My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton Sparky
Giant Snowball
Guards Baby Dragon
Zap
Guards Sparky
Barbarian Barrel
Valkyrie Guards Giant Skeleton Electro Wizard Sparky
The Log
Guards Giant Skeleton Sparky
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Guards Baby Dragon Giant Skeleton Electro Wizard Sparky
Fireball
Baby Dragon Electro Wizard Sparky
Poison
Guards Electro Wizard Sparky
Lightning
Valkyrie Baby Dragon Electro Wizard Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Tornado Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado Baby Dragon Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Guards Tornado Valkyrie Baby Dragon Electro Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Guards Tornado Valkyrie

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Tornado Baby Dragon Giant Skeleton Electro Wizard Sparky
Barbarian Barrel
Tornado Baby Dragon Giant Skeleton Sparky
Guards
Tornado
Baby Dragon Sparky Valkyrie Barbarian Barrel Giant Skeleton
Baby Dragon
Tornado Valkyrie Barbarian Barrel Giant Skeleton Electro Wizard Sparky
Giant Skeleton
Valkyrie Barbarian Barrel Tornado Baby Dragon Electro Wizard Sparky
Electro Wizard
Valkyrie Baby Dragon Giant Skeleton Sparky
Sparky
Tornado Valkyrie Barbarian Barrel Baby Dragon Giant Skeleton Electro Wizard

Defense Synergies 1 20

Valkyrie
Tornado Baby Dragon Electro Wizard Sparky
Barbarian Barrel
Guards Tornado Baby Dragon Giant Skeleton Electro Wizard Sparky
Guards
Barbarian Barrel Baby Dragon Giant Skeleton Electro Wizard Sparky
Tornado
Sparky Valkyrie Barbarian Barrel Baby Dragon Giant Skeleton Electro Wizard Sparky
Baby Dragon
Valkyrie Barbarian Barrel Guards Tornado Giant Skeleton
Giant Skeleton
Barbarian Barrel Guards Tornado Baby Dragon Electro Wizard
Electro Wizard
Valkyrie Barbarian Barrel Guards Tornado Giant Skeleton
Sparky
Tornado Valkyrie Barbarian Barrel Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel Baby Dragon Electro Wizard Sparky
Sparky Valkyrie Electro Wizard
Tornado Sparky Valkyrie Giant Skeleton Electro Wizard
Sparky Valkyrie Guards Electro Wizard
Valkyrie Barbarian Barrel Tornado Giant Skeleton Sparky
Barbarian Barrel Tornado Valkyrie Guards Baby Dragon Electro Wizard
Tornado Electro Wizard Baby Dragon
Valkyrie Barbarian Barrel Baby Dragon Giant Skeleton Electro Wizard Sparky
Sparky Tornado
Guards Tornado Valkyrie Barbarian Barrel Giant Skeleton Electro Wizard Sparky
Valkyrie Guards Electro Wizard Barbarian Barrel Tornado Baby Dragon Giant Skeleton
Tornado Baby Dragon Electro Wizard
Sparky Valkyrie Guards Giant Skeleton Electro Wizard
Valkyrie Sparky Barbarian Barrel Guards Tornado Baby Dragon Electro Wizard
Sparky Electro Wizard
Tornado Electro Wizard Sparky
Sparky Valkyrie Tornado Electro Wizard
Valkyrie Barbarian Barrel Guards Tornado Baby Dragon Electro Wizard
Valkyrie Barbarian Barrel Tornado Baby Dragon Guards Giant Skeleton Electro Wizard
Sparky Tornado Electro Wizard
Valkyrie Barbarian Barrel Guards Baby Dragon Giant Skeleton Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Barbarian Barrel Giant Skeleton Electro Wizard Sparky
Electro Wizard Valkyrie Barbarian Barrel Baby Dragon
Guards Giant Skeleton Valkyrie Electro Wizard Sparky
Valkyrie Guards Giant Skeleton Barbarian Barrel Tornado Electro Wizard Sparky
Giant Skeleton Valkyrie Guards Sparky
Tornado Baby Dragon Electro Wizard
Guards Sparky Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Sparky
Giant Skeleton Electro Wizard Valkyrie Barbarian Barrel Tornado Baby Dragon Sparky
Guards Sparky
Valkyrie Guards Giant Skeleton Sparky
Valkyrie Guards Tornado Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Guards Sparky
Valkyrie Baby Dragon Sparky
Guards Electro Wizard Sparky Valkyrie Barbarian Barrel Tornado Baby Dragon Giant Skeleton
Valkyrie Barbarian Barrel Baby Dragon Giant Skeleton Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Guards Baby Dragon Giant Skeleton Sparky
Barbarian Barrel Tornado Baby Dragon Electro Wizard
Barbarian Barrel Baby Dragon Giant Skeleton Sparky
Valkyrie Barbarian Barrel Guards Giant Skeleton Sparky
Valkyrie Barbarian Barrel Baby Dragon Sparky
Tornado Baby Dragon
Tornado Baby Dragon Sparky
Barbarian Barrel Tornado Baby Dragon
Tornado
Guards Tornado Electro Wizard Sparky
Valkyrie Barbarian Barrel Tornado Electro Wizard Sparky
Tornado Baby Dragon
Barbarian Barrel Baby Dragon Sparky
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Sparky
Barbarian Barrel Baby Dragon Sparky
Barbarian Barrel Baby Dragon Sparky
Barbarian Barrel Tornado Sparky
Sparky
Barbarian Barrel Baby Dragon Electro Wizard Sparky
Valkyrie Barbarian Barrel Tornado Baby Dragon
Baby Dragon Giant Skeleton Sparky
Tornado
Tornado Sparky
Barbarian Barrel Baby Dragon
Tornado Valkyrie Barbarian Barrel Baby Dragon Sparky
Barbarian Barrel Tornado Baby Dragon Electro Wizard Sparky
Tornado Baby Dragon Sparky
Barbarian Barrel Tornado Baby Dragon Sparky
Tornado Baby Dragon Electro Wizard Sparky
Electro Wizard Guards
Sparky
Sparky
Electro Wizard Sparky
Giant Skeleton Sparky
Sparky
Electro Wizard Barbarian Barrel Guards
Tornado Baby Dragon Electro Wizard
Barbarian Barrel
Valkyrie Baby Dragon Electro Wizard Sparky
Baby Dragon
Tornado Giant Skeleton Sparky
Sparky
Guards Tornado Baby Dragon Giant Skeleton Electro Wizard Sparky
Tornado Electro Wizard
Barbarian Barrel Tornado Baby Dragon Giant Skeleton Electro Wizard Sparky

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