My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Princess Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Barbarians Princess Lumberjack
Zap
Princess Sparky
Barbarian Barrel
Barbarians Wizard Princess Lumberjack Sparky
The Log
Barbarians Princess Lumberjack Sparky
Earthquake
Barbarians
Arrows
Princess
Royal Delivery
Barbarians Wizard Princess Lumberjack Sparky
Fireball
Barbarians Wizard Princess Lumberjack Sparky
Poison
Barbarians Wizard Princess Sparky
Lightning
Wizard Lumberjack Sparky
Rocket
Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Princess Lumberjack Barbarians Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Princess Lumberjack

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Princess Lumberjack
Barbarians
Giant
Zap Sparky Wizard Tornado Princess Lumberjack
Wizard
Tornado Giant Lumberjack Sparky
Tornado
Zap Wizard Sparky Giant Princess
Princess
Zap Giant Tornado Sparky
Lumberjack
Zap Giant Wizard Sparky
Sparky
Zap Giant Tornado Wizard Princess Lumberjack

Defense Synergies 2 8

Zap
Barbarians Tornado Princess Lumberjack Sparky
Barbarians
Zap
Giant
Wizard
Tornado Lumberjack
Tornado
Wizard Sparky Zap Princess Sparky
Princess
Zap Tornado
Lumberjack
Zap Wizard
Sparky
Tornado Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Sparky
Barbarians Lumberjack Sparky Zap
Barbarians Tornado Lumberjack Sparky
Barbarians Lumberjack Sparky
Barbarians Tornado Princess Lumberjack Sparky
Tornado Zap Lumberjack
Tornado Zap Wizard Princess
Zap Barbarians Sparky
Barbarians Sparky Tornado Princess Lumberjack
Tornado Barbarians Lumberjack Sparky
Barbarians Zap Wizard Tornado Princess Lumberjack
Zap Wizard Tornado Princess
Barbarians Lumberjack Sparky Zap Wizard
Wizard Sparky Zap Barbarians Tornado Princess Lumberjack
Barbarians Sparky Lumberjack
Barbarians Tornado Zap Lumberjack Sparky
Barbarians Wizard Sparky Tornado Lumberjack
Zap Barbarians Wizard Tornado Lumberjack
Zap Wizard Tornado Barbarians Princess Lumberjack
Barbarians Sparky Tornado Lumberjack
Wizard Barbarians Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Sparky
Zap Wizard Lumberjack
Barbarians Lumberjack Zap Sparky
Lumberjack Zap Barbarians Tornado Sparky
Barbarians Lumberjack Sparky
Wizard Zap Tornado Princess
Sparky Barbarians Lumberjack
Barbarians Lumberjack Sparky
Zap Barbarians Tornado Sparky
Barbarians Sparky
Barbarians Lumberjack Sparky
Zap Barbarians Tornado
Barbarians Wizard Lumberjack Sparky
Wizard Barbarians Princess Sparky
Barbarians Sparky Zap Tornado Lumberjack
Zap Barbarians Wizard Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Sparky
Zap Tornado Princess
Sparky
Barbarians Sparky
Wizard Zap Sparky
Wizard Zap Tornado Princess
Wizard Tornado Princess Sparky
Zap Wizard Tornado Princess
Zap Wizard Tornado
Tornado Lumberjack Sparky
Zap Wizard Tornado Princess Sparky
Zap Wizard Tornado Princess
Princess Sparky
Princess
Princess Zap Sparky
Zap Wizard Princess Sparky
Wizard Princess Sparky
Tornado Sparky
Sparky
Zap Wizard Princess Sparky
Zap Wizard Tornado Princess
Sparky
Wizard Tornado Princess
Tornado Sparky
Zap Barbarians
Zap Tornado Wizard Princess Sparky
Zap Wizard Tornado Princess Sparky
Zap Wizard Tornado Princess Sparky
Zap Tornado Sparky
Zap Wizard Tornado Princess Sparky
Zap Wizard
Sparky
Zap Wizard Sparky
Zap Princess Sparky
Sparky
Wizard Princess Sparky
Zap Barbarians Princess
Zap Wizard Tornado Princess
Wizard Princess Lumberjack Sparky
Zap Wizard Princess
Zap Tornado Sparky
Sparky
Zap Tornado Princess Sparky
Zap Tornado Princess
Zap Tornado Princess Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: