My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Hog Rider
Giant Snowball
Skeletons Minions Hog Rider
Zap
Skeletons Minions Inferno Tower
Barbarian Barrel
Skeletons Inferno Tower Ice Wizard
The Log
Skeletons Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons Minions
Royal Delivery
Skeletons Minions Mini P.E.K.K.A Hog Rider Ice Wizard
Fireball
Minions Hog Rider Inferno Tower Ice Wizard
Poison
Minions Inferno Tower Ice Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Ice Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Minions Ice Wizard Mini P.E.K.K.A Hog Rider Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Minions Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Hog Rider Minions Mini P.E.K.K.A Ice Wizard
Minions
Hog Rider Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Hog Rider Lightning Ice Wizard
Hog Rider
Zap Minions Lightning Mini P.E.K.K.A
Inferno Tower
Lightning
Hog Rider Mini P.E.K.K.A
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 1 12

Skeletons
Zap Minions Mini P.E.K.K.A Inferno Tower Ice Wizard
Zap
Mini P.E.K.K.A Skeletons Minions Inferno Tower Ice Wizard
Minions
Skeletons Zap Inferno Tower Ice Wizard
Mini P.E.K.K.A
Zap Skeletons Ice Wizard
Hog Rider
Inferno Tower
Skeletons Zap Minions Ice Wizard
Lightning
Ice Wizard
Skeletons Zap Minions Mini P.E.K.K.A Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeletons Zap Minions Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Minions Lightning Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Minions Ice Wizard
Lightning Mini P.E.K.K.A
Skeletons Zap Minions Ice Wizard
Minions Inferno Tower Lightning Zap Ice Wizard
Lightning Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeletons Minions Ice Wizard
Skeletons Mini P.E.K.K.A Inferno Tower Ice Wizard
Minions Ice Wizard Skeletons Zap
Minions Inferno Tower Zap Ice Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Zap Minions Lightning Ice Wizard
Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A Lightning
Skeletons Minions Mini P.E.K.K.A Inferno Tower
Zap Minions Ice Wizard
Zap Minions Ice Wizard
Mini P.E.K.K.A Inferno Tower
Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Inferno Tower
Zap Mini P.E.K.K.A Lightning
Skeletons Zap Minions Mini P.E.K.K.A Inferno Tower Lightning
Mini P.E.K.K.A Lightning Zap Inferno Tower
Inferno Tower Skeletons Mini P.E.K.K.A
Skeletons Zap Minions Ice Wizard
Mini P.E.K.K.A Skeletons Minions Inferno Tower Lightning Ice Wizard
Mini P.E.K.K.A Inferno Tower
Zap Lightning Skeletons Minions Mini P.E.K.K.A Inferno Tower
Inferno Tower Skeletons
Minions Mini P.E.K.K.A Inferno Tower
Lightning Zap
Mini P.E.K.K.A Lightning Skeletons Inferno Tower
Inferno Tower Skeletons Zap Minions Mini P.E.K.K.A Lightning
Minions Zap Mini P.E.K.K.A Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Ice Wizard
Lightning
Lightning
Zap
Zap Minions Ice Wizard
Zap Lightning Ice Wizard
Zap Lightning
Lightning Minions Mini P.E.K.K.A
Lightning Zap
Lightning Zap
Lightning
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A
Lightning Zap
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap Ice Wizard
Zap Lightning Ice Wizard
Lightning Zap
Lightning Zap
Lightning Zap Ice Wizard
Zap Lightning Minions
Lightning Mini P.E.K.K.A
Lightning Zap
Zap Lightning
Lightning
Zap Lightning Minions
Lightning Zap Ice Wizard
Lightning Mini P.E.K.K.A
Zap Lightning
Lightning Zap
Zap Minions Lightning
Zap Lightning
Lightning Zap

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