My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minions Hog Rider
Giant Snowball
Skeletons Spear Goblins Minions Cannon Hog Rider
Zap
Skeletons Spear Goblins Minions Cannon
Barbarian Barrel
Skeletons Spear Goblins Cannon
The Log
Skeletons Spear Goblins Cannon Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Spear Goblins Cannon Hog Rider
Arrows
Skeletons Spear Goblins Minions
Royal Delivery
Skeletons Spear Goblins Minions Mini P.E.K.K.A Hog Rider
Fireball
Minions Cannon Hog Rider
Poison
Spear Goblins Minions Cannon
Lightning
Cannon Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Minions Cannon Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins The Log Minions

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Hog Rider Mini P.E.K.K.A
Minions
Hog Rider Mini P.E.K.K.A
Cannon
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Spear Goblins Minions Hog Rider The Log
Hog Rider
Spear Goblins Minions Fireball The Log Mini P.E.K.K.A
The Log
Hog Rider Fireball Mini P.E.K.K.A

Defense Synergies 4 13

Skeletons
Cannon Spear Goblins Minions Mini P.E.K.K.A The Log
Spear Goblins
Skeletons Minions Cannon Mini P.E.K.K.A The Log
Minions
Skeletons Spear Goblins Cannon The Log
Cannon
Skeletons The Log Spear Goblins Minions Fireball Mini P.E.K.K.A
Fireball
The Log Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Skeletons Spear Goblins Cannon Fireball
Hog Rider
The Log
Cannon Fireball Mini P.E.K.K.A Skeletons Spear Goblins Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Cannon Fireball The Log
Mini P.E.K.K.A Skeletons Minions Cannon The Log
Cannon Mini P.E.K.K.A Skeletons Minions
Cannon Mini P.E.K.K.A Skeletons Minions
Fireball Mini P.E.K.K.A The Log
Fireball The Log Skeletons Spear Goblins Minions Cannon
Minions Spear Goblins Cannon Fireball
Cannon Fireball The Log
Cannon Mini P.E.K.K.A Skeletons Minions
Skeletons Spear Goblins Cannon Mini P.E.K.K.A
Minions Skeletons Spear Goblins Cannon Fireball The Log
Minions Spear Goblins Fireball
Cannon Mini P.E.K.K.A Skeletons Minions Fireball The Log
Fireball Minions Cannon Mini P.E.K.K.A The Log
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A The Log
Skeletons Minions Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Spear Goblins Minions The Log
The Log Spear Goblins Minions Cannon Fireball
Mini P.E.K.K.A Cannon
Spear Goblins Minions Cannon Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Spear Goblins Fireball
Fireball Mini P.E.K.K.A The Log
Skeletons Spear Goblins Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Fireball The Log
Skeletons Cannon Mini P.E.K.K.A
Fireball Skeletons Minions
Mini P.E.K.K.A Skeletons Spear Goblins Minions Fireball
Mini P.E.K.K.A
Skeletons Spear Goblins Minions Fireball Mini P.E.K.K.A The Log
Skeletons Cannon
Minions Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Skeletons Cannon Fireball
Cannon Fireball
Skeletons Spear Goblins Minions Fireball Mini P.E.K.K.A The Log
Minions Cannon Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Spear Goblins Minions
The Log
Fireball The Log
Fireball The Log
Minions Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball The Log
Spear Goblins Fireball The Log
Fireball The Log
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Minions Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Minions Fireball
Fireball
The Log Fireball
Fireball Mini P.E.K.K.A
The Log Fireball
Fireball
Minions Fireball The Log
Fireball
Fireball The Log

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