My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Wizard Balloon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Balloon Sparky
Giant Snowball
Minion Horde Goblin Hut Balloon
Zap
Minion Horde Goblin Hut Balloon Sparky
Barbarian Barrel
Goblin Hut Wizard Sparky
The Log
Goblin Hut Sparky
Earthquake
Goblin Hut
Arrows
Minion Horde Goblin Hut
Royal Delivery
Minion Horde Goblin Hut Wizard Balloon Sparky
Fireball
Minion Horde Goblin Hut Wizard Balloon Sparky
Poison
Minion Horde Goblin Hut Wizard Balloon Sparky
Lightning
Goblin Hut Wizard Balloon Sparky
Rocket
Minion Horde Goblin Hut Wizard Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minion Horde Giant Goblin Hut Wizard Balloon Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Mirror Minion Horde Giant Goblin Hut

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Mirror Sparky
Giant
Lightning Sparky Minion Horde Goblin Hut Wizard Balloon
Goblin Hut
Giant Mirror Balloon
Wizard
Giant Balloon Sparky
Mirror
Minion Horde Goblin Hut Balloon Lightning Sparky
Balloon
Giant Goblin Hut Wizard Mirror Sparky
Lightning
Giant Mirror
Sparky
Giant Minion Horde Wizard Mirror Balloon

Defense Synergies 1 4

Minion Horde
Mirror Sparky
Giant
Goblin Hut
Wizard Mirror
Wizard
Goblin Hut
Mirror
Minion Horde Goblin Hut Sparky
Balloon
Lightning
Sparky
Minion Horde Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Goblin Hut Wizard Sparky
Minion Horde Sparky Goblin Hut
Minion Horde Goblin Hut Sparky Lightning
Minion Horde Goblin Hut Sparky
Lightning Sparky
Minion Horde Lightning Goblin Hut Wizard
Lightning Sparky
Minion Horde Sparky Goblin Hut
Minion Horde Sparky
Minion Horde Goblin Hut Wizard
Minion Horde Goblin Hut Wizard
Minion Horde Goblin Hut Sparky Wizard Lightning
Wizard Sparky Minion Horde Goblin Hut
Sparky Minion Horde Goblin Hut
Minion Horde Goblin Hut Lightning Sparky
Minion Horde Wizard Sparky Goblin Hut
Minion Horde Goblin Hut Wizard
Wizard Goblin Hut
Sparky Goblin Hut
Wizard Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Sparky
Wizard Lightning
Minion Horde Goblin Hut Lightning Sparky
Lightning Minion Horde Sparky
Minion Horde Goblin Hut Sparky
Wizard Minion Horde Goblin Hut
Sparky Minion Horde Goblin Hut Lightning
Minion Horde Sparky
Minion Horde Lightning Goblin Hut Sparky
Minion Horde Goblin Hut Sparky
Minion Horde Goblin Hut Sparky
Lightning
Lightning Minion Horde Wizard Sparky
Wizard Minion Horde Sparky
Goblin Hut Sparky Minion Horde Lightning
Minion Horde Goblin Hut Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Sparky
Lightning Minion Horde Goblin Hut Sparky
Lightning Sparky
Wizard Minion Horde Sparky
Wizard Minion Horde
Minion Horde Wizard Sparky
Wizard Lightning
Wizard Lightning
Lightning Minion Horde Sparky
Lightning Minion Horde Wizard Sparky
Lightning Wizard
Lightning Goblin Hut Sparky
Lightning Minion Horde
Lightning Goblin Hut Sparky
Lightning Minion Horde Goblin Hut Wizard Sparky
Lightning Minion Horde Goblin Hut Wizard Sparky
Lightning Sparky
Minion Horde Lightning Sparky
Lightning Wizard Sparky
Lightning Wizard
Lightning Minion Horde Sparky
Lightning Wizard
Lightning Sparky
Lightning Minion Horde
Wizard Sparky
Minion Horde
Wizard Lightning Sparky
Lightning Wizard Sparky
Lightning Sparky
Lightning Minion Horde Wizard Sparky
Lightning Minion Horde Goblin Hut Wizard
Lightning Minion Horde Sparky
Lightning Minion Horde Wizard Sparky
Lightning Minion Horde Sparky
Minion Horde Sparky
Wizard Lightning Sparky
Minion Horde Lightning Goblin Hut
Lightning Wizard
Lightning Minion Horde Wizard Sparky
Wizard Lightning
Lightning Sparky
Minion Horde Sparky
Minion Horde Lightning Sparky
Lightning
Lightning Sparky

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