My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Elixir Golem Bandit Electro Wizard Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Bandit
Giant Snowball
Skeleton Dragons Dart Goblin
Zap
Dart Goblin Bandit
Barbarian Barrel
Dart Goblin Elixir Golem Bandit Electro Wizard
The Log
Dart Goblin Elixir Golem Bandit
Earthquake
Elixir Golem
Arrows
Skeleton Dragons Dart Goblin
Royal Delivery
Skeleton Dragons Dart Goblin Elixir Golem Bandit Electro Wizard
Fireball
Skeleton Dragons Dart Goblin Elixir Golem Bandit Electro Wizard
Poison
Skeleton Dragons Dart Goblin Elixir Golem Electro Wizard
Lightning
Skeleton Dragons Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Skeleton Dragons Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Dart Goblin Elixir Golem Bandit Skeleton Dragons Electro Wizard Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Dart Goblin Elixir Golem Bandit

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Skeleton Dragons Dart Goblin Elixir Golem Bandit Electro Wizard Mega Knight
Skeleton Dragons
Giant Snowball Elixir Golem Mega Knight
Dart Goblin
Giant Snowball Elixir Golem Bandit Mega Knight
Elixir Golem
Giant Snowball Skeleton Dragons Dart Goblin Bandit
Bandit
Giant Snowball Dart Goblin Elixir Golem Electro Wizard Mega Knight Golden Knight
Electro Wizard
Giant Snowball Bandit Mega Knight
Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard
Golden Knight
Bandit

Defense Synergies 1 16

Giant Snowball
Mega Knight Skeleton Dragons Dart Goblin Bandit Electro Wizard Golden Knight
Skeleton Dragons
Giant Snowball Dart Goblin Bandit Electro Wizard Mega Knight
Dart Goblin
Giant Snowball Skeleton Dragons Bandit Electro Wizard Mega Knight Golden Knight
Elixir Golem
Bandit
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Giant Snowball Skeleton Dragons Dart Goblin Bandit Mega Knight
Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard
Golden Knight
Giant Snowball Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Electro Wizard Golden Knight
Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight
Mega Knight Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard
Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight
Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard
Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight Golden Knight
Giant Snowball Dart Goblin Bandit Electro Wizard Mega Knight
Skeleton Dragons Dart Goblin Electro Wizard Giant Snowball Bandit Mega Knight
Skeleton Dragons Giant Snowball Dart Goblin Electro Wizard
Mega Knight Giant Snowball Skeleton Dragons Bandit Electro Wizard
Mega Knight Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard Golden Knight
Bandit Electro Wizard Mega Knight
Giant Snowball Bandit Electro Wizard Mega Knight
Mega Knight Skeleton Dragons Electro Wizard
Mega Knight Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Golden Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Skeleton Dragons Mega Knight Giant Snowball Dart Goblin Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Skeleton Dragons Mega Knight
Bandit Mega Knight Electro Wizard Golden Knight
Mega Knight Bandit Electro Wizard
Bandit Mega Knight
Skeleton Dragons Giant Snowball Dart Goblin Electro Wizard
Dart Goblin Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Giant Snowball Skeleton Dragons Bandit
Skeleton Dragons Dart Goblin
Mega Knight Dart Goblin Golden Knight
Mega Knight Giant Snowball Electro Wizard
Mega Knight Bandit Golden Knight
Skeleton Dragons Dart Goblin Mega Knight
Electro Wizard Skeleton Dragons Dart Goblin Golden Knight
Mega Knight Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Bandit Golden Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Golden Knight
Skeleton Dragons Dart Goblin Bandit
Skeleton Dragons Dart Goblin
Giant Snowball Skeleton Dragons Mega Knight
Skeleton Dragons Giant Snowball Dart Goblin
Skeleton Dragons Dart Goblin
Giant Snowball Skeleton Dragons Dart Goblin
Giant Snowball Skeleton Dragons Dart Goblin Bandit Golden Knight
Giant Snowball Electro Wizard
Skeleton Dragons Dart Goblin Bandit Electro Wizard Golden Knight
Giant Snowball Skeleton Dragons Dart Goblin
Giant Snowball Skeleton Dragons Dart Goblin Bandit Golden Knight
Skeleton Dragons Dart Goblin Bandit
Giant Snowball Skeleton Dragons Dart Goblin
Giant Snowball Skeleton Dragons Dart Goblin Bandit Golden Knight
Skeleton Dragons Dart Goblin Bandit Mega Knight
Giant Snowball
Skeleton Dragons
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Mega Knight Golden Knight
Skeleton Dragons Mega Knight
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Bandit Electro Wizard Golden Knight
Giant Snowball Skeleton Dragons Bandit Mega Knight Golden Knight
Skeleton Dragons Dart Goblin Bandit Golden Knight
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard
Electro Wizard Giant Snowball Skeleton Dragons Dart Goblin
Giant Snowball
Giant Snowball Skeleton Dragons Dart Goblin Bandit Mega Knight
Giant Snowball Skeleton Dragons Electro Wizard
Mega Knight
Giant Snowball
Electro Wizard Dart Goblin Bandit
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard
Skeleton Dragons Dart Goblin Electro Wizard Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin
Giant Snowball
Skeleton Dragons Dart Goblin Mega Knight
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard Golden Knight
Giant Snowball Skeleton Dragons Dart Goblin Electro Wizard
Giant Snowball Dart Goblin Bandit Electro Wizard Mega Knight Golden Knight

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