My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minion Horde Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Archers Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Archers Minion Horde Hog Rider
Giant Snowball
Skeletons Spear Goblins Archers Minion Horde Musketeer Hog Rider Witch
Zap
Skeletons Spear Goblins Archers Minion Horde Witch
Barbarian Barrel
Skeletons Spear Goblins Archers Musketeer Witch
The Log
Skeletons Spear Goblins Archers Musketeer Hog Rider Witch
Earthquake
Skeletons Spear Goblins Archers Hog Rider Witch
Arrows
Skeletons Spear Goblins Archers Minion Horde Witch
Royal Delivery
Skeletons Spear Goblins Archers Minion Horde Musketeer Hog Rider Witch
Fireball
Archers Minion Horde Musketeer Hog Rider Witch
Poison
Spear Goblins Archers Minion Horde Musketeer Witch
Lightning
Musketeer Witch
Rocket
Minion Horde Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Archers Musketeer Hog Rider Poison Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Archers Musketeer

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Hog Rider
Archers
Hog Rider
Minion Horde
Hog Rider
Musketeer
Hog Rider
Hog Rider
Spear Goblins Musketeer Archers Minion Horde Poison Witch
Poison
Hog Rider
Witch
Hog Rider

Defense Synergies 1 9

Skeletons
Musketeer Spear Goblins Archers Minion Horde Poison Witch
Spear Goblins
Skeletons Archers Musketeer Poison
Archers
Skeletons Spear Goblins Witch
Minion Horde
Skeletons
Musketeer
Skeletons Spear Goblins
Hog Rider
Poison
Skeletons Spear Goblins
Witch
Skeletons Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Musketeer
Minion Horde Skeletons Musketeer Witch
Minion Horde Witch Skeletons Archers Musketeer
Minion Horde Witch Skeletons Musketeer
Poison
Skeletons Spear Goblins Archers Musketeer
Minion Horde Musketeer Spear Goblins Archers Poison Witch
Musketeer Poison
Minion Horde Witch Skeletons Musketeer
Skeletons Spear Goblins Archers Minion Horde Musketeer
Archers Minion Horde Poison Witch Skeletons Spear Goblins Musketeer
Minion Horde Musketeer Spear Goblins Archers Poison Witch
Minion Horde Skeletons Musketeer Witch
Minion Horde Poison Witch
Minion Horde
Minion Horde
Minion Horde Skeletons Musketeer Poison Witch
Spear Goblins Archers Minion Horde Musketeer Witch
Poison Witch Spear Goblins Archers Musketeer
Musketeer
Spear Goblins Archers Minion Horde Musketeer Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Archers Witch
Poison Archers Musketeer
Skeletons Spear Goblins Minion Horde Musketeer Witch
Minion Horde Musketeer
Skeletons Minion Horde Musketeer Witch
Poison Skeletons Archers Minion Horde Musketeer Witch
Skeletons Spear Goblins Archers Minion Horde Musketeer Witch
Minion Horde
Minion Horde Skeletons Spear Goblins Poison Witch
Witch Skeletons Minion Horde Musketeer
Minion Horde Musketeer Witch
Poison
Skeletons Minion Horde Witch
Archers Minion Horde Musketeer Witch
Witch Skeletons Spear Goblins Archers Minion Horde Musketeer Poison
Poison Archers Minion Horde Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Musketeer
Poison Musketeer
Minion Horde Poison
Musketeer Poison
Poison Minion Horde
Poison Spear Goblins Minion Horde Musketeer Witch
Archers Minion Horde Musketeer Poison Witch
Poison
Poison
Minion Horde Musketeer Poison
Poison Minion Horde Musketeer
Poison Archers Musketeer
Poison Musketeer
Minion Horde Musketeer Poison
Musketeer Poison
Spear Goblins Minion Horde Musketeer Poison Witch
Minion Horde Musketeer Poison
Poison
Minion Horde
Archers Musketeer Poison
Poison Witch
Minion Horde Musketeer Poison
Poison
Musketeer
Minion Horde Musketeer Poison
Poison Witch
Minion Horde Witch
Poison Musketeer Witch
Musketeer Poison Witch
Poison Musketeer
Poison Archers Minion Horde Musketeer Witch
Minion Horde Musketeer Poison Witch
Minion Horde
Poison Minion Horde Musketeer
Minion Horde Poison
Minion Horde
Poison
Minion Horde Spear Goblins Archers Musketeer Witch
Poison Archers Musketeer Witch
Poison Minion Horde Musketeer
Musketeer Poison
Poison
Minion Horde Musketeer
Minion Horde Musketeer Poison Witch
Musketeer Poison Witch
Poison Musketeer Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: