My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Drill Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Drill
Giant Snowball
Skeleton Barrel Flying Machine Goblin Drill Electro Dragon
Zap
Skeleton Barrel Firecracker Flying Machine Goblin Drill
Barbarian Barrel
Skeleton Barrel Firecracker Wizard Goblin Drill
The Log
Skeleton Barrel Firecracker Goblin Drill
Earthquake
Firecracker Goblin Drill
Arrows
Skeleton Barrel Firecracker Flying Machine Goblin Drill
Royal Delivery
Skeleton Barrel Firecracker Flying Machine Wizard Goblin Drill Electro Dragon
Fireball
Skeleton Barrel Firecracker Flying Machine Wizard Goblin Drill Electro Dragon
Poison
Skeleton Barrel Firecracker Flying Machine Wizard Goblin Drill Electro Dragon
Lightning
Wizard Electro Dragon
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Wizard Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Goblin Drill Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Earthquake Flying Machine Goblin Drill Wizard Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Firecracker Earthquake Flying Machine

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Flying Machine Goblin Drill
Firecracker
Skeleton Barrel Earthquake Flying Machine Goblin Drill
Earthquake
Firecracker Electro Giant
Flying Machine
Skeleton Barrel Firecracker Goblin Drill Electro Dragon
Wizard
Goblin Drill
Skeleton Barrel Firecracker Flying Machine
Electro Dragon
Flying Machine
Electro Giant
Earthquake

Defense Synergies 0 6

Skeleton Barrel
Firecracker
Earthquake Flying Machine Electro Dragon
Earthquake
Firecracker
Flying Machine
Firecracker Goblin Drill Electro Dragon
Wizard
Goblin Drill
Flying Machine Electro Dragon
Electro Dragon
Firecracker Flying Machine Goblin Drill
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon
Firecracker Flying Machine Goblin Drill Electro Dragon
Goblin Drill Electro Dragon
Firecracker Goblin Drill Electro Dragon
Firecracker Earthquake
Firecracker Earthquake Flying Machine Electro Dragon
Firecracker Flying Machine Wizard Electro Dragon
Earthquake Skeleton Barrel Flying Machine Electro Dragon Electro Giant
Goblin Drill
Firecracker
Firecracker Earthquake Flying Machine Wizard Goblin Drill Electro Dragon Electro Giant
Firecracker Flying Machine Wizard Electro Dragon
Goblin Drill Earthquake Flying Machine Wizard Electro Dragon
Wizard Firecracker Earthquake Goblin Drill Electro Dragon
Goblin Drill
Goblin Drill Electro Giant
Wizard Firecracker Goblin Drill Electro Dragon
Firecracker Flying Machine Wizard Goblin Drill Electro Dragon
Earthquake Wizard Goblin Drill Firecracker Flying Machine Electro Dragon
Goblin Drill
Wizard Firecracker Earthquake Flying Machine Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant
Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon
Electro Dragon
Goblin Drill
Firecracker Wizard Electro Giant Skeleton Barrel Flying Machine Electro Dragon
Flying Machine
Electro Dragon Firecracker Flying Machine
Goblin Drill
Flying Machine Electro Dragon
Electro Giant
Wizard
Wizard Firecracker Flying Machine Electro Dragon Electro Giant
Electro Dragon Electro Giant Firecracker Flying Machine Goblin Drill
Firecracker Earthquake Flying Machine Wizard Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Firecracker Flying Machine Goblin Drill Electro Dragon
Firecracker Skeleton Barrel Flying Machine Electro Dragon
Earthquake Skeleton Barrel Flying Machine Goblin Drill Electro Dragon
Earthquake Skeleton Barrel Firecracker Flying Machine
Wizard Firecracker Earthquake
Firecracker Wizard Electro Giant Skeleton Barrel Flying Machine Electro Dragon
Firecracker Earthquake Flying Machine Wizard
Earthquake Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon
Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon
Electro Dragon
Firecracker Skeleton Barrel Earthquake Flying Machine Wizard Electro Dragon
Firecracker Flying Machine Wizard Electro Dragon
Earthquake Flying Machine Skeleton Barrel Firecracker
Earthquake Skeleton Barrel Firecracker Flying Machine Electro Dragon
Earthquake Skeleton Barrel Firecracker Flying Machine
Earthquake Skeleton Barrel Firecracker Flying Machine Wizard Goblin Drill Electro Dragon
Earthquake Skeleton Barrel Firecracker Flying Machine Wizard Electro Dragon
Earthquake
Skeleton Barrel Firecracker Earthquake Flying Machine Wizard Electro Dragon
Skeleton Barrel Firecracker Earthquake Flying Machine Wizard Electro Dragon Electro Giant
Earthquake
Wizard
Earthquake Skeleton Barrel Flying Machine Goblin Drill Electro Dragon
Firecracker Earthquake Electro Giant Wizard Electro Dragon
Firecracker Skeleton Barrel Earthquake Flying Machine Wizard Electro Dragon
Skeleton Barrel Flying Machine Wizard Electro Dragon
Skeleton Barrel Firecracker
Firecracker Flying Machine Wizard Electro Dragon Electro Giant
Electro Dragon Skeleton Barrel Firecracker Flying Machine Wizard Electro Giant
Earthquake Wizard Electro Dragon
Firecracker Electro Dragon
Firecracker Earthquake Wizard
Skeleton Barrel Earthquake Flying Machine Electro Dragon
Firecracker Flying Machine Wizard Electro Dragon
Firecracker Flying Machine Wizard Electro Dragon
Skeleton Barrel Firecracker Earthquake Flying Machine Wizard Electro Dragon
Electro Giant
Firecracker Flying Machine Electro Dragon
Electro Dragon Electro Giant Firecracker Flying Machine
Firecracker Flying Machine Electro Dragon
Electro Dragon Skeleton Barrel Firecracker Flying Machine Electro Giant

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