My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Barbarian Barrel Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon
Giant Snowball
Minion Horde Mega Minion Skeleton Army Balloon
Zap
Minion Horde Skeleton Army Balloon
Barbarian Barrel
Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Mega Minion Wizard Skeleton Army Balloon
Fireball
Minion Horde Mega Minion Wizard Skeleton Army Balloon
Poison
Minion Horde Mega Minion Wizard Skeleton Army Balloon
Lightning
Mega Minion Wizard Balloon
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Mega Minion Skeleton Army Minion Horde Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Mega Minion Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Minion Horde Mega Minion Barbarian Barrel Mega Knight
Minion Horde
Mega Knight Giant Snowball Barbarian Barrel
Mega Minion
Giant Snowball Balloon Mega Knight
Wizard
Balloon Mega Knight
Barbarian Barrel
Balloon Giant Snowball Minion Horde Mega Knight
Skeleton Army
Balloon
Giant Snowball Barbarian Barrel Mega Minion Wizard Mega Knight
Mega Knight
Minion Horde Giant Snowball Mega Minion Wizard Barbarian Barrel Balloon

Defense Synergies 1 13

Giant Snowball
Mega Knight Minion Horde Mega Minion Wizard Barbarian Barrel
Minion Horde
Giant Snowball Barbarian Barrel
Mega Minion
Giant Snowball Wizard Barbarian Barrel Skeleton Army Mega Knight
Wizard
Giant Snowball Mega Minion Barbarian Barrel Skeleton Army Mega Knight
Barbarian Barrel
Giant Snowball Minion Horde Mega Minion Wizard Mega Knight
Skeleton Army
Mega Minion Wizard
Balloon
Mega Knight
Giant Snowball Mega Minion Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Wizard Barbarian Barrel
Minion Horde Skeleton Army Mega Minion Mega Knight
Minion Horde Skeleton Army Mega Knight Giant Snowball Mega Minion
Minion Horde Skeleton Army Mega Minion Mega Knight
Barbarian Barrel Skeleton Army Mega Knight
Barbarian Barrel Skeleton Army Giant Snowball Mega Minion Mega Knight
Giant Snowball Minion Horde Mega Minion Wizard
Barbarian Barrel Mega Knight
Minion Horde Skeleton Army
Skeleton Army Giant Snowball Minion Horde Barbarian Barrel Mega Knight
Minion Horde Skeleton Army Giant Snowball Mega Minion Wizard Barbarian Barrel Mega Knight
Minion Horde Mega Minion Giant Snowball Wizard
Minion Horde Skeleton Army Mega Knight Giant Snowball Wizard
Wizard Skeleton Army Mega Knight Giant Snowball Minion Horde Mega Minion Barbarian Barrel
Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Giant Snowball Mega Knight
Minion Horde Wizard Mega Knight Skeleton Army
Mega Knight Giant Snowball Minion Horde Mega Minion Wizard Barbarian Barrel Skeleton Army
Giant Snowball Wizard Barbarian Barrel Mega Minion Mega Knight
Wizard Skeleton Army Mega Knight Giant Snowball Minion Horde Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Giant Snowball Barbarian Barrel
Giant Snowball Mega Minion Wizard Barbarian Barrel Mega Knight
Skeleton Army Mega Knight Minion Horde
Skeleton Army Mega Knight Minion Horde Barbarian Barrel
Minion Horde Skeleton Army Mega Knight
Wizard Giant Snowball Minion Horde
Skeleton Army Minion Horde Mega Minion
Mega Knight Minion Horde Skeleton Army
Minion Horde Mega Knight Giant Snowball Mega Minion Barbarian Barrel Skeleton Army
Minion Horde Mega Minion Skeleton Army
Mega Knight Minion Horde Mega Minion
Skeleton Army Mega Knight Giant Snowball
Skeleton Army Mega Knight Minion Horde Wizard
Wizard Minion Horde Skeleton Army Mega Knight
Skeleton Army Minion Horde Mega Minion Barbarian Barrel
Mega Knight Giant Snowball Minion Horde Mega Minion Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Barrel
Giant Snowball Barbarian Barrel
Minion Horde Barbarian Barrel
Barbarian Barrel
Wizard Giant Snowball Minion Horde Barbarian Barrel Mega Knight
Wizard Giant Snowball Minion Horde Mega Minion
Minion Horde Wizard
Giant Snowball Wizard Barbarian Barrel
Giant Snowball Wizard
Giant Snowball Minion Horde
Minion Horde Wizard Barbarian Barrel
Giant Snowball Wizard
Giant Snowball Barbarian Barrel
Minion Horde Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Minion Horde Wizard Barbarian Barrel
Minion Horde Wizard Barbarian Barrel Mega Knight
Giant Snowball Barbarian Barrel
Minion Horde
Giant Snowball Mega Minion Wizard Barbarian Barrel Mega Knight
Giant Snowball Wizard Barbarian Barrel Mega Knight
Minion Horde Mega Knight
Giant Snowball Wizard
Giant Snowball Minion Horde Barbarian Barrel
Giant Snowball Wizard Barbarian Barrel Mega Knight
Minion Horde Mega Minion
Giant Snowball Wizard Barbarian Barrel
Giant Snowball Wizard Mega Knight
Barbarian Barrel
Giant Snowball Minion Horde Wizard
Giant Snowball Minion Horde Mega Minion Wizard
Giant Snowball Minion Horde Mega Minion
Giant Snowball Minion Horde Wizard Mega Knight
Giant Snowball Minion Horde
Minion Horde Mega Knight
Giant Snowball Wizard
Minion Horde Barbarian Barrel Skeleton Army
Giant Snowball Mega Minion Wizard
Barbarian Barrel
Minion Horde Mega Minion Wizard Mega Knight
Giant Snowball Wizard
Giant Snowball
Minion Horde Mega Minion Mega Knight
Giant Snowball Minion Horde
Giant Snowball
Giant Snowball Barbarian Barrel Mega Knight

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