My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider Skeleton Army
Giant Snowball
Skeletons Archers Hog Rider Skeleton Army
Zap
Skeletons Archers Inferno Tower Skeleton Army
Barbarian Barrel
Skeletons Archers Valkyrie Inferno Tower Skeleton Army
The Log
Skeletons Archers Hog Rider Skeleton Army
Earthquake
Skeletons Archers Hog Rider Inferno Tower Skeleton Army
Arrows
Skeletons Archers Skeleton Army
Royal Delivery
Skeletons Archers Valkyrie Hog Rider Skeleton Army
Fireball
Archers Hog Rider Inferno Tower Skeleton Army
Poison
Archers Inferno Tower Skeleton Army
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Archers Earthquake Skeleton Army Valkyrie Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Archers Earthquake

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Earthquake Hog Rider Archers Valkyrie
Archers
Valkyrie Giant Snowball Hog Rider
Earthquake
Giant Snowball Hog Rider
Valkyrie
Archers Hog Rider Giant Snowball
Hog Rider
Giant Snowball Earthquake Valkyrie Archers
Inferno Tower
Skeleton Army

Defense Synergies 2 12

Skeletons
Giant Snowball Archers Earthquake Inferno Tower
Giant Snowball
Skeletons Archers Earthquake Valkyrie Inferno Tower
Archers
Valkyrie Skeletons Giant Snowball Inferno Tower Skeleton Army
Earthquake
Skeletons Giant Snowball Inferno Tower
Valkyrie
Archers Giant Snowball Inferno Tower
Hog Rider
Inferno Tower
Skeleton Army Skeletons Giant Snowball Archers Earthquake Valkyrie
Skeleton Army
Inferno Tower Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Inferno Tower
Inferno Tower Skeleton Army Skeletons Valkyrie
Inferno Tower Skeleton Army Skeletons Giant Snowball Archers Valkyrie
Inferno Tower Skeleton Army Skeletons Valkyrie
Earthquake Valkyrie Skeleton Army
Skeleton Army Skeletons Giant Snowball Archers Earthquake Valkyrie
Giant Snowball Inferno Tower Archers
Earthquake Valkyrie Inferno Tower
Inferno Tower Skeletons Skeleton Army
Skeleton Army Skeletons Giant Snowball Archers Valkyrie Inferno Tower
Archers Valkyrie Skeleton Army Skeletons Giant Snowball Earthquake
Inferno Tower Giant Snowball Archers
Inferno Tower Skeleton Army Skeletons Giant Snowball Earthquake Valkyrie
Valkyrie Skeleton Army Giant Snowball Earthquake
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Giant Snowball
Skeletons Valkyrie Inferno Tower Skeleton Army
Giant Snowball Archers Valkyrie Skeleton Army
Giant Snowball Earthquake Valkyrie Archers
Inferno Tower
Valkyrie Skeleton Army Giant Snowball Archers Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Skeletons Giant Snowball Archers Inferno Tower
Giant Snowball Archers Valkyrie
Skeleton Army Skeletons Valkyrie Inferno Tower
Valkyrie Skeleton Army Inferno Tower
Inferno Tower Skeletons Valkyrie Skeleton Army
Skeletons Giant Snowball Archers
Skeleton Army Skeletons Archers Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Skeletons Giant Snowball Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeletons Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Giant Snowball Valkyrie
Skeleton Army Skeletons Valkyrie Inferno Tower
Archers Valkyrie Skeleton Army
Inferno Tower Skeleton Army Skeletons Archers Valkyrie
Valkyrie Giant Snowball Archers Earthquake Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie
Giant Snowball
Earthquake
Earthquake Valkyrie
Giant Snowball Earthquake Valkyrie
Giant Snowball
Archers Earthquake
Earthquake Giant Snowball
Giant Snowball
Giant Snowball
Earthquake Valkyrie
Giant Snowball Archers
Earthquake Giant Snowball
Earthquake
Earthquake Giant Snowball
Earthquake Giant Snowball
Earthquake
Giant Snowball Earthquake
Giant Snowball Archers Earthquake
Giant Snowball Earthquake Valkyrie
Earthquake
Giant Snowball
Earthquake Giant Snowball
Giant Snowball Earthquake Valkyrie
Giant Snowball Earthquake
Giant Snowball
Giant Snowball Archers
Giant Snowball
Giant Snowball
Giant Snowball Earthquake
Giant Snowball
Giant Snowball Earthquake
Earthquake Archers Skeleton Army
Giant Snowball Archers
Valkyrie
Giant Snowball Earthquake
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball

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