My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Rascals Ice Golem Tombstone Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rascals Ice Golem Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Miner Lava Hound
Giant Snowball
Archers Skeleton Barrel Tombstone Miner Lava Hound
Zap
Archers Skeleton Barrel Tombstone Lava Hound
Barbarian Barrel
Archers Skeleton Barrel Rascals Tombstone
The Log
Archers Skeleton Barrel Rascals Tombstone
Earthquake
Archers Tombstone
Arrows
Archers Skeleton Barrel Rascals Tombstone Lava Hound
Royal Delivery
Archers Skeleton Barrel Rascals Miner Lava Hound
Fireball
Archers Skeleton Barrel Rascals Tombstone Lava Hound
Poison
Archers Skeleton Barrel Rascals Tombstone Lava Hound
Lightning
Ice Golem Tombstone
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Tombstone Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Archers Skeleton Barrel Tombstone Miner Rascals Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Archers Skeleton Barrel

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Archers Skeleton Barrel Ice Golem Miner Lava Hound
Archers
Ice Golem Giant Snowball Skeleton Barrel Miner Lava Hound
Skeleton Barrel
Miner Giant Snowball Archers Rascals Ice Golem Lava Hound
Rascals
Skeleton Barrel Miner
Ice Golem
Archers Giant Snowball Skeleton Barrel Miner
Tombstone
Miner
Skeleton Barrel Lava Hound Giant Snowball Archers Rascals Ice Golem
Lava Hound
Miner Giant Snowball Archers Skeleton Barrel

Defense Synergies 1 7

Giant Snowball
Archers Skeleton Barrel Rascals Ice Golem Miner
Archers
Ice Golem Giant Snowball Rascals Tombstone
Skeleton Barrel
Giant Snowball
Rascals
Giant Snowball Archers
Ice Golem
Archers Giant Snowball
Tombstone
Archers
Miner
Giant Snowball
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Ice Golem Tombstone
Rascals Tombstone
Giant Snowball Archers Rascals Tombstone
Rascals Tombstone
Tombstone
Giant Snowball Archers Rascals
Giant Snowball Archers Rascals Tombstone
Skeleton Barrel Rascals Ice Golem
Rascals Tombstone
Giant Snowball Archers Rascals Ice Golem Miner
Archers Giant Snowball Rascals Ice Golem Tombstone
Giant Snowball Archers Rascals
Tombstone Giant Snowball Rascals
Giant Snowball Rascals Tombstone
Rascals Tombstone
Giant Snowball Rascals
Rascals Tombstone
Tombstone Giant Snowball Archers Rascals
Giant Snowball Archers Rascals Ice Golem Tombstone
Rascals Giant Snowball Archers

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball Archers Ice Golem Tombstone
Giant Snowball Archers Skeleton Barrel Ice Golem Miner
Tombstone Rascals Ice Golem
Rascals Ice Golem
Rascals Tombstone
Giant Snowball Archers Skeleton Barrel Rascals Ice Golem
Rascals Archers Ice Golem Tombstone
Rascals
Giant Snowball Ice Golem Tombstone
Tombstone
Rascals Tombstone
Giant Snowball
Rascals Ice Golem Tombstone
Archers Rascals
Rascals Tombstone Archers Ice Golem
Giant Snowball Archers Rascals Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rascals Ice Golem
Giant Snowball Skeleton Barrel Miner
Skeleton Barrel Miner
Skeleton Barrel Rascals Ice Golem
Giant Snowball
Giant Snowball Skeleton Barrel Ice Golem
Archers
Giant Snowball Skeleton Barrel Ice Golem
Miner Giant Snowball Skeleton Barrel
Giant Snowball
Miner Skeleton Barrel
Giant Snowball Archers
Giant Snowball Skeleton Barrel Ice Golem Miner
Skeleton Barrel
Giant Snowball Skeleton Barrel Ice Golem
Giant Snowball Skeleton Barrel
Skeleton Barrel
Giant Snowball
Giant Snowball Archers Skeleton Barrel
Giant Snowball Skeleton Barrel Miner
Giant Snowball
Giant Snowball Skeleton Barrel
Giant Snowball Ice Golem
Miner Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel Miner
Miner Skeleton Barrel
Giant Snowball Archers Ice Golem
Giant Snowball Skeleton Barrel
Giant Snowball
Giant Snowball Miner
Giant Snowball
Giant Snowball
Skeleton Barrel Archers Tombstone
Giant Snowball Archers
Miner Rascals
Giant Snowball Skeleton Barrel Ice Golem
Giant Snowball
Giant Snowball Rascals
Giant Snowball
Giant Snowball Skeleton Barrel Miner

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