My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Zappies Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Zappies Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Mega Minion Hog Rider Zappies Princess Lumberjack
Zap
Skeletons Zappies Princess
Barbarian Barrel
Skeletons Zappies Princess Lumberjack
The Log
Skeletons Hog Rider Zappies Princess Lumberjack
Earthquake
Skeletons Hog Rider Zappies
Arrows
Skeletons Zappies Princess
Royal Delivery
Skeletons Mega Minion Hog Rider Zappies Princess Lumberjack
Fireball
Mega Minion Hog Rider Zappies Princess Lumberjack
Poison
Mega Minion Zappies Princess
Lightning
Mega Minion Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Mega Minion Princess Fireball Hog Rider Zappies Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Mega Minion Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Hog Rider Mega Minion Fireball Princess Lumberjack
Mega Minion
Giant Snowball Fireball
Fireball
Hog Rider Giant Snowball Mega Minion Princess
Hog Rider
Giant Snowball Fireball Zappies Princess Lumberjack
Zappies
Hog Rider Lumberjack
Princess
Giant Snowball Fireball Hog Rider
Lumberjack
Giant Snowball Hog Rider Zappies

Defense Synergies 0 16

Skeletons
Giant Snowball Mega Minion Zappies Princess Lumberjack
Giant Snowball
Skeletons Mega Minion Zappies Princess Lumberjack
Mega Minion
Skeletons Giant Snowball Zappies Princess Lumberjack
Fireball
Zappies Princess Lumberjack
Hog Rider
Zappies
Skeletons Giant Snowball Mega Minion Fireball Lumberjack
Princess
Skeletons Giant Snowball Mega Minion Fireball
Lumberjack
Skeletons Giant Snowball Mega Minion Fireball Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Zappies
Lumberjack Skeletons Mega Minion Zappies
Lumberjack Skeletons Giant Snowball Mega Minion Zappies
Lumberjack Skeletons Mega Minion Zappies
Fireball Princess Lumberjack
Fireball Skeletons Giant Snowball Mega Minion Zappies Lumberjack
Giant Snowball Mega Minion Fireball Zappies Princess
Fireball
Zappies Skeletons Princess Lumberjack
Skeletons Giant Snowball Zappies Lumberjack
Skeletons Giant Snowball Mega Minion Fireball Zappies Princess Lumberjack
Mega Minion Giant Snowball Fireball Zappies Princess
Lumberjack Skeletons Giant Snowball Fireball Zappies
Fireball Giant Snowball Mega Minion Zappies Princess Lumberjack
Zappies Lumberjack
Giant Snowball Fireball Zappies Lumberjack
Skeletons Fireball Zappies Lumberjack
Fireball Giant Snowball Mega Minion Zappies Lumberjack
Giant Snowball Mega Minion Fireball Zappies Princess Lumberjack
Zappies Lumberjack
Giant Snowball Fireball Zappies Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Giant Snowball Fireball Zappies
Fireball Giant Snowball Mega Minion Lumberjack
Zappies Lumberjack Skeletons
Lumberjack Fireball Zappies
Skeletons Zappies Lumberjack
Fireball Skeletons Giant Snowball Zappies Princess
Skeletons Mega Minion Fireball Zappies Lumberjack
Zappies Lumberjack
Skeletons Giant Snowball Mega Minion Fireball Zappies
Skeletons Mega Minion Zappies
Mega Minion Zappies Lumberjack
Giant Snowball Fireball
Skeletons Fireball Zappies Lumberjack
Fireball Zappies Princess
Zappies Skeletons Mega Minion Fireball Lumberjack
Giant Snowball Mega Minion Fireball Zappies Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Giant Snowball Princess
Fireball
Fireball
Fireball Giant Snowball
Fireball Giant Snowball Mega Minion Princess
Princess
Fireball Giant Snowball Princess
Fireball Giant Snowball
Giant Snowball Fireball Lumberjack
Fireball Princess
Fireball Giant Snowball Princess
Giant Snowball Fireball Princess
Fireball Princess
Princess Giant Snowball Fireball
Giant Snowball Fireball Princess
Fireball Princess
Giant Snowball Fireball
Giant Snowball Mega Minion Fireball Princess
Giant Snowball Fireball Princess
Fireball
Giant Snowball Fireball Princess
Giant Snowball Fireball
Giant Snowball Fireball Princess
Mega Minion
Fireball Giant Snowball Princess
Fireball Giant Snowball Princess
Fireball
Giant Snowball Fireball Princess
Giant Snowball Mega Minion Fireball Zappies
Giant Snowball Mega Minion Fireball
Giant Snowball Fireball
Giant Snowball Fireball Zappies Princess
Giant Snowball Fireball Princess
Fireball Zappies Princess
Fireball Giant Snowball Mega Minion Zappies Princess
Fireball
Fireball Mega Minion Princess Lumberjack
Giant Snowball Fireball Princess
Giant Snowball Fireball
Mega Minion
Giant Snowball Fireball Zappies Princess
Giant Snowball Fireball Zappies Princess
Giant Snowball Fireball Princess

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