My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Archers Rascals X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Rascals X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers
Giant Snowball
Skeletons Fire Spirit Archers
Zap
Skeletons Fire Spirit Archers X-Bow
Barbarian Barrel
Skeletons Fire Spirit Ice Spirit Archers Rascals X-Bow
The Log
Skeletons Fire Spirit Ice Spirit Archers Rascals X-Bow
Earthquake
Skeletons Archers X-Bow
Arrows
Skeletons Fire Spirit Ice Spirit Archers Rascals
Royal Delivery
Skeletons Fire Spirit Ice Spirit Archers Rascals
Fireball
Archers Rascals X-Bow
Poison
Archers Rascals X-Bow
Lightning
X-Bow
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Ice Spirit Zap Archers Arrows Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Fire Spirit Ice Spirit Zap

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Zap X-Bow
Ice Spirit
Zap Archers Rascals X-Bow
Zap
Ice Spirit Arrows X-Bow Fire Spirit Archers
Archers
Ice Spirit Zap Arrows X-Bow
Arrows
Zap Archers X-Bow
Rascals
Ice Spirit
X-Bow
Zap Fire Spirit Ice Spirit Archers Arrows

Defense Synergies 3 14

Skeletons
X-Bow Fire Spirit Ice Spirit Zap Archers
Fire Spirit
Skeletons Ice Spirit Zap
Ice Spirit
Zap X-Bow Skeletons Fire Spirit Archers Rascals
Zap
Ice Spirit Skeletons Fire Spirit Archers Arrows Rascals X-Bow
Archers
Skeletons Ice Spirit Zap Rascals X-Bow
Arrows
Zap
Rascals
Ice Spirit Zap Archers
X-Bow
Skeletons Ice Spirit Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap X-Bow
Skeletons Ice Spirit Zap Rascals X-Bow
Skeletons Fire Spirit Archers Rascals
Skeletons Rascals
Arrows X-Bow
Arrows Skeletons Fire Spirit Zap Archers Rascals X-Bow
Fire Spirit Ice Spirit Zap Archers Arrows Rascals X-Bow
Zap Arrows Rascals X-Bow
Skeletons Rascals X-Bow
Skeletons Fire Spirit Ice Spirit Archers Rascals
Archers Skeletons Zap Arrows Rascals X-Bow
Arrows Zap Archers Rascals
Skeletons Fire Spirit Ice Spirit Zap Rascals X-Bow
Fire Spirit Ice Spirit Zap Arrows Rascals X-Bow
Rascals X-Bow
Ice Spirit Zap Rascals X-Bow
Skeletons Arrows Rascals X-Bow
Fire Spirit Ice Spirit Arrows Zap Archers Rascals X-Bow
Zap Arrows Fire Spirit Ice Spirit Archers Rascals
Rascals Fire Spirit Archers Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeletons Zap Archers X-Bow
Zap Archers Arrows X-Bow
Skeletons Ice Spirit Zap Rascals
Zap Rascals X-Bow
Skeletons Rascals
Fire Spirit Arrows Skeletons Ice Spirit Zap Archers Rascals
Rascals Skeletons Archers
Rascals
Zap Skeletons Ice Spirit X-Bow
Skeletons
Rascals
Zap Arrows
Rascals Skeletons
Archers Rascals
Rascals Skeletons Ice Spirit Zap Archers X-Bow
Arrows Zap Archers Rascals

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals X-Bow
Arrows Zap X-Bow
Arrows X-Bow
Arrows Rascals
Fire Spirit Zap Arrows
Arrows Fire Spirit Ice Spirit Zap
Fire Spirit Archers Arrows
Arrows X-Bow Fire Spirit Ice Spirit Zap
Arrows Zap X-Bow
Fire Spirit X-Bow
Zap Arrows X-Bow
Fire Spirit Zap Archers Arrows
Fire Spirit
Arrows X-Bow
Zap Arrows X-Bow
X-Bow Zap Arrows
Arrows X-Bow
Arrows
Fire Spirit Zap Archers Arrows X-Bow
Fire Spirit Zap Arrows X-Bow
X-Bow
Arrows
X-Bow
Zap Arrows X-Bow
Zap Arrows Fire Spirit Ice Spirit
Arrows X-Bow Zap
Zap Arrows X-Bow
Zap Arrows X-Bow
Fire Spirit Zap Archers Arrows X-Bow
Zap Ice Spirit
Zap Arrows X-Bow
Zap Ice Spirit Arrows
Arrows
Zap Fire Spirit Ice Spirit Archers X-Bow
Fire Spirit Zap Archers Arrows
Arrows
Rascals
Arrows Zap
Zap Arrows
Zap Ice Spirit Rascals
Zap
Zap X-Bow

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