My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Bandit Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Ram Barbarian Barrel Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit Inferno Dragon
Giant Snowball
Battle Ram Inferno Dragon Lumberjack
Zap
Battle Ram Bandit Inferno Dragon
Barbarian Barrel
Battle Ram Bandit Magic Archer Lumberjack
The Log
Battle Ram Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Ram Bandit Inferno Dragon Magic Archer Lumberjack
Fireball
Battle Ram Bandit Inferno Dragon Magic Archer Lumberjack
Poison
Magic Archer
Lightning
Ice Golem Battle Ram Bandit Inferno Dragon Magic Archer Lumberjack
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Barbarian Barrel Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Ram Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Barbarian Barrel Bandit Battle Ram Inferno Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Ice Golem Barbarian Barrel Bandit

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Ice Golem Barbarian Barrel Bandit Magic Archer Lumberjack
Ice Golem
Battle Ram Lumberjack Giant Snowball Barbarian Barrel Magic Archer
Battle Ram
Giant Snowball Ice Golem Bandit Magic Archer Barbarian Barrel Lumberjack
Barbarian Barrel
Giant Snowball Ice Golem Battle Ram Bandit Lumberjack
Bandit
Battle Ram Giant Snowball Barbarian Barrel Magic Archer Lumberjack
Inferno Dragon
Magic Archer
Battle Ram Giant Snowball Ice Golem Bandit Lumberjack
Lumberjack
Ice Golem Giant Snowball Battle Ram Barbarian Barrel Bandit Magic Archer

Defense Synergies 0 17

Giant Snowball
Ice Golem Barbarian Barrel Bandit Inferno Dragon Magic Archer Lumberjack
Ice Golem
Giant Snowball Barbarian Barrel Bandit Inferno Dragon Magic Archer Lumberjack
Battle Ram
Barbarian Barrel
Giant Snowball Ice Golem Bandit Magic Archer Lumberjack
Bandit
Giant Snowball Ice Golem Barbarian Barrel Magic Archer Lumberjack
Inferno Dragon
Giant Snowball Ice Golem
Magic Archer
Giant Snowball Ice Golem Barbarian Barrel Bandit Lumberjack
Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel Magic Archer
Inferno Dragon Lumberjack Bandit
Lumberjack Giant Snowball Bandit Inferno Dragon
Inferno Dragon Lumberjack Bandit
Barbarian Barrel Lumberjack
Barbarian Barrel Giant Snowball Bandit Magic Archer Lumberjack
Giant Snowball Inferno Dragon Magic Archer
Ice Golem Barbarian Barrel Bandit Magic Archer
Inferno Dragon Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Bandit Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Bandit Magic Archer Lumberjack
Inferno Dragon Giant Snowball Magic Archer
Lumberjack Giant Snowball Bandit
Giant Snowball Barbarian Barrel Magic Archer Lumberjack
Inferno Dragon Bandit Lumberjack
Giant Snowball Bandit Inferno Dragon Lumberjack
Lumberjack
Giant Snowball Barbarian Barrel Bandit Magic Archer Lumberjack
Giant Snowball Barbarian Barrel Ice Golem Bandit Inferno Dragon Magic Archer Lumberjack
Inferno Dragon Lumberjack
Giant Snowball Barbarian Barrel Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Ice Golem Barbarian Barrel Bandit
Bandit Giant Snowball Ice Golem Barbarian Barrel Inferno Dragon Magic Archer Lumberjack
Bandit Lumberjack Ice Golem
Lumberjack Ice Golem Barbarian Barrel Bandit
Bandit Inferno Dragon Lumberjack
Giant Snowball Ice Golem Magic Archer
Ice Golem Bandit Lumberjack
Inferno Dragon Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Bandit Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Lumberjack
Giant Snowball
Ice Golem Bandit Lumberjack
Magic Archer
Ice Golem Barbarian Barrel Inferno Dragon Magic Archer Lumberjack
Giant Snowball Ice Golem Barbarian Barrel Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel Bandit Magic Archer
Barbarian Barrel Bandit Magic Archer
Ice Golem Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball Ice Golem Magic Archer
Magic Archer
Giant Snowball Ice Golem Barbarian Barrel Magic Archer
Giant Snowball Bandit
Giant Snowball Lumberjack
Barbarian Barrel Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Ice Golem Barbarian Barrel Bandit Magic Archer
Barbarian Barrel Bandit Magic Archer
Giant Snowball Ice Golem Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Bandit Magic Archer
Magic Archer Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Bandit Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Magic Archer
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Ice Golem Barbarian Barrel Magic Archer
Inferno Dragon
Giant Snowball Barbarian Barrel Bandit Magic Archer
Giant Snowball Bandit Magic Archer
Barbarian Barrel Bandit Magic Archer
Giant Snowball Ice Golem Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Barbarian Barrel Bandit Magic Archer
Giant Snowball Magic Archer
Barbarian Barrel
Magic Archer Lumberjack
Giant Snowball Ice Golem Magic Archer
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Barbarian Barrel Bandit Magic Archer

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