My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Furnace Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram Furnace
Zap
Skeletons Battle Ram Furnace
Barbarian Barrel
Skeletons Battle Ram Furnace Executioner Electro Wizard
The Log
Skeletons Battle Ram Furnace
Earthquake
Skeletons Furnace
Arrows
Skeletons Furnace
Royal Delivery
Skeletons Battle Ram Executioner P.E.K.K.A Electro Wizard
Fireball
Battle Ram Furnace Executioner Electro Wizard
Poison
Furnace Executioner Electro Wizard
Lightning
Battle Ram Furnace Executioner Electro Wizard
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Battle Ram Furnace Poison Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Zap Battle Ram Furnace

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Battle Ram P.E.K.K.A Electro Wizard Furnace Poison Executioner
Battle Ram
Zap Poison Furnace P.E.K.K.A Electro Wizard
Furnace
Zap Battle Ram P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Zap
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Poison Electro Wizard Battle Ram Furnace Executioner
Electro Wizard
Zap P.E.K.K.A Battle Ram

Defense Synergies 1 13

Skeletons
Zap Furnace Poison Executioner P.E.K.K.A Electro Wizard
Zap
Electro Wizard Skeletons Furnace Poison Executioner P.E.K.K.A
Battle Ram
Furnace
Skeletons Zap Electro Wizard
Poison
Skeletons Zap Electro Wizard
Executioner
Skeletons Zap
P.E.K.K.A
Skeletons Zap Electro Wizard
Electro Wizard
Zap Skeletons Furnace Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
P.E.K.K.A Skeletons Zap Furnace Executioner Electro Wizard
Furnace P.E.K.K.A Skeletons Executioner Electro Wizard
P.E.K.K.A Skeletons Furnace Electro Wizard
Poison P.E.K.K.A
Skeletons Zap Furnace Executioner Electro Wizard
Furnace Electro Wizard Zap Poison Executioner
Zap Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Furnace
Skeletons Electro Wizard
Poison Executioner Electro Wizard Skeletons Zap Furnace
Executioner Zap Furnace Poison Electro Wizard
Furnace P.E.K.K.A Skeletons Zap Electro Wizard
Executioner Zap Furnace Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Furnace Electro Wizard
Zap Furnace P.E.K.K.A Electro Wizard
Skeletons Furnace Poison Executioner P.E.K.K.A Electro Wizard
Zap Furnace Executioner Electro Wizard
Zap Furnace Poison Executioner Electro Wizard
P.E.K.K.A Electro Wizard
Furnace Poison Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Furnace P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Executioner
P.E.K.K.A Skeletons Zap Furnace Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Skeletons Executioner
Furnace Poison Executioner Skeletons Zap Electro Wizard
P.E.K.K.A Skeletons Furnace Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Skeletons Poison
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Skeletons Executioner
Furnace Executioner
Electro Wizard Skeletons Zap Furnace Poison Executioner P.E.K.K.A
Poison Executioner Zap P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Executioner Electro Wizard
Poison
Poison
Poison Executioner Zap Furnace
Poison Executioner Zap Furnace
Furnace Poison Executioner
Poison Zap Executioner
Poison Zap
Poison Electro Wizard
Poison Zap Electro Wizard
Poison Zap Executioner
Poison Executioner
Poison
Zap Furnace Poison
Zap Furnace Poison Executioner
Furnace Poison Executioner
Poison
Zap Poison Executioner Electro Wizard
Zap Poison
Poison
Poison
Zap Poison
Zap Poison Furnace Executioner
Poison Zap Executioner Electro Wizard
Zap Poison
Poison Zap
Poison Zap Furnace Executioner Electro Wizard
Zap Electro Wizard Poison
Poison Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard
Poison Zap Executioner Electro Wizard
Poison Executioner Electro Wizard
Zap Poison Executioner
Zap Poison
Executioner P.E.K.K.A
Zap Poison Electro Wizard
Zap Poison Executioner Electro Wizard
Poison Zap Executioner Electro Wizard

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