My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Electro Wizard Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Night Witch Sparky
Giant Snowball
Minion Horde Witch Night Witch
Zap
Minion Horde Witch Night Witch Sparky
Barbarian Barrel
Witch Electro Wizard Night Witch Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Minion Horde Witch Night Witch
Royal Delivery
Minion Horde Witch Electro Wizard Night Witch Sparky
Fireball
Minion Horde Witch Electro Wizard Night Witch Sparky
Poison
Minion Horde Witch Electro Wizard Night Witch Sparky
Lightning
Witch Electro Wizard Night Witch Sparky
Rocket
Minion Horde Witch Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Electro Wizard Night Witch Minion Horde Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage The Log Electro Wizard Night Witch

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant Sparky
Giant
Rage Night Witch Sparky Minion Horde Witch The Log Electro Wizard
Rage
Minion Horde Giant Witch Sparky Electro Wizard Night Witch
Witch
Rage Giant
The Log
Giant Sparky
Electro Wizard
Giant Rage Sparky
Night Witch
Giant Rage
Sparky
Giant Rage Minion Horde The Log Electro Wizard

Defense Synergies 0 8

Minion Horde
The Log Sparky
Giant
Rage
Witch
The Log Electro Wizard
The Log
Minion Horde Witch Electro Wizard Night Witch Sparky
Electro Wizard
Witch The Log Night Witch
Night Witch
The Log Electro Wizard
Sparky
Minion Horde The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde The Log Electro Wizard Sparky
Minion Horde Sparky Witch The Log Electro Wizard Night Witch
Minion Horde Witch Sparky Electro Wizard Night Witch
Minion Horde Witch Night Witch Sparky Electro Wizard
The Log Sparky
The Log Electro Wizard Night Witch
Minion Horde Electro Wizard Witch Night Witch
The Log Electro Wizard Sparky
Minion Horde Witch Sparky Night Witch
Minion Horde Electro Wizard Night Witch Sparky
Minion Horde Witch Electro Wizard The Log Night Witch
Minion Horde Witch Electro Wizard Night Witch
Minion Horde Night Witch Sparky Witch The Log Electro Wizard
Sparky Minion Horde Witch The Log Electro Wizard Night Witch
Sparky Minion Horde Electro Wizard
Minion Horde The Log Electro Wizard Sparky
Minion Horde Sparky Witch Electro Wizard Night Witch
Minion Horde Witch The Log Electro Wizard Night Witch
Witch The Log Electro Wizard
Sparky Electro Wizard
Minion Horde Witch The Log Electro Wizard Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Electro Wizard Sparky
Electro Wizard The Log
Minion Horde Witch The Log Electro Wizard Sparky
Minion Horde The Log Electro Wizard Night Witch Sparky
Minion Horde Witch Night Witch Sparky
Minion Horde Witch Electro Wizard
Sparky Minion Horde Witch Electro Wizard Night Witch
Minion Horde Sparky
Minion Horde Electro Wizard Witch The Log Sparky
Witch Minion Horde Sparky
Minion Horde Witch Sparky
The Log Electro Wizard
Minion Horde Witch Night Witch Sparky
Minion Horde Witch Sparky
Witch Electro Wizard Sparky Minion Horde The Log Night Witch
Minion Horde Witch The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log Sparky
The Log Electro Wizard
Minion Horde The Log Sparky
The Log Sparky
Minion Horde The Log Sparky
Minion Horde Witch
Minion Horde Witch The Log Sparky
The Log
The Log
Minion Horde Electro Wizard Night Witch Sparky
Minion Horde The Log Electro Wizard Sparky
The Log Sparky
Minion Horde
The Log Sparky
Minion Horde Witch The Log Sparky
Minion Horde The Log Sparky
Sparky
Minion Horde Night Witch Sparky
The Log Electro Wizard Sparky
Witch The Log
Minion Horde The Log Night Witch Sparky
The Log Sparky
Minion Horde The Log
The Log Witch Sparky
Minion Horde Witch
The Log Witch Electro Wizard Sparky
Witch The Log Sparky
The Log Sparky
Minion Horde Witch Electro Wizard Night Witch Sparky
Electro Wizard Minion Horde Witch
Minion Horde Night Witch Sparky
Minion Horde The Log Night Witch Sparky
Minion Horde Electro Wizard Sparky
Minion Horde Sparky
The Log Sparky
Minion Horde Electro Wizard Witch Night Witch
Witch Electro Wizard
The Log
Minion Horde Electro Wizard Sparky
The Log
Sparky
Minion Horde Sparky
Minion Horde Witch The Log Electro Wizard Sparky
Witch Electro Wizard
Witch The Log Electro Wizard Sparky

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