My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Miner
Giant Snowball
Skeletons Goblin Barrel Miner
Zap
Skeletons Goblin Barrel
Barbarian Barrel
Skeletons Knight Goblin Barrel Executioner
The Log
Skeletons Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Knight Goblin Barrel Executioner Miner
Fireball
Goblin Barrel Executioner
Poison
Executioner
Lightning
Knight Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Knight Goblin Barrel Tornado Miner Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Knight Goblin Barrel

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Miner Knight Executioner
Knight
Goblin Barrel Executioner Zap Miner
Rocket
Tornado Miner
Goblin Barrel
Knight Miner
Tornado
Zap Rocket Executioner
Executioner
Knight Tornado Zap Miner
Miner
Zap Knight Rocket Goblin Barrel Executioner

Defense Synergies 3 9

Skeletons
Zap Knight Tornado Executioner
Zap
Skeletons Knight Tornado Executioner Miner
Knight
Executioner Skeletons Zap Tornado
Rocket
Tornado
Goblin Barrel
Tornado
Rocket Executioner Skeletons Zap Knight
Executioner
Knight Tornado Skeletons Zap
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Executioner
Skeletons Zap Knight Executioner
Rocket Tornado Skeletons Knight Executioner
Skeletons Knight
Rocket Tornado
Tornado Skeletons Zap Executioner
Rocket Tornado Zap Executioner
Rocket Zap
Skeletons Tornado
Knight Tornado Skeletons Miner
Executioner Skeletons Zap Knight Tornado
Executioner Zap Tornado
Skeletons Zap Knight Rocket
Rocket Executioner Zap Tornado
Knight
Rocket Tornado Zap
Skeletons Knight Tornado Executioner
Zap Knight Tornado Executioner
Zap Tornado Executioner Knight
Tornado
Knight Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap
Zap Knight Rocket Executioner Miner
Skeletons Zap Knight Rocket
Rocket Zap Knight Tornado
Skeletons Knight Executioner
Rocket Executioner Skeletons Zap Tornado
Rocket Skeletons Knight
Knight
Zap Rocket Skeletons Knight Tornado
Skeletons
Knight
Rocket Zap Tornado
Rocket Skeletons Knight Executioner
Executioner
Skeletons Zap Knight Rocket Tornado Executioner
Executioner Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Zap Tornado Executioner Miner
Rocket Miner
Knight Rocket
Rocket Executioner Zap
Executioner Zap Rocket Tornado
Tornado Executioner
Zap Tornado Executioner
Miner Zap Tornado
Rocket Tornado
Rocket Miner Zap Knight Tornado
Zap Rocket Tornado Executioner
Rocket Knight Executioner Miner
Rocket
Zap
Rocket Zap Executioner
Rocket Executioner
Rocket Tornado
Rocket
Rocket Zap Executioner
Rocket Zap Tornado Miner
Rocket
Rocket Tornado
Rocket Tornado
Rocket Zap
Zap Tornado Executioner
Miner Zap Tornado Executioner
Zap Tornado Miner
Rocket Miner Zap Tornado
Zap Tornado Executioner
Zap Rocket
Zap Rocket Miner
Zap Rocket
Rocket
Zap Rocket
Rocket Zap Tornado Executioner
Miner Knight Rocket Executioner
Zap Executioner
Rocket Zap Tornado
Executioner
Zap Rocket Tornado
Zap Rocket Tornado Executioner
Zap Rocket Tornado Executioner Miner

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