Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy RIP

1 problems 1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Goblin Hut Lumberjack Sparky

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bomber Skeleton Army Sparky
Giant Snowball Bomber Goblin Hut Skeleton Army Lumberjack
Zap Bomber Goblin Hut Skeleton Army Sparky
Barbarian Barrel Bomber Tesla Goblin Hut Skeleton Army Lumberjack Sparky
The Log Bomber Goblin Hut Skeleton Army Lumberjack Sparky
Earthquake Bomber Tesla Goblin Hut Skeleton Army
Arrows Bomber Goblin Hut Skeleton Army
Royal Delivery Bomber Goblin Hut Skeleton Army Lumberjack Sparky
Fireball Bomber Tesla Goblin Hut Skeleton Army Lumberjack Sparky
Poison Bomber Goblin Hut Skeleton Army Sparky
Lightning Tesla Goblin Hut Lumberjack Sparky
Rocket Goblin Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball The Log Sparky

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bomber Skeleton Army Tesla Fireball Lumberjack Goblin Hut Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Bomber Skeleton Army Tesla

Synergies   0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber +
Tesla + The Log
Fireball + The Log
Goblin Hut +
+
+ Tesla Fireball Sparky
+
+ The Log

Counters   58 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball The Log Bomber Tesla
Skeleton Army The Log Goblin Hut Tesla Fireball
The Log Skeleton Army Fireball Lumberjack
Fireball The Log
Bomber Lumberjack Fireball Tesla Goblin Hut Skeleton Army
Fireball
Bomber Sparky Fireball Skeleton Army Tesla The Log
Fireball Tesla
Sparky Bomber The Log Fireball Lumberjack Skeleton Army
Skeleton Army Sparky Lumberjack Goblin Hut Tesla The Log
Skeleton Army Tesla The Log Bomber Sparky
Sparky The Log Skeleton Army
Fireball Tesla
The Log Fireball Skeleton Army Tesla
Lumberjack Skeleton Army Tesla Sparky Bomber
Skeleton Army Bomber Lumberjack
Skeleton Army Lumberjack The Log Tesla Fireball
Sparky Tesla Skeleton Army The Log Goblin Hut Lumberjack Bomber
Bomber Sparky Tesla
Skeleton Army Lumberjack Fireball The Log Sparky Bomber Tesla
The Log Bomber Fireball
Fireball Tesla
Fireball Sparky
Fireball Sparky Skeleton Army The Log
Sparky Skeleton Army Lumberjack Tesla
Fireball
Skeleton Army Tesla Sparky Goblin Hut Lumberjack
Fireball The Log Goblin Hut Tesla
Skeleton Army Goblin Hut Fireball Sparky
Fireball Tesla Lumberjack The Log
Fireball Bomber Skeleton Army The Log Goblin Hut Tesla
Fireball
Goblin Hut The Log Fireball Tesla Bomber
Fireball Skeleton Army
Goblin Hut Tesla Fireball Skeleton Army The Log Lumberjack Bomber
Bomber Skeleton Army The Log Fireball Tesla
Skeleton Army Fireball The Log Bomber Lumberjack
Bomber The Log Tesla Lumberjack Skeleton Army
Fireball The Log
Tesla
Fireball
Skeleton Army Lumberjack Tesla The Log
Skeleton Army Goblin Hut The Log
The Log Sparky Lumberjack Bomber Fireball Tesla
Tesla Fireball Goblin Hut
Skeleton Army Tesla
Skeleton Army The Log Sparky
Tesla Fireball
Tesla Lumberjack Skeleton Army
Skeleton Army Tesla
Skeleton Army Tesla Sparky
Tesla Sparky Lumberjack
Skeleton Army The Log Tesla Sparky
Skeleton Army Goblin Hut Sparky Tesla Lumberjack
Tesla
Lumberjack Skeleton Army Tesla The Log Bomber
Fireball The Log Lumberjack Bomber Tesla
Skeleton Army Lumberjack Tesla
Skeleton Army Lumberjack Sparky
Skeleton Army Sparky Goblin Hut Tesla Lumberjack
Fireball Lumberjack The Log
Lumberjack Fireball Tesla Bomber Skeleton Army
Skeleton Army Tesla Fireball
Skeleton Army Lumberjack Bomber Fireball Tesla
Skeleton Army The Log Tesla Fireball Lumberjack
Skeleton Army Sparky Tesla Goblin Hut The Log Lumberjack
Lumberjack Skeleton Army The Log Tesla
Lumberjack Skeleton Army
Tesla Fireball Goblin Hut
Tesla Sparky Lumberjack

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

The Log Bomber Skeleton Army Sparky Fireball
Bomber The Log Tesla
Skeleton Army The Log Lumberjack Bomber Tesla
The Log Bomber Lumberjack Tesla
Fireball Tesla
The Log Tesla Bomber
Fireball Tesla Lumberjack The Log Bomber
Skeleton Army Lumberjack Sparky Tesla Bomber
Tesla Fireball
Fireball Skeleton Army
Skeleton Army
The Log
Bomber Tesla Lumberjack
The Log Fireball Goblin Hut Bomber
Fireball Tesla Bomber