My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Skeleton Barrel Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Goblin Barrel
Giant Snowball
Skeletons Skeleton Barrel Dart Goblin Goblin Barrel
Zap
Skeletons Skeleton Barrel Dart Goblin Goblin Barrel
Barbarian Barrel
Skeletons Knight Skeleton Barrel Tesla Dart Goblin Goblin Barrel
The Log
Skeletons Skeleton Barrel Dart Goblin Goblin Barrel
Earthquake
Skeletons Tesla Goblin Barrel
Arrows
Skeletons Skeleton Barrel Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Knight Skeleton Barrel Dart Goblin Goblin Barrel
Fireball
Skeleton Barrel Tesla Dart Goblin Goblin Barrel
Poison
Skeleton Barrel Dart Goblin
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Skeleton Barrel Dart Goblin Goblin Barrel Tesla Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Skeleton Barrel

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Skeleton Barrel Dart Goblin Goblin Barrel Fireball The Log
Skeleton Barrel
Knight Fireball Goblin Barrel Dart Goblin
Tesla
Dart Goblin
Knight Goblin Barrel Skeleton Barrel The Log
Fireball
Skeleton Barrel Knight The Log
Goblin Barrel
Knight Skeleton Barrel Dart Goblin
The Log
Knight Dart Goblin Fireball

Defense Synergies 6 9

Skeletons
Tesla Dart Goblin Knight The Log
Knight
Tesla Dart Goblin Skeletons Fireball The Log
Skeleton Barrel
Dart Goblin Fireball
Tesla
Skeletons Knight The Log Dart Goblin Fireball
Dart Goblin
Skeletons Knight Skeleton Barrel Tesla The Log
Fireball
The Log Knight Skeleton Barrel Tesla
Goblin Barrel
The Log
Tesla Fireball Skeletons Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Tesla Dart Goblin Fireball The Log
Skeletons Knight Tesla Dart Goblin The Log
Tesla Skeletons Knight Dart Goblin
Tesla Skeletons Knight Dart Goblin
Fireball The Log
Fireball The Log Skeletons Tesla Dart Goblin
Tesla Dart Goblin Fireball
Skeleton Barrel Tesla Dart Goblin Fireball The Log
Tesla Skeletons
Knight Skeletons Tesla Dart Goblin
Dart Goblin Skeletons Knight Tesla Fireball The Log
Tesla Dart Goblin Fireball
Tesla Skeletons Knight Fireball The Log
Fireball Tesla Dart Goblin The Log
Knight Tesla
Tesla Fireball The Log
Tesla Skeletons Knight Fireball
Tesla Fireball Knight Dart Goblin The Log
The Log Knight Tesla Dart Goblin Fireball
Tesla Dart Goblin
Knight Tesla Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Fireball
Fireball Knight Skeleton Barrel Tesla The Log
Skeletons Knight The Log
Knight Tesla Fireball The Log
Skeletons Knight Tesla
Fireball Skeletons Skeleton Barrel Tesla Dart Goblin
Skeletons Knight Tesla Dart Goblin Fireball
Knight Tesla
Skeletons Knight Fireball The Log
Skeletons Tesla Dart Goblin
Knight Tesla Dart Goblin
Fireball The Log
Skeletons Knight Tesla Fireball
Tesla Dart Goblin Fireball
Tesla Skeletons Knight Dart Goblin Fireball The Log
Tesla Dart Goblin Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Dart Goblin The Log
Fireball Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin Fireball The Log
Knight Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball Skeleton Barrel Dart Goblin
Dart Goblin The Log
Fireball The Log Skeleton Barrel Dart Goblin
Fireball The Log Skeleton Barrel Dart Goblin
Fireball
Knight Skeleton Barrel Dart Goblin Fireball The Log
Fireball Dart Goblin
Knight Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Skeleton Barrel Fireball The Log
The Log Fireball
Fireball The Log Skeleton Barrel Dart Goblin
Fireball Skeleton Barrel The Log
Fireball Skeleton Barrel Dart Goblin The Log
Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log
Fireball
Fireball The Log
Skeleton Barrel Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Knight Dart Goblin
The Log Skeleton Barrel Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log

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