My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Goblin Barrel Sparky
Giant Snowball
Fire Spirit Goblin Gang Musketeer Goblin Barrel
Zap
Fire Spirit Goblin Gang Goblin Barrel Sparky
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Musketeer Goblin Barrel Sparky
The Log
Fire Spirit Goblin Gang Musketeer Goblin Barrel Sparky
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Fire Spirit Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Musketeer Goblin Barrel Sparky
Fireball
Goblin Gang Tesla Musketeer Goblin Barrel Sparky
Poison
Goblin Gang Musketeer Sparky
Lightning
Tesla Musketeer Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Goblin Barrel Tesla Musketeer Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Goblin Barrel

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Goblin Barrel Sparky
Zap
Giant Sparky Fire Spirit Musketeer
Goblin Gang
Goblin Barrel Giant Sparky
Tesla
Musketeer
Giant Zap
Giant
Zap Musketeer Goblin Barrel Sparky Fire Spirit Goblin Gang
Goblin Barrel
Goblin Gang Giant Fire Spirit Sparky
Sparky
Zap Giant Fire Spirit Goblin Gang Goblin Barrel

Defense Synergies 3 7

Fire Spirit
Zap Sparky
Zap
Fire Spirit Goblin Gang Tesla Musketeer Sparky
Goblin Gang
Tesla Musketeer Zap Sparky
Tesla
Goblin Gang Musketeer Zap
Musketeer
Goblin Gang Tesla Zap
Giant
Goblin Barrel
Sparky
Fire Spirit Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Musketeer Sparky
Sparky Zap Goblin Gang Tesla Musketeer
Goblin Gang Tesla Sparky Fire Spirit Musketeer
Tesla Sparky Goblin Gang Musketeer
Sparky
Goblin Gang Fire Spirit Zap Tesla Musketeer
Tesla Musketeer Fire Spirit Zap Goblin Gang
Zap Tesla Musketeer Sparky
Tesla Sparky Goblin Gang Musketeer
Goblin Gang Fire Spirit Tesla Musketeer Sparky
Goblin Gang Zap Tesla Musketeer
Tesla Musketeer Zap Goblin Gang
Tesla Sparky Fire Spirit Zap Goblin Gang Musketeer
Fire Spirit Sparky Zap Goblin Gang Tesla
Sparky Goblin Gang Tesla
Zap Goblin Gang Tesla Sparky
Tesla Sparky Goblin Gang Musketeer
Fire Spirit Tesla Zap Goblin Gang Musketeer
Zap Fire Spirit Tesla Musketeer
Sparky Tesla Musketeer
Goblin Gang Fire Spirit Tesla Musketeer Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Sparky
Zap Goblin Gang Tesla Musketeer
Goblin Gang Zap Musketeer Sparky
Goblin Gang Zap Tesla Musketeer Sparky
Goblin Gang Tesla Musketeer Sparky
Fire Spirit Zap Goblin Gang Tesla Musketeer
Goblin Gang Sparky Tesla Musketeer
Tesla Sparky
Zap Sparky
Goblin Gang Tesla Musketeer Sparky
Tesla Musketeer Sparky
Zap
Goblin Gang Tesla Sparky
Tesla Musketeer Sparky
Goblin Gang Tesla Sparky Zap Musketeer
Zap Tesla Musketeer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Sparky
Zap Musketeer
Sparky
Musketeer Sparky
Fire Spirit Zap Sparky
Fire Spirit Zap Musketeer
Fire Spirit Musketeer Sparky
Fire Spirit Zap
Zap
Fire Spirit Goblin Gang Musketeer Sparky
Zap Musketeer Sparky
Fire Spirit Zap Musketeer
Fire Spirit Musketeer Sparky
Musketeer
Zap Musketeer Sparky
Zap Musketeer Sparky
Musketeer Sparky
Sparky
Sparky
Fire Spirit Zap Musketeer Sparky
Fire Spirit Zap
Musketeer Sparky
Musketeer Sparky
Zap Musketeer
Zap Fire Spirit Sparky
Zap Musketeer Sparky
Zap Musketeer Sparky
Zap Musketeer Sparky
Fire Spirit Zap Musketeer Sparky
Zap Musketeer
Sparky
Zap Musketeer Sparky
Zap Sparky
Sparky
Sparky
Zap Fire Spirit Goblin Gang Musketeer
Fire Spirit Zap Musketeer
Goblin Gang Musketeer Sparky
Zap Musketeer
Zap Sparky
Musketeer Sparky
Zap Goblin Gang Musketeer Sparky
Zap Musketeer
Zap Musketeer Sparky

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