My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army
Giant Snowball
Skeleton Barrel Tombstone Mega Minion Skeleton Army
Zap
Skeleton Barrel Tombstone Skeleton Army
Barbarian Barrel
Skeleton Barrel Tombstone Valkyrie Skeleton Army Ice Wizard Electro Wizard Magic Archer
The Log
Skeleton Barrel Tombstone Skeleton Army
Earthquake
Tombstone Skeleton Army
Arrows
Skeleton Barrel Tombstone Skeleton Army
Royal Delivery
Skeleton Barrel Mega Minion Valkyrie Skeleton Army Ice Wizard Electro Wizard Magic Archer
Fireball
Skeleton Barrel Tombstone Mega Minion Skeleton Army Ice Wizard Electro Wizard Magic Archer
Poison
Skeleton Barrel Tombstone Mega Minion Skeleton Army Ice Wizard Electro Wizard Magic Archer
Lightning
Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Mega Minion Valkyrie Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Tombstone Mega Minion Skeleton Army Ice Wizard Valkyrie Electro Wizard Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Tombstone Mega Minion Skeleton Army

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Valkyrie Magic Archer
Tombstone
Mega Minion
Valkyrie
Valkyrie
Skeleton Barrel Mega Minion Electro Wizard Magic Archer
Skeleton Army
Ice Wizard
Electro Wizard
Valkyrie Magic Archer
Magic Archer
Skeleton Barrel Valkyrie Electro Wizard

Defense Synergies 0 16

Skeleton Barrel
Mega Minion
Tombstone
Mega Minion Ice Wizard Electro Wizard Magic Archer
Mega Minion
Skeleton Barrel Tombstone Valkyrie Skeleton Army Ice Wizard Electro Wizard
Valkyrie
Mega Minion Ice Wizard Electro Wizard Magic Archer
Skeleton Army
Mega Minion Ice Wizard Electro Wizard Magic Archer
Ice Wizard
Tombstone Mega Minion Valkyrie Skeleton Army
Electro Wizard
Tombstone Mega Minion Valkyrie Skeleton Army Magic Archer
Magic Archer
Tombstone Valkyrie Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone Mega Minion Valkyrie Electro Wizard Magic Archer
Skeleton Army Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard
Skeleton Army Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard
Skeleton Army Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard
Tombstone Valkyrie Skeleton Army
Skeleton Army Mega Minion Valkyrie Ice Wizard Electro Wizard Magic Archer
Mega Minion Electro Wizard Tombstone Ice Wizard Magic Archer
Skeleton Barrel Valkyrie Electro Wizard Magic Archer
Tombstone Skeleton Army Ice Wizard
Skeleton Army Valkyrie Ice Wizard Electro Wizard
Valkyrie Skeleton Army Ice Wizard Electro Wizard Tombstone Mega Minion Magic Archer
Mega Minion Ice Wizard Electro Wizard Magic Archer
Tombstone Skeleton Army Valkyrie Ice Wizard Electro Wizard
Valkyrie Skeleton Army Tombstone Mega Minion Electro Wizard Magic Archer
Skeleton Army Tombstone Electro Wizard
Skeleton Army Electro Wizard
Tombstone Valkyrie Skeleton Army Electro Wizard
Tombstone Mega Minion Valkyrie Skeleton Army Ice Wizard Electro Wizard Magic Archer
Valkyrie Tombstone Mega Minion Ice Wizard Electro Wizard Magic Archer
Electro Wizard
Valkyrie Skeleton Army Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tombstone Electro Wizard
Electro Wizard Skeleton Barrel Mega Minion Valkyrie Magic Archer
Tombstone Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard
Tombstone Valkyrie Skeleton Army
Skeleton Barrel Ice Wizard Electro Wizard Magic Archer
Skeleton Army Tombstone Mega Minion Valkyrie Ice Wizard Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Tombstone Mega Minion Valkyrie Skeleton Army Magic Archer
Tombstone Mega Minion Skeleton Army
Tombstone Mega Minion Valkyrie
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Tombstone Valkyrie
Valkyrie Skeleton Army Magic Archer
Tombstone Skeleton Army Electro Wizard Mega Minion Valkyrie Magic Archer
Valkyrie Mega Minion Ice Wizard Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Valkyrie
Skeleton Barrel Ice Wizard Electro Wizard Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Valkyrie
Valkyrie Magic Archer
Skeleton Barrel Mega Minion Ice Wizard Magic Archer
Magic Archer
Skeleton Barrel Ice Wizard Magic Archer
Skeleton Barrel
Electro Wizard
Skeleton Barrel Valkyrie Electro Wizard Magic Archer
Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Magic Archer Skeleton Barrel
Skeleton Barrel Mega Minion Electro Wizard Magic Archer
Skeleton Barrel Valkyrie Magic Archer
Magic Archer
Skeleton Barrel
Valkyrie Ice Wizard Magic Archer
Mega Minion
Skeleton Barrel Ice Wizard Electro Wizard Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Ice Wizard Electro Wizard Magic Archer
Electro Wizard Skeleton Barrel Mega Minion
Mega Minion
Magic Archer
Electro Wizard Magic Archer
Magic Archer
Skeleton Barrel Electro Wizard Tombstone Skeleton Army Magic Archer
Mega Minion Ice Wizard Electro Wizard Magic Archer
Mega Minion Valkyrie Electro Wizard Magic Archer
Skeleton Barrel Magic Archer
Mega Minion
Electro Wizard Magic Archer
Electro Wizard Magic Archer
Skeleton Barrel Electro Wizard Magic Archer

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