My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Royal Giant
Giant Snowball
Skeletons Archers Barbarians
Zap
Skeletons Archers Royal Giant
Barbarian Barrel
Skeletons Archers Tesla Barbarians
The Log
Skeletons Archers Barbarians Royal Giant
Earthquake
Skeletons Archers Tesla Barbarians
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Barbarians
Fireball
Archers Tesla Barbarians
Poison
Archers Barbarians
Lightning
Tesla
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Archers Tesla Fireball Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Archers

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Archers Royal Giant The Log
Archers
Zap Royal Giant
Tesla
Barbarians
Royal Giant
Fireball Zap Archers The Log
Fireball
Zap Royal Giant The Log
The Log
Zap Royal Giant Fireball

Defense Synergies 4 10

Skeletons
Tesla Zap Archers The Log
Zap
Fireball Skeletons Archers Tesla Barbarians The Log
Archers
Skeletons Zap Tesla The Log
Tesla
Skeletons The Log Zap Archers Fireball
Barbarians
Zap
Royal Giant
Fireball
Zap The Log Tesla
The Log
Tesla Fireball Skeletons Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball The Log
Barbarians Skeletons Zap Tesla The Log
Tesla Barbarians Skeletons Archers
Tesla Barbarians Skeletons
Barbarians Fireball The Log
Fireball The Log Skeletons Zap Archers Tesla
Tesla Zap Archers Fireball
Zap Tesla Barbarians Fireball The Log
Tesla Barbarians Skeletons
Skeletons Archers Tesla Barbarians
Archers Barbarians Skeletons Zap Tesla Fireball The Log
Tesla Zap Archers Fireball
Tesla Barbarians Skeletons Zap Fireball The Log
Fireball Zap Tesla Barbarians The Log
Barbarians Tesla
Barbarians Zap Tesla Fireball The Log
Tesla Barbarians Skeletons Fireball
Tesla Fireball Zap Archers Barbarians The Log
Zap The Log Archers Tesla Barbarians Fireball
Barbarians Tesla
Archers Tesla Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Zap Archers Tesla Fireball
Fireball Zap Archers Tesla The Log
Barbarians Skeletons Zap The Log
Zap Tesla Barbarians Fireball The Log
Barbarians Skeletons Tesla
Fireball Skeletons Zap Archers Tesla
Skeletons Archers Tesla Barbarians Fireball
Tesla Barbarians
Zap Skeletons Barbarians Fireball The Log
Skeletons Tesla Barbarians
Tesla Barbarians
Zap Barbarians Fireball The Log
Barbarians Skeletons Tesla Fireball
Archers Tesla Barbarians Fireball
Tesla Barbarians Skeletons Zap Archers Fireball The Log
Zap Archers Tesla Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Zap The Log
Fireball Zap
Archers The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball
Zap Fireball The Log
Fireball Zap Archers
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Archers Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Barbarians Fireball The Log
Zap The Log Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Archers Fireball
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Archers Barbarians Fireball
Fireball Zap Archers
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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