My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Barbarian Barrel
Knight Valkyrie Ice Wizard Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Valkyrie Hog Rider Baby Dragon Ice Wizard Electro Wizard
Fireball
Hog Rider Baby Dragon Ice Wizard Electro Wizard
Poison
Ice Wizard Electro Wizard
Lightning
Knight Valkyrie Baby Dragon Ice Wizard Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Ice Wizard Fireball Valkyrie Hog Rider Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Knight Ice Wizard Fireball

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Knight Fireball Valkyrie Baby Dragon Electro Wizard
Knight
Hog Rider Baby Dragon Giant Snowball Fireball Ice Wizard Electro Wizard
Fireball
Hog Rider Giant Snowball Knight Baby Dragon Electro Wizard
Valkyrie
Hog Rider Giant Snowball Baby Dragon Electro Wizard
Hog Rider
Giant Snowball Knight Fireball Valkyrie Baby Dragon Electro Wizard
Baby Dragon
Knight Giant Snowball Fireball Valkyrie Hog Rider Ice Wizard Electro Wizard
Ice Wizard
Knight Baby Dragon
Electro Wizard
Giant Snowball Knight Fireball Valkyrie Hog Rider Baby Dragon

Defense Synergies 3 13

Giant Snowball
Knight Valkyrie Baby Dragon Ice Wizard Electro Wizard
Knight
Ice Wizard Electro Wizard Giant Snowball Fireball Baby Dragon
Fireball
Knight Valkyrie Ice Wizard Electro Wizard
Valkyrie
Giant Snowball Fireball Baby Dragon Ice Wizard Electro Wizard
Hog Rider
Baby Dragon
Ice Wizard Giant Snowball Knight Valkyrie
Ice Wizard
Knight Baby Dragon Giant Snowball Fireball Valkyrie
Electro Wizard
Knight Giant Snowball Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Baby Dragon Electro Wizard
Knight Valkyrie Ice Wizard Electro Wizard
Giant Snowball Knight Valkyrie Ice Wizard Electro Wizard
Knight Valkyrie Ice Wizard Electro Wizard
Fireball Valkyrie
Fireball Giant Snowball Valkyrie Baby Dragon Ice Wizard Electro Wizard
Giant Snowball Electro Wizard Fireball Baby Dragon Ice Wizard
Fireball Valkyrie Baby Dragon Electro Wizard
Ice Wizard
Knight Giant Snowball Valkyrie Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Giant Snowball Knight Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon Ice Wizard Electro Wizard
Giant Snowball Knight Fireball Valkyrie Ice Wizard Electro Wizard
Fireball Valkyrie Giant Snowball Baby Dragon Electro Wizard
Knight Electro Wizard
Giant Snowball Fireball Electro Wizard
Knight Fireball Valkyrie Electro Wizard
Fireball Giant Snowball Knight Valkyrie Baby Dragon Ice Wizard Electro Wizard
Giant Snowball Valkyrie Baby Dragon Knight Fireball Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Giant Snowball Knight Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Giant Snowball Fireball Electro Wizard
Fireball Electro Wizard Giant Snowball Knight Valkyrie Baby Dragon
Knight Valkyrie Electro Wizard
Valkyrie Knight Fireball Electro Wizard
Knight Valkyrie
Fireball Giant Snowball Baby Dragon Ice Wizard Electro Wizard
Knight Fireball Valkyrie Ice Wizard Electro Wizard
Knight Valkyrie
Electro Wizard Giant Snowball Knight Fireball Valkyrie Baby Dragon
Knight Valkyrie
Giant Snowball Fireball Valkyrie Electro Wizard
Knight Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Electro Wizard Knight Fireball Valkyrie Baby Dragon
Valkyrie Giant Snowball Fireball Baby Dragon Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Baby Dragon
Fireball Giant Snowball Baby Dragon Ice Wizard Electro Wizard
Fireball Baby Dragon
Knight Fireball Valkyrie
Fireball Giant Snowball Valkyrie Baby Dragon
Fireball Giant Snowball Baby Dragon Ice Wizard
Baby Dragon
Fireball Giant Snowball Baby Dragon Ice Wizard
Fireball Giant Snowball
Giant Snowball Fireball Electro Wizard
Knight Fireball Valkyrie Electro Wizard
Fireball Giant Snowball Baby Dragon
Giant Snowball Knight Fireball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Fireball Baby Dragon Electro Wizard
Giant Snowball Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball Valkyrie Baby Dragon Ice Wizard
Fireball Giant Snowball Baby Dragon Ice Wizard Electro Wizard
Fireball Giant Snowball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon Ice Wizard Electro Wizard
Electro Wizard Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball
Electro Wizard Fireball
Fireball Giant Snowball Baby Dragon Ice Wizard Electro Wizard
Fireball
Fireball Knight Valkyrie Baby Dragon Electro Wizard
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Fireball Baby Dragon Electro Wizard
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball Baby Dragon Electro Wizard

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