My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rascals Royal Giant Giant Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Dart Goblin Giant Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Giant Skeleton Army Cannon Cart
Giant Snowball
Skeletons Dart Goblin Skeleton Army
Zap
Skeletons Royal Giant Dart Goblin Skeleton Army Cannon Cart
Barbarian Barrel
Skeletons Rascals Dart Goblin Skeleton Army Cannon Cart
The Log
Skeletons Rascals Royal Giant Dart Goblin Skeleton Army Cannon Cart
Earthquake
Skeletons Skeleton Army
Arrows
Skeletons Rascals Dart Goblin Skeleton Army
Royal Delivery
Skeletons Rascals Dart Goblin Skeleton Army Cannon Cart
Fireball
Rascals Dart Goblin Skeleton Army Cannon Cart
Poison
Rascals Dart Goblin Skeleton Army
Lightning
Cannon Cart
Rocket
Rascals Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Dart Goblin Skeleton Army Rascals Giant Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Dart Goblin Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Giant Cannon Cart Royal Giant Dart Goblin
Rascals
Dart Goblin Cannon Cart
Royal Giant
Dart Goblin Zap Cannon Cart
Dart Goblin
Royal Giant Zap Rascals Giant Cannon Cart
Giant
Zap Dart Goblin Cannon Cart
Skeleton Army
Cannon Cart
Zap Rascals Royal Giant Dart Goblin Giant

Defense Synergies 1 11

Skeletons
Dart Goblin Zap Cannon Cart
Zap
Skeletons Rascals Dart Goblin Skeleton Army Cannon Cart
Rascals
Zap Dart Goblin Cannon Cart
Royal Giant
Dart Goblin
Skeletons Zap Rascals Skeleton Army Cannon Cart
Giant
Skeleton Army
Zap Dart Goblin Cannon Cart
Cannon Cart
Skeletons Zap Rascals Dart Goblin Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Dart Goblin
Skeleton Army Skeletons Zap Rascals Dart Goblin Cannon Cart
Skeleton Army Skeletons Rascals Dart Goblin Cannon Cart
Skeleton Army Skeletons Rascals Dart Goblin Cannon Cart
Skeleton Army
Skeleton Army Skeletons Zap Rascals Dart Goblin Cannon Cart
Dart Goblin Zap Rascals
Zap Rascals Dart Goblin Cannon Cart
Skeletons Rascals Skeleton Army
Skeleton Army Skeletons Rascals Dart Goblin Cannon Cart
Dart Goblin Skeleton Army Skeletons Zap Rascals Cannon Cart
Zap Rascals Dart Goblin
Skeleton Army Skeletons Zap Rascals Cannon Cart
Skeleton Army Zap Rascals Dart Goblin Cannon Cart
Skeleton Army Rascals Cannon Cart
Skeleton Army Zap Rascals
Skeletons Rascals Skeleton Army Cannon Cart
Zap Rascals Dart Goblin Skeleton Army Cannon Cart
Zap Rascals Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Rascals Skeleton Army Dart Goblin Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Skeletons Zap Cannon Cart
Zap Cannon Cart
Skeleton Army Skeletons Zap Rascals Cannon Cart
Skeleton Army Zap Rascals Cannon Cart
Skeletons Rascals Skeleton Army Cannon Cart
Skeletons Zap Rascals Dart Goblin
Rascals Skeleton Army Skeletons Dart Goblin Cannon Cart
Rascals Skeleton Army Cannon Cart
Zap Skeletons Skeleton Army Cannon Cart
Skeletons Dart Goblin Skeleton Army
Rascals Dart Goblin Cannon Cart
Skeleton Army Zap
Rascals Skeleton Army Cannon Cart Skeletons
Rascals Dart Goblin Skeleton Army Cannon Cart
Rascals Skeleton Army Skeletons Zap Dart Goblin Cannon Cart
Zap Rascals Dart Goblin Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Dart Goblin
Zap Dart Goblin
Dart Goblin Cannon Cart
Cannon Cart Rascals Dart Goblin
Zap
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Cannon Cart
Zap Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Zap Dart Goblin Cannon Cart
Zap Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Zap Dart Goblin
Zap Dart Goblin
Zap Cannon Cart
Zap
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap Dart Goblin Skeleton Army Cannon Cart
Zap Dart Goblin
Rascals Dart Goblin Cannon Cart
Zap Dart Goblin
Zap
Dart Goblin Cannon Cart
Zap Rascals Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Cannon Cart

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