My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Princess Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Sparky
Giant Snowball
Guards Witch Princess
Zap
Royal Giant Guards Witch Princess Sparky
Barbarian Barrel
Guards Witch Princess Sparky
The Log
Royal Giant Guards Witch Princess Sparky
Earthquake
Guards Witch
Arrows
Guards Witch Princess
Royal Delivery
Guards Witch Princess Sparky
Fireball
Witch Princess Sparky
Poison
Guards Witch Princess Sparky
Lightning
Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Princess Fireball Witch Royal Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Princess Fireball

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Guards Witch The Log Princess Sparky
Fireball
Royal Giant The Log Princess Sparky Mega Knight
Guards
Royal Giant The Log
Witch
Royal Giant Mega Knight
The Log
Royal Giant Fireball Guards Princess Sparky Mega Knight
Princess
Royal Giant Fireball The Log Sparky Mega Knight
Sparky
Royal Giant Fireball The Log Princess
Mega Knight
Fireball Witch The Log Princess

Defense Synergies 1 12

Royal Giant
Fireball
The Log Princess Mega Knight
Guards
Witch The Log Princess Sparky
Witch
Guards The Log Mega Knight
The Log
Fireball Guards Witch Princess Sparky Mega Knight
Princess
Fireball Guards The Log Mega Knight
Sparky
Guards The Log
Mega Knight
Fireball Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Sparky
Sparky Witch The Log Mega Knight
Witch Sparky Mega Knight
Witch Sparky Guards Mega Knight
Fireball The Log Princess Sparky Mega Knight
Fireball The Log Guards Mega Knight
Fireball Witch Princess
Fireball The Log Sparky Mega Knight
Witch Sparky Princess
Guards Sparky Mega Knight
Guards Witch Fireball The Log Princess Mega Knight
Fireball Witch Princess
Sparky Mega Knight Fireball Guards Witch The Log
Fireball Sparky Mega Knight Guards Witch The Log Princess
Sparky Mega Knight
Fireball The Log Sparky Mega Knight
Sparky Mega Knight Fireball Witch
Fireball Mega Knight Guards Witch The Log
Witch The Log Fireball Guards Princess Mega Knight
Sparky
Mega Knight Fireball Guards Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Fireball Witch Sparky
Fireball The Log Mega Knight
Guards Mega Knight Witch The Log Sparky
Guards Mega Knight Fireball The Log Sparky
Guards Witch Sparky Mega Knight
Fireball Witch Princess
Guards Sparky Fireball Witch
Mega Knight Sparky
Mega Knight Fireball Witch The Log Sparky
Witch Guards Sparky
Mega Knight Guards Witch Sparky
Mega Knight Fireball Guards The Log
Mega Knight Fireball Guards Witch Sparky
Fireball Witch Princess Sparky Mega Knight
Guards Witch Sparky Fireball The Log
Mega Knight Fireball Witch The Log Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards The Log Sparky
Fireball The Log Princess
Fireball The Log Sparky
Fireball Guards The Log Sparky
Fireball The Log Sparky Mega Knight
Fireball Witch Princess
Witch The Log Princess Sparky
Fireball The Log Princess
Fireball The Log
Fireball Guards Sparky
Fireball The Log Princess Sparky
Fireball Princess
Fireball The Log Princess Sparky
Fireball Princess
Princess Fireball The Log Sparky
Fireball Witch The Log Princess Sparky
Fireball The Log Princess Sparky Mega Knight
Fireball Sparky
Sparky
Fireball The Log Princess Sparky Mega Knight
Fireball Witch The Log Princess Mega Knight
Fireball The Log Sparky Mega Knight
Fireball Princess
The Log Sparky
Fireball The Log
The Log Fireball Witch Princess Sparky Mega Knight
Witch
Fireball The Log Witch Princess Sparky
Fireball Witch The Log Princess Sparky Mega Knight
Fireball The Log Sparky
Fireball Witch Princess Sparky
Fireball Guards Witch
Fireball Sparky
Fireball The Log Sparky Mega Knight
Fireball Princess Sparky
Sparky Mega Knight
Fireball The Log Princess Sparky
Fireball Guards Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Princess Sparky Mega Knight
The Log Fireball Princess
Fireball Sparky
Sparky Mega Knight
Fireball Guards Witch The Log Princess Sparky
Fireball Witch Princess
Fireball Witch The Log Princess Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: