My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Sparky
Giant Snowball
Minions
Zap
Minions Sparky
Barbarian Barrel
Ice Spirit Magic Archer Sparky
The Log
Ice Spirit Sparky
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Magic Archer Sparky
Fireball
Minions Magic Archer Sparky
Poison
Minions Magic Archer Sparky
Lightning
Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Tornado Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Tornado Fireball Magic Archer Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Tornado

Attack Synergies 12 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Sparky Giant
Zap
Ice Spirit Fireball Giant Tornado Sparky Minions Magic Archer
Minions
Ice Spirit Giant Zap Sparky
Fireball
Zap Tornado Giant Magic Archer Sparky
Giant
Zap Minions Sparky Ice Spirit Fireball Tornado Magic Archer
Tornado
Zap Fireball Magic Archer Sparky Giant
Magic Archer
Tornado Zap Fireball Giant
Sparky
Ice Spirit Zap Giant Tornado Minions Fireball

Defense Synergies 6 9

Ice Spirit
Zap Sparky Minions Fireball Tornado Magic Archer
Zap
Ice Spirit Fireball Minions Tornado Magic Archer Sparky
Minions
Ice Spirit Zap
Fireball
Zap Tornado Ice Spirit
Giant
Tornado
Fireball Magic Archer Sparky Ice Spirit Zap Sparky
Magic Archer
Tornado Ice Spirit Zap
Sparky
Ice Spirit Tornado Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Magic Archer Sparky
Sparky Ice Spirit Zap Minions
Tornado Sparky Minions
Sparky Minions
Fireball Tornado Sparky
Fireball Tornado Zap Minions Magic Archer
Minions Tornado Ice Spirit Zap Fireball Magic Archer
Zap Fireball Magic Archer Sparky
Sparky Minions Tornado
Tornado Ice Spirit Sparky
Minions Zap Fireball Tornado Magic Archer
Minions Zap Fireball Tornado Magic Archer
Sparky Ice Spirit Zap Minions Fireball
Fireball Sparky Ice Spirit Zap Minions Tornado Magic Archer
Sparky
Tornado Ice Spirit Zap Fireball Sparky
Sparky Minions Fireball Tornado
Ice Spirit Fireball Zap Minions Tornado Magic Archer
Zap Tornado Ice Spirit Minions Fireball Magic Archer
Sparky Tornado
Minions Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Sparky
Fireball Zap Magic Archer
Ice Spirit Zap Minions Sparky
Zap Fireball Tornado Sparky
Sparky
Fireball Ice Spirit Zap Minions Tornado Magic Archer
Sparky Minions Fireball
Sparky
Zap Ice Spirit Minions Fireball Tornado Magic Archer Sparky
Sparky
Minions Sparky
Zap Fireball Tornado
Fireball Sparky
Fireball Magic Archer Sparky
Sparky Ice Spirit Zap Minions Fireball Tornado Magic Archer
Minions Zap Fireball Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Sparky
Fireball Zap Tornado Magic Archer
Fireball Magic Archer Sparky
Fireball Sparky
Fireball Zap Magic Archer Sparky
Fireball Ice Spirit Zap Minions Tornado Magic Archer
Tornado Magic Archer Sparky
Fireball Ice Spirit Zap Tornado Magic Archer
Fireball Zap Tornado
Minions Fireball Tornado Sparky
Zap Fireball Tornado Magic Archer Sparky
Fireball Zap Tornado Magic Archer
Fireball Magic Archer Sparky
Minions Fireball Magic Archer
Zap Fireball Magic Archer Sparky
Zap Fireball Magic Archer Sparky
Magic Archer Fireball Sparky
Fireball Tornado Sparky
Minions Sparky
Zap Fireball Magic Archer Sparky
Zap Fireball Tornado Magic Archer
Minions Fireball Magic Archer Sparky
Fireball Tornado
Tornado Sparky
Zap Fireball
Zap Tornado Ice Spirit Fireball Magic Archer Sparky
Fireball Zap Tornado Magic Archer Sparky
Fireball Zap Tornado Magic Archer Sparky
Fireball Zap Tornado Magic Archer Sparky
Zap Fireball Tornado Magic Archer Sparky
Zap Ice Spirit Minions Fireball
Fireball Sparky
Zap Fireball Magic Archer Sparky
Zap Ice Spirit Fireball Magic Archer Sparky
Sparky
Fireball Magic Archer Sparky
Zap Ice Spirit Minions Fireball Magic Archer
Fireball Zap Tornado Magic Archer
Fireball
Fireball Magic Archer Sparky
Zap Fireball Magic Archer
Zap Fireball Tornado Sparky
Sparky
Zap Ice Spirit Minions Fireball Tornado Magic Archer Sparky
Zap Fireball Tornado Magic Archer
Zap Fireball Tornado Magic Archer Sparky

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