My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Sparky
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Sparky
Barbarian Barrel
Knight Goblin Gang Sparky
The Log
Goblin Gang Hog Rider Sparky
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Hog Rider Sparky
Fireball
Goblin Gang Hog Rider Sparky
Poison
Bats Goblin Gang Sparky
Lightning
Knight Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Gang Fireball Hog Rider Freeze Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Gang

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap Sparky
Zap
Fireball Hog Rider Sparky Bats Knight Freeze
Knight
Bats Goblin Gang Hog Rider Zap Fireball Sparky
Goblin Gang
Knight Hog Rider Sparky
Fireball
Zap Hog Rider Knight Freeze Sparky
Hog Rider
Bats Zap Knight Goblin Gang Fireball Freeze
Freeze
Hog Rider Zap Fireball
Sparky
Zap Bats Knight Goblin Gang Fireball

Defense Synergies 3 11

Bats
Knight Zap Freeze Sparky
Zap
Fireball Bats Knight Goblin Gang Sparky
Knight
Bats Goblin Gang Zap Fireball Sparky
Goblin Gang
Knight Zap Sparky
Fireball
Zap Knight Freeze
Hog Rider
Freeze
Bats Fireball Sparky
Sparky
Bats Zap Knight Goblin Gang Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Sparky
Sparky Bats Zap Knight Goblin Gang
Goblin Gang Sparky Bats Knight Freeze
Sparky Bats Knight Goblin Gang
Fireball Sparky
Goblin Gang Fireball Freeze Bats Zap
Bats Zap Goblin Gang Fireball Freeze
Zap Fireball Sparky
Sparky Goblin Gang
Knight Goblin Gang Sparky
Bats Goblin Gang Zap Knight Fireball Freeze
Bats Zap Goblin Gang Fireball
Sparky Bats Zap Knight Goblin Gang Fireball Freeze
Fireball Sparky Bats Zap Goblin Gang Freeze
Sparky Knight Goblin Gang
Zap Goblin Gang Fireball Freeze Sparky
Sparky Bats Knight Goblin Gang Fireball
Fireball Bats Zap Knight Goblin Gang
Zap Freeze Bats Knight Fireball
Sparky
Goblin Gang Bats Knight Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball Sparky
Fireball Zap Knight Goblin Gang
Goblin Gang Bats Zap Knight Sparky
Goblin Gang Bats Zap Knight Fireball Sparky
Knight Goblin Gang Sparky
Fireball Bats Zap Goblin Gang Freeze
Goblin Gang Sparky Bats Knight Fireball
Knight Sparky
Zap Freeze Bats Knight Fireball Sparky
Goblin Gang Sparky
Bats Knight Sparky
Zap Fireball
Knight Goblin Gang Fireball Sparky
Fireball Sparky
Goblin Gang Sparky Bats Zap Knight Fireball Freeze
Bats Zap Fireball Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze Sparky
Fireball Zap
Fireball Sparky
Knight Fireball Freeze Sparky
Fireball Zap Sparky
Fireball Bats Zap Freeze
Sparky
Fireball Zap Freeze
Fireball Zap
Bats Goblin Gang Fireball Sparky
Zap Knight Fireball Sparky
Fireball Zap
Knight Fireball Sparky
Fireball Freeze
Zap Fireball Sparky
Zap Fireball Sparky
Fireball Sparky
Fireball Freeze Sparky
Bats Sparky
Zap Fireball Sparky
Zap Fireball
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Freeze Fireball Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Bats Zap Fireball Sparky
Zap Bats Fireball Freeze
Fireball Sparky
Zap Fireball Sparky
Zap Fireball Freeze Sparky
Sparky
Fireball Sparky
Zap Bats Goblin Gang Fireball Freeze
Fireball Zap
Freeze
Fireball
Fireball Knight Goblin Gang Sparky
Zap Fireball
Zap Fireball Sparky
Sparky
Zap Bats Goblin Gang Fireball Freeze Sparky
Bats Zap Fireball
Zap Fireball Freeze Sparky

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