My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Mega Minion Hog Rider Furnace
Zap
Furnace Sparky
Barbarian Barrel
Furnace Ice Wizard Sparky
The Log
Hog Rider Furnace Sparky
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Mega Minion Hog Rider Ice Wizard Sparky
Fireball
Mega Minion Hog Rider Furnace Ice Wizard Sparky
Poison
Mega Minion Furnace Ice Wizard Sparky
Lightning
Mega Minion Furnace Ice Wizard Sparky
Rocket
Hog Rider Furnace Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado The Log Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Ice Wizard Fireball Hog Rider Furnace Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Ice Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Furnace Sparky
Fireball
Hog Rider Tornado Mega Minion The Log Sparky
Hog Rider
Fireball The Log Furnace Tornado
Furnace
Mega Minion Hog Rider Sparky
Tornado
Fireball Sparky Hog Rider The Log Ice Wizard
The Log
Hog Rider Fireball Tornado Sparky
Ice Wizard
Tornado
Sparky
Tornado Mega Minion Fireball Furnace The Log

Defense Synergies 4 12

Mega Minion
Furnace Tornado The Log Ice Wizard Sparky
Fireball
Tornado The Log Ice Wizard
Hog Rider
Furnace
Mega Minion Tornado Ice Wizard
Tornado
Fireball Ice Wizard Sparky Mega Minion Furnace The Log Sparky
The Log
Fireball Mega Minion Tornado Ice Wizard Sparky
Ice Wizard
Tornado Mega Minion Fireball Furnace The Log
Sparky
Tornado Mega Minion Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log Sparky
Sparky Mega Minion Furnace The Log Ice Wizard
Furnace Tornado Sparky Mega Minion Ice Wizard
Sparky Mega Minion Furnace Ice Wizard
Fireball Tornado The Log Sparky
Fireball Tornado The Log Mega Minion Furnace Ice Wizard
Mega Minion Furnace Tornado Fireball Ice Wizard
Fireball The Log Sparky
Sparky Furnace Tornado Ice Wizard
Tornado Ice Wizard Sparky
Ice Wizard Mega Minion Fireball Furnace Tornado The Log
Mega Minion Fireball Furnace Tornado Ice Wizard
Furnace Sparky Fireball The Log Ice Wizard
Fireball Sparky Mega Minion Furnace Tornado The Log
Sparky Furnace
Tornado Fireball Furnace The Log Sparky
Sparky Fireball Furnace Tornado
Fireball Mega Minion Furnace Tornado The Log Ice Wizard
Furnace Tornado The Log Mega Minion Fireball Ice Wizard
Sparky Tornado
Fireball Furnace The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Sparky
Fireball Mega Minion The Log
Furnace The Log Sparky
Fireball Tornado The Log Sparky
Sparky
Fireball Furnace Tornado Ice Wizard
Sparky Mega Minion Fireball Furnace Ice Wizard
Sparky
Mega Minion Fireball Tornado The Log Sparky
Mega Minion Sparky
Mega Minion Sparky
Fireball Tornado The Log
Fireball Sparky
Fireball Furnace Sparky
Sparky Mega Minion Fireball Furnace Tornado The Log
Mega Minion Fireball The Log Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball Tornado The Log Ice Wizard
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Furnace The Log Sparky
Fireball Mega Minion Furnace Tornado Ice Wizard
Furnace Tornado The Log Sparky
Fireball The Log Tornado Ice Wizard
Fireball The Log Tornado
Fireball Tornado Sparky
Fireball Tornado The Log Sparky
Fireball Tornado
Fireball The Log Sparky
Fireball
Fireball Furnace The Log Sparky
Fireball Furnace The Log Sparky
Fireball Furnace The Log Sparky
Fireball Tornado Sparky
Sparky
Mega Minion Fireball The Log Sparky
Fireball Tornado The Log
Fireball The Log Sparky
Fireball Tornado
Tornado The Log Sparky
Fireball The Log
Tornado The Log Fireball Furnace Ice Wizard Sparky
Mega Minion
Fireball The Log Tornado Ice Wizard Sparky
Fireball Tornado The Log Sparky
Fireball Tornado The Log Sparky
Fireball Furnace Tornado Ice Wizard Sparky
Mega Minion Fireball
Mega Minion Fireball Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Fireball
Fireball Mega Minion Tornado Ice Wizard
The Log Fireball
Fireball Mega Minion Sparky
The Log Fireball
Fireball Tornado Sparky
Mega Minion Sparky
Fireball Tornado The Log Sparky
Fireball Tornado
Fireball Tornado The Log Sparky

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