My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Miner
Giant Snowball
Goblin Barrel Miner
Zap
Goblin Barrel Dark Prince
Barbarian Barrel
Knight Goblin Barrel Dark Prince Electro Wizard
The Log
Goblin Barrel Dark Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Goblin Barrel Dark Prince P.E.K.K.A Miner Electro Wizard
Fireball
Goblin Barrel Electro Wizard
Poison
Electro Wizard
Lightning
Knight Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Goblin Barrel Miner Fireball Dark Prince Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Goblin Barrel Miner

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Knight Fireball Goblin Barrel Dark Prince Miner Electro Wizard
Knight
Goblin Barrel Giant Snowball Fireball Miner Electro Wizard
Fireball
Giant Snowball Knight Dark Prince Miner Electro Wizard
Goblin Barrel
Knight Dark Prince Giant Snowball P.E.K.K.A Miner
Dark Prince
Goblin Barrel Giant Snowball Fireball Miner Electro Wizard
P.E.K.K.A
Giant Snowball Electro Wizard Goblin Barrel
Miner
Giant Snowball Knight Fireball Goblin Barrel Dark Prince Electro Wizard
Electro Wizard
P.E.K.K.A Giant Snowball Knight Fireball Dark Prince Miner

Defense Synergies 1 11

Giant Snowball
Knight Dark Prince P.E.K.K.A Miner Electro Wizard
Knight
Electro Wizard Giant Snowball Fireball
Fireball
Knight Dark Prince Miner Electro Wizard
Goblin Barrel
Dark Prince
Giant Snowball Fireball Electro Wizard
P.E.K.K.A
Giant Snowball Electro Wizard
Miner
Giant Snowball Fireball
Electro Wizard
Knight Giant Snowball Fireball Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Electro Wizard
P.E.K.K.A Knight Dark Prince Electro Wizard
P.E.K.K.A Giant Snowball Knight Dark Prince Electro Wizard
P.E.K.K.A Knight Dark Prince Electro Wizard
Fireball Dark Prince P.E.K.K.A
Fireball Giant Snowball Dark Prince Electro Wizard
Giant Snowball Electro Wizard Fireball
Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Giant Snowball Dark Prince Miner Electro Wizard
Electro Wizard Giant Snowball Knight Fireball Dark Prince
Giant Snowball Fireball Electro Wizard
P.E.K.K.A Giant Snowball Knight Fireball Dark Prince Electro Wizard
Fireball Giant Snowball Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Giant Snowball Fireball P.E.K.K.A Electro Wizard
Knight Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Giant Snowball Knight Dark Prince Electro Wizard
Giant Snowball Knight Fireball Dark Prince Electro Wizard
P.E.K.K.A Electro Wizard
Dark Prince Giant Snowball Knight Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Giant Snowball Knight Miner
P.E.K.K.A Knight Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Knight Fireball Electro Wizard
P.E.K.K.A Knight Dark Prince
Fireball Giant Snowball Electro Wizard
Dark Prince P.E.K.K.A Knight Fireball Electro Wizard
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Electro Wizard Giant Snowball Knight Fireball Dark Prince
P.E.K.K.A
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Giant Snowball Fireball Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Knight Fireball
Fireball
Electro Wizard Knight Fireball Dark Prince P.E.K.K.A
Giant Snowball Fireball Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Giant Snowball Miner Electro Wizard
Fireball Miner
Knight Fireball Dark Prince
Fireball Giant Snowball Dark Prince
Fireball Giant Snowball
Fireball Giant Snowball
Fireball Miner Giant Snowball
Giant Snowball Fireball Electro Wizard
Miner Knight Fireball Dark Prince Electro Wizard
Fireball Giant Snowball
Giant Snowball Knight Fireball Miner
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Dark Prince Electro Wizard
Giant Snowball Fireball Miner
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Dark Prince
Fireball Miner Giant Snowball Electro Wizard
Fireball Giant Snowball Miner
Fireball Miner
Giant Snowball Fireball Electro Wizard
Electro Wizard Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Miner
Giant Snowball Fireball Electro Wizard
P.E.K.K.A
Giant Snowball Fireball
Electro Wizard Fireball Dark Prince
Fireball Giant Snowball Electro Wizard
Fireball
Fireball Miner Knight Dark Prince Electro Wizard
Giant Snowball Fireball
Giant Snowball Fireball
Dark Prince P.E.K.K.A
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball Dark Prince Miner Electro Wizard

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