My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton Graveyard
Giant Snowball
Skeletons Baby Dragon Graveyard
Zap
Skeletons Graveyard
Barbarian Barrel
Skeletons Giant Skeleton Electro Wizard Graveyard
The Log
Skeletons Giant Skeleton Graveyard
Earthquake
Skeletons Graveyard
Arrows
Skeletons Graveyard
Royal Delivery
Skeletons Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard Graveyard
Fireball
Baby Dragon Electro Wizard
Poison
Electro Wizard Graveyard
Lightning
Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Poison Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Baby Dragon Poison Electro Wizard Graveyard Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Tornado Baby Dragon Poison

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tornado
Baby Dragon P.E.K.K.A Poison Giant Skeleton Graveyard
Baby Dragon
Tornado Graveyard Poison Giant Skeleton P.E.K.K.A Electro Wizard
Poison
P.E.K.K.A Graveyard Tornado Baby Dragon Giant Skeleton
Giant Skeleton
Tornado Baby Dragon Poison Electro Wizard Graveyard
P.E.K.K.A
Tornado Poison Electro Wizard Baby Dragon Graveyard
Electro Wizard
P.E.K.K.A Graveyard Baby Dragon Giant Skeleton
Graveyard
Baby Dragon Poison Electro Wizard Tornado Giant Skeleton P.E.K.K.A

Defense Synergies 1 15

Skeletons
Tornado Baby Dragon Poison Giant Skeleton P.E.K.K.A Electro Wizard
Tornado
P.E.K.K.A Skeletons Baby Dragon Poison Giant Skeleton Electro Wizard
Baby Dragon
Skeletons Tornado Giant Skeleton P.E.K.K.A
Poison
Skeletons Tornado Electro Wizard
Giant Skeleton
Skeletons Tornado Baby Dragon Electro Wizard
P.E.K.K.A
Tornado Skeletons Baby Dragon Electro Wizard
Electro Wizard
Skeletons Tornado Poison Giant Skeleton P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Wizard
P.E.K.K.A Skeletons Electro Wizard
Tornado P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
P.E.K.K.A Skeletons Electro Wizard
Tornado Poison Giant Skeleton P.E.K.K.A
Tornado Skeletons Baby Dragon Electro Wizard
Tornado Electro Wizard Baby Dragon Poison
Baby Dragon Poison Giant Skeleton P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Tornado
Tornado Skeletons Giant Skeleton Electro Wizard
Poison Electro Wizard Skeletons Tornado Baby Dragon Giant Skeleton
Tornado Baby Dragon Poison Electro Wizard
P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Tornado Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Tornado P.E.K.K.A Electro Wizard
Skeletons Tornado Poison P.E.K.K.A Electro Wizard
Tornado Baby Dragon Electro Wizard
Tornado Baby Dragon Poison Giant Skeleton Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Baby Dragon Poison Giant Skeleton P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Skeleton P.E.K.K.A Electro Wizard
Poison Electro Wizard Baby Dragon
Giant Skeleton P.E.K.K.A Skeletons Electro Wizard
Giant Skeleton P.E.K.K.A Tornado Electro Wizard
Giant Skeleton P.E.K.K.A Skeletons
Poison Skeletons Tornado Baby Dragon Electro Wizard
P.E.K.K.A Skeletons Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Electro Wizard Skeletons Tornado Baby Dragon Poison
P.E.K.K.A Skeletons
P.E.K.K.A Giant Skeleton
P.E.K.K.A Tornado Poison Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Skeletons
Baby Dragon
Electro Wizard Skeletons Tornado Baby Dragon Poison Giant Skeleton P.E.K.K.A
Poison Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Giant Skeleton
Poison Tornado Baby Dragon Electro Wizard
Baby Dragon Poison Giant Skeleton
Poison Giant Skeleton
Poison Baby Dragon
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Tornado Baby Dragon
Poison Tornado
Tornado Poison Electro Wizard
Poison Tornado Electro Wizard
Poison Tornado Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Baby Dragon Poison Electro Wizard
Tornado Baby Dragon Poison
Baby Dragon Poison Giant Skeleton
Tornado Poison
Tornado
Baby Dragon Poison
Tornado Poison Baby Dragon
Poison Tornado Baby Dragon Electro Wizard
Tornado Baby Dragon Poison
Poison Tornado Baby Dragon
Poison Tornado Baby Dragon Electro Wizard
Electro Wizard Poison
Poison
Poison Electro Wizard
P.E.K.K.A Giant Skeleton
Poison
Electro Wizard
Poison Tornado Baby Dragon Electro Wizard
Poison Baby Dragon Electro Wizard
Baby Dragon Poison
Tornado Poison Giant Skeleton
P.E.K.K.A
Tornado Baby Dragon Poison Giant Skeleton Electro Wizard
Tornado Poison Electro Wizard
Poison Tornado Baby Dragon Giant Skeleton Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: