My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Witch Balloon
Zap
Guards Witch Balloon
Barbarian Barrel
Tesla Valkyrie Wizard Guards Witch
The Log
Guards Witch
Earthquake
Tesla Guards Witch
Arrows
Guards Witch
Royal Delivery
Valkyrie Wizard Guards Witch Balloon
Fireball
Tesla Wizard Witch Balloon
Poison
Wizard Guards Witch Balloon
Lightning
Tesla Valkyrie Wizard Witch Balloon
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Guards Tesla Valkyrie Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Rage Guards Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Valkyrie Witch
Tesla
Valkyrie
Balloon Giant Snowball Wizard Witch
Wizard
Valkyrie Rage Balloon
Rage
Witch Balloon Wizard
Guards
Witch
Rage Giant Snowball Valkyrie
Balloon
Giant Snowball Valkyrie Rage Wizard

Defense Synergies 0 12

Giant Snowball
Tesla Valkyrie Wizard Guards Witch
Tesla
Giant Snowball Valkyrie Wizard Guards
Valkyrie
Giant Snowball Tesla Wizard Witch
Wizard
Giant Snowball Tesla Valkyrie Guards
Rage
Guards
Giant Snowball Tesla Wizard Witch
Witch
Giant Snowball Valkyrie Guards
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
Tesla Valkyrie Witch
Tesla Witch Giant Snowball Valkyrie
Tesla Witch Valkyrie Guards
Valkyrie
Giant Snowball Tesla Valkyrie Guards
Giant Snowball Tesla Wizard Witch
Tesla Valkyrie
Tesla Witch
Guards Giant Snowball Tesla Valkyrie
Valkyrie Guards Witch Giant Snowball Tesla Wizard
Tesla Giant Snowball Wizard Witch
Tesla Giant Snowball Valkyrie Wizard Guards Witch
Valkyrie Wizard Giant Snowball Tesla Guards Witch
Tesla
Giant Snowball Tesla
Tesla Wizard Valkyrie Witch
Tesla Giant Snowball Valkyrie Wizard Guards Witch
Giant Snowball Valkyrie Wizard Witch Tesla Guards
Tesla
Valkyrie Wizard Giant Snowball Tesla Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Giant Snowball Tesla Witch
Giant Snowball Tesla Valkyrie Wizard
Guards Valkyrie Witch
Valkyrie Guards Tesla
Tesla Valkyrie Guards Witch
Wizard Giant Snowball Tesla Witch
Guards Tesla Valkyrie Witch
Tesla Valkyrie
Giant Snowball Valkyrie Witch
Witch Tesla Guards
Tesla Valkyrie Guards Witch
Giant Snowball Valkyrie Guards
Tesla Valkyrie Wizard Guards Witch
Wizard Tesla Valkyrie Witch
Tesla Guards Witch Valkyrie
Valkyrie Giant Snowball Tesla Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Giant Snowball
Valkyrie Guards
Wizard Giant Snowball Valkyrie
Wizard Giant Snowball Witch
Wizard Witch
Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball Guards
Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball
Giant Snowball Wizard Witch
Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball Valkyrie Wizard Witch
Giant Snowball Wizard
Giant Snowball
Giant Snowball Valkyrie Wizard Witch
Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Guards Witch
Giant Snowball
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Guards Witch
Giant Snowball Wizard Witch
Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball Guards Witch
Giant Snowball Witch
Giant Snowball Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: