My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Valkyrie Wizard Prince X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince
Giant Snowball
Skeletons Mega Minion
Zap
Skeletons Prince X-Bow
Barbarian Barrel
Skeletons Valkyrie Wizard X-Bow
The Log
Skeletons Prince X-Bow
Earthquake
Skeletons X-Bow
Arrows
Skeletons
Royal Delivery
Skeletons Mega Minion Valkyrie Wizard Prince
Fireball
Mega Minion Wizard X-Bow
Poison
Mega Minion Wizard X-Bow
Lightning
Mega Minion Valkyrie Wizard Prince X-Bow
Rocket
Valkyrie Wizard Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Mega Minion Tornado Valkyrie Wizard Prince X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Mega Minion Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mega Minion
Valkyrie X-Bow
Valkyrie
Prince Mega Minion Wizard Tornado X-Bow
Wizard
Tornado Valkyrie Prince
Tornado
Wizard Valkyrie The Log
Prince
Valkyrie Wizard The Log
X-Bow
The Log Mega Minion Valkyrie
The Log
X-Bow Tornado Prince

Defense Synergies 4 20

Skeletons
X-Bow Mega Minion Wizard Tornado Prince The Log
Mega Minion
Skeletons Valkyrie Wizard Tornado X-Bow The Log
Valkyrie
Mega Minion Wizard Tornado Prince X-Bow The Log
Wizard
Tornado Skeletons Mega Minion Valkyrie Prince The Log
Tornado
Wizard Skeletons Mega Minion Valkyrie Prince X-Bow The Log
Prince
The Log Skeletons Valkyrie Wizard Tornado
X-Bow
Skeletons The Log Mega Minion Valkyrie Tornado
The Log
Prince X-Bow Skeletons Mega Minion Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Wizard X-Bow The Log
Skeletons Mega Minion Valkyrie Prince X-Bow The Log
Tornado Prince Skeletons Mega Minion Valkyrie
Prince Skeletons Mega Minion Valkyrie
Valkyrie Tornado Prince X-Bow The Log
Tornado The Log Skeletons Mega Minion Valkyrie X-Bow
Mega Minion Tornado Wizard X-Bow
Valkyrie X-Bow The Log
Skeletons Tornado Prince X-Bow
Tornado Skeletons Valkyrie Prince
Valkyrie Skeletons Mega Minion Wizard Tornado X-Bow The Log
Mega Minion Wizard Tornado
Prince Skeletons Valkyrie Wizard X-Bow The Log
Valkyrie Wizard Mega Minion Tornado Prince X-Bow The Log
Prince X-Bow
Tornado Prince X-Bow The Log
Wizard Skeletons Valkyrie Tornado Prince X-Bow
Mega Minion Valkyrie Wizard Tornado Prince X-Bow The Log
Valkyrie Wizard Tornado The Log Mega Minion
Tornado Prince
Valkyrie Wizard Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Prince X-Bow
Mega Minion Valkyrie Wizard Prince X-Bow The Log
Skeletons Valkyrie Prince The Log
Valkyrie Prince Tornado X-Bow The Log
Skeletons Valkyrie Prince
Wizard Skeletons Tornado
Prince Skeletons Mega Minion Valkyrie
Valkyrie Prince
Skeletons Mega Minion Valkyrie Tornado Prince X-Bow The Log
Skeletons Mega Minion
Mega Minion Valkyrie Prince
Valkyrie Tornado Prince The Log
Prince Skeletons Valkyrie Wizard
Wizard Valkyrie
Skeletons Mega Minion Valkyrie Tornado Prince X-Bow The Log
Valkyrie Mega Minion Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie X-Bow The Log
Tornado X-Bow The Log
X-Bow The Log
Valkyrie Prince The Log
Wizard Valkyrie The Log
Wizard Mega Minion Tornado
Wizard Tornado The Log
X-Bow The Log Wizard Tornado
The Log Wizard Tornado X-Bow
Tornado Prince X-Bow
Valkyrie Wizard Tornado Prince X-Bow The Log
Wizard Tornado
The Log
X-Bow
Prince X-Bow The Log
X-Bow Wizard The Log
Wizard X-Bow The Log
Tornado
Mega Minion Wizard Prince X-Bow The Log
Valkyrie Wizard Tornado X-Bow The Log
Prince X-Bow The Log
Wizard Tornado
Tornado Prince X-Bow The Log
X-Bow The Log
Tornado The Log Valkyrie Wizard
Mega Minion
X-Bow The Log Wizard Tornado
Wizard Tornado Prince X-Bow The Log
Tornado X-Bow The Log
Wizard Tornado X-Bow
Mega Minion Wizard
Mega Minion
Wizard X-Bow The Log
Prince
Wizard The Log
Prince X-Bow
Mega Minion Wizard Tornado
The Log
Mega Minion Valkyrie Wizard Prince
The Log Wizard
Tornado
Mega Minion Prince
Tornado The Log
Tornado
Tornado Prince X-Bow The Log

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