My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Electro Dragon X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Electro Dragon
Zap
Skeletons X-Bow
Barbarian Barrel
Skeletons Knight X-Bow Ice Wizard
The Log
Skeletons X-Bow
Earthquake
Skeletons X-Bow
Arrows
Skeletons
Royal Delivery
Skeletons Knight Electro Dragon Ice Wizard
Fireball
Electro Dragon X-Bow Ice Wizard
Poison
Electro Dragon X-Bow Ice Wizard
Lightning
Knight Electro Dragon X-Bow Ice Wizard
Rocket
Electro Dragon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Electro Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Tornado Ice Wizard Fireball Electro Dragon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
X-Bow Fireball Electro Dragon The Log Ice Wizard
Fireball
Tornado X-Bow Knight The Log
Tornado
Fireball Electro Dragon The Log Ice Wizard
Electro Dragon
Knight Tornado Ice Wizard
X-Bow
Knight Fireball The Log Ice Wizard
The Log
X-Bow Knight Fireball Tornado
Ice Wizard
Knight Tornado Electro Dragon X-Bow

Defense Synergies 9 16

Skeletons
X-Bow Knight Tornado Electro Dragon The Log Ice Wizard
Knight
Electro Dragon X-Bow Ice Wizard Skeletons Fireball Tornado The Log
Fireball
Tornado X-Bow The Log Knight Ice Wizard
Tornado
Fireball Ice Wizard Skeletons Knight Electro Dragon X-Bow The Log
Electro Dragon
Knight Skeletons Tornado The Log Ice Wizard
X-Bow
Skeletons Knight Fireball The Log Tornado Ice Wizard
The Log
Fireball X-Bow Skeletons Knight Tornado Electro Dragon Ice Wizard
Ice Wizard
Knight Tornado Skeletons Fireball Electro Dragon X-Bow The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Electro Dragon X-Bow The Log
Skeletons Knight Electro Dragon X-Bow The Log Ice Wizard
Tornado Skeletons Knight Electro Dragon Ice Wizard
Skeletons Knight Electro Dragon Ice Wizard
Fireball Tornado X-Bow The Log
Fireball Tornado The Log Skeletons Electro Dragon X-Bow Ice Wizard
Tornado Fireball Electro Dragon X-Bow Ice Wizard
Fireball Electro Dragon X-Bow The Log
Skeletons Tornado X-Bow Ice Wizard
Knight Tornado Skeletons Ice Wizard
Ice Wizard Skeletons Knight Fireball Tornado Electro Dragon X-Bow The Log
Fireball Tornado Electro Dragon Ice Wizard
Skeletons Knight Fireball Electro Dragon X-Bow The Log Ice Wizard
Fireball Tornado Electro Dragon X-Bow The Log
Knight X-Bow
Tornado Fireball X-Bow The Log
Skeletons Knight Fireball Tornado Electro Dragon X-Bow
Fireball Knight Tornado Electro Dragon X-Bow The Log Ice Wizard
Tornado The Log Knight Fireball Electro Dragon Ice Wizard
Tornado
Knight Fireball Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball X-Bow
Fireball Knight Electro Dragon X-Bow The Log
Skeletons Knight Electro Dragon The Log
Knight Fireball Tornado X-Bow The Log
Skeletons Knight
Fireball Skeletons Tornado Electro Dragon Ice Wizard
Skeletons Knight Fireball Ice Wizard
Knight
Electro Dragon Skeletons Knight Fireball Tornado X-Bow The Log
Skeletons
Knight Electro Dragon
Fireball Tornado The Log
Skeletons Knight Fireball
Fireball Electro Dragon
Electro Dragon Skeletons Knight Fireball Tornado X-Bow The Log
Fireball Electro Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Electro Dragon X-Bow The Log
Fireball Tornado Electro Dragon X-Bow The Log Ice Wizard
Fireball Electro Dragon X-Bow The Log
Knight Fireball The Log
Fireball The Log
Fireball Tornado Electro Dragon Ice Wizard
Tornado The Log
Fireball X-Bow The Log Tornado Electro Dragon Ice Wizard
Fireball The Log Tornado Electro Dragon X-Bow
Fireball Tornado Electro Dragon X-Bow
Knight Fireball Tornado Electro Dragon X-Bow The Log
Fireball Tornado Electro Dragon
Knight Fireball The Log
Fireball Electro Dragon X-Bow
Fireball X-Bow The Log
X-Bow Fireball Electro Dragon The Log
Fireball Electro Dragon X-Bow The Log
Fireball Tornado
Fireball Electro Dragon X-Bow The Log
Fireball Tornado Electro Dragon X-Bow The Log
Fireball X-Bow The Log
Fireball Tornado
Tornado X-Bow The Log
Fireball Electro Dragon X-Bow The Log
Tornado The Log Fireball Electro Dragon Ice Wizard
Fireball X-Bow The Log Tornado Electro Dragon Ice Wizard
Fireball Tornado Electro Dragon X-Bow The Log
Fireball Tornado X-Bow The Log
Fireball Tornado Electro Dragon X-Bow Ice Wizard
Electro Dragon Fireball
Fireball
Fireball Electro Dragon X-Bow The Log
Fireball Electro Dragon
Fireball The Log
Fireball Electro Dragon X-Bow
Fireball Tornado Electro Dragon Ice Wizard
The Log Fireball
Fireball Knight Electro Dragon
The Log Fireball Electro Dragon
Fireball Tornado
Electro Dragon
Electro Dragon Fireball Tornado The Log
Fireball Tornado Electro Dragon
Electro Dragon Fireball Tornado X-Bow The Log

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