Elite Barbarians Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Sparky
Fireball Arrows Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie Sparky
Valkyrie Minion Horde Elite Barbarians Fireball Sparky
Minion Horde Elite Barbarians Valkyrie Sparky
Arrows Fireball Minion Horde Freeze
Sparky Minion Horde Elite Barbarians Fireball Valkyrie
Minion Horde Elite Barbarians Valkyrie Sparky
Minion Horde Freeze Elite Barbarians Fireball Valkyrie Sparky
Minion Horde Sparky
Minion Horde Elite Barbarians Valkyrie Sparky
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Minion Horde Fireball Valkyrie Sparky
Minion Horde Fireball Valkyrie Sparky
Elite Barbarians Sparky Minion Horde Fireball Valkyrie Freeze
Arrows Valkyrie Minion Horde Elite Barbarians Fireball Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Valkyrie Freeze Sparky
Arrows Fireball
Arrows Minion Horde Fireball Sparky
Arrows Fireball Valkyrie Freeze Sparky
Fireball Arrows Minion Horde Valkyrie Sparky
Arrows Fireball Minion Horde Freeze
Arrows Minion Horde Sparky
Arrows Fireball Freeze
Arrows Fireball
Minion Horde Elite Barbarians Fireball Sparky
Arrows Minion Horde Fireball Valkyrie Sparky
Fireball Arrows
Elite Barbarians Fireball Sparky
Arrows Minion Horde Fireball Freeze
Arrows Elite Barbarians Fireball Sparky
Arrows Minion Horde Fireball Sparky
Arrows Minion Horde Fireball Sparky
Arrows Fireball Freeze Sparky
Minion Horde Sparky
Arrows Fireball Sparky
Arrows Fireball Valkyrie
Minion Horde Fireball Sparky
Arrows Fireball
Sparky
Arrows Minion Horde Fireball
Arrows Freeze Fireball Valkyrie Sparky
Minion Horde
Arrows Fireball Sparky
Fireball Arrows Sparky
Fireball Arrows Sparky
Elite Barbarians Arrows Minion Horde Fireball Sparky
Minion Horde Fireball Freeze
Minion Horde Elite Barbarians Fireball Sparky
Arrows Minion Horde Fireball Sparky
Arrows Minion Horde Fireball Freeze Sparky
Minion Horde Sparky
Arrows Fireball Sparky
Minion Horde Fireball Freeze
Fireball Arrows
Freeze
Arrows Fireball
Fireball Minion Horde Valkyrie Sparky
Arrows Fireball
Arrows Fireball Sparky
Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Fireball Freeze Sparky
Fireball
Fireball Freeze Sparky

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