My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton X-Bow Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army Witch
Zap
Inferno Tower Skeleton Army Witch X-Bow
Barbarian Barrel
Valkyrie Inferno Tower Skeleton Army Witch Giant Skeleton X-Bow Magic Archer
The Log
Skeleton Army Witch Giant Skeleton X-Bow
Earthquake
Inferno Tower Skeleton Army Witch X-Bow
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Witch Giant Skeleton Magic Archer
Fireball
Inferno Tower Skeleton Army Witch X-Bow Magic Archer
Poison
Inferno Tower Skeleton Army Witch X-Bow Magic Archer
Lightning
Valkyrie Inferno Tower Witch X-Bow Magic Archer
Rocket
Valkyrie Inferno Tower Witch X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Skeleton Army Valkyrie Magic Archer Inferno Tower Witch Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Skeleton Army Valkyrie Magic Archer

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
X-Bow Valkyrie Witch Giant Skeleton Magic Archer
Valkyrie
Giant Snowball Witch Giant Skeleton X-Bow Magic Archer
Inferno Tower
Skeleton Army
X-Bow
Witch
Giant Snowball Valkyrie Giant Skeleton
Giant Skeleton
Giant Snowball Valkyrie Witch X-Bow Magic Archer
X-Bow
Giant Snowball Valkyrie Skeleton Army Giant Skeleton
Magic Archer
Giant Snowball Valkyrie Giant Skeleton

Defense Synergies 1 16

Giant Snowball
Valkyrie Inferno Tower Witch Giant Skeleton X-Bow Magic Archer
Valkyrie
Giant Snowball Inferno Tower Witch X-Bow Magic Archer
Inferno Tower
Skeleton Army Giant Snowball Valkyrie X-Bow
Skeleton Army
Inferno Tower Giant Skeleton X-Bow Magic Archer
Witch
Giant Snowball Valkyrie Giant Skeleton
Giant Skeleton
Giant Snowball Skeleton Army Witch Magic Archer
X-Bow
Giant Snowball Valkyrie Inferno Tower Skeleton Army
Magic Archer
Giant Snowball Valkyrie Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower X-Bow Magic Archer
Inferno Tower Skeleton Army Valkyrie Witch X-Bow
Inferno Tower Skeleton Army Witch Giant Snowball Valkyrie Giant Skeleton
Inferno Tower Skeleton Army Witch Valkyrie
Valkyrie Skeleton Army Giant Skeleton X-Bow
Skeleton Army Giant Snowball Valkyrie X-Bow Magic Archer
Giant Snowball Inferno Tower Witch X-Bow Magic Archer
Valkyrie Inferno Tower Giant Skeleton X-Bow Magic Archer
Inferno Tower Witch Skeleton Army X-Bow
Skeleton Army Giant Snowball Valkyrie Inferno Tower Giant Skeleton
Valkyrie Skeleton Army Witch Giant Snowball Giant Skeleton X-Bow Magic Archer
Inferno Tower Giant Snowball Witch Magic Archer
Inferno Tower Skeleton Army Giant Snowball Valkyrie Witch Giant Skeleton X-Bow
Valkyrie Skeleton Army Giant Snowball Witch X-Bow Magic Archer
Inferno Tower Skeleton Army X-Bow
Inferno Tower Skeleton Army Giant Snowball X-Bow
Valkyrie Inferno Tower Skeleton Army Witch X-Bow
Giant Snowball Valkyrie Skeleton Army Witch X-Bow Magic Archer
Giant Snowball Valkyrie Witch Giant Skeleton Magic Archer
Inferno Tower
Valkyrie Skeleton Army Giant Snowball Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Giant Snowball Inferno Tower Witch Giant Skeleton X-Bow
Giant Snowball Valkyrie X-Bow Magic Archer
Skeleton Army Giant Skeleton Valkyrie Inferno Tower Witch
Valkyrie Skeleton Army Giant Skeleton Inferno Tower X-Bow
Inferno Tower Giant Skeleton Valkyrie Skeleton Army Witch
Giant Snowball Witch Magic Archer
Skeleton Army Valkyrie Inferno Tower Witch Giant Skeleton
Inferno Tower Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Giant Snowball Valkyrie Inferno Tower Skeleton Army Witch X-Bow Magic Archer
Inferno Tower Witch Skeleton Army
Valkyrie Inferno Tower Witch Giant Skeleton
Skeleton Army Giant Snowball Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Inferno Tower Witch
Valkyrie Skeleton Army Witch Magic Archer
Inferno Tower Skeleton Army Witch Valkyrie Giant Skeleton X-Bow Magic Archer
Valkyrie Giant Snowball Inferno Tower Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Giant Skeleton X-Bow
Giant Snowball X-Bow Magic Archer
Giant Skeleton X-Bow Magic Archer
Valkyrie Giant Skeleton
Giant Snowball Valkyrie Magic Archer
Giant Snowball Witch Magic Archer
Witch Magic Archer
X-Bow Giant Snowball Magic Archer
Giant Snowball X-Bow
Giant Snowball X-Bow
Valkyrie X-Bow Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
X-Bow Magic Archer
Giant Snowball X-Bow Magic Archer
X-Bow Giant Snowball Witch Magic Archer
Magic Archer X-Bow
Giant Snowball
Giant Snowball X-Bow Magic Archer
Giant Snowball Valkyrie Witch X-Bow Magic Archer
Giant Skeleton X-Bow Magic Archer
Giant Snowball
X-Bow
Giant Snowball X-Bow
Giant Snowball Valkyrie Witch Magic Archer
Witch
X-Bow Giant Snowball Witch Magic Archer
Giant Snowball Witch X-Bow Magic Archer
X-Bow Magic Archer
Giant Snowball Witch X-Bow Magic Archer
Giant Snowball Witch
Giant Snowball
Giant Snowball X-Bow Magic Archer
Giant Snowball Magic Archer
Giant Skeleton
Giant Snowball Magic Archer
Skeleton Army Witch X-Bow Magic Archer
Giant Snowball Witch Magic Archer
Valkyrie Magic Archer
Giant Snowball Magic Archer
Giant Snowball Giant Skeleton
Giant Snowball Witch Giant Skeleton Magic Archer
Giant Snowball Witch Magic Archer
Giant Snowball Witch Giant Skeleton X-Bow Magic Archer

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