My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Royal Giant Mega Minion Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Mega Minion Lumberjack
Zap
Skeletons Royal Giant Inferno Tower
Barbarian Barrel
Skeletons Ice Spirit Inferno Tower Lumberjack
The Log
Skeletons Ice Spirit Royal Giant Lumberjack
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Mega Minion Lumberjack
Fireball
Mega Minion Inferno Tower Lumberjack
Poison
Mega Minion Inferno Tower
Lightning
Mega Minion Inferno Tower Lumberjack
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Barbarian Barrel Mega Minion Fireball Lumberjack Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Barbarian Barrel Mega Minion

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Royal Giant Royal Giant Mega Minion Barbarian Barrel Lumberjack
Royal Giant
Ice Spirit Fireball Barbarian Barrel Ice Spirit Mega Minion Lumberjack
Mega Minion
Ice Spirit Royal Giant Fireball
Fireball
Royal Giant Mega Minion
Inferno Tower
Barbarian Barrel
Royal Giant Ice Spirit Lumberjack
Lumberjack
Ice Spirit Royal Giant Barbarian Barrel

Defense Synergies 2 17

Skeletons
Ice Spirit Mega Minion Inferno Tower Barbarian Barrel Lumberjack
Ice Spirit
Inferno Tower Skeletons Mega Minion Fireball Barbarian Barrel Lumberjack
Royal Giant
Mega Minion
Skeletons Ice Spirit Inferno Tower Barbarian Barrel Lumberjack
Fireball
Barbarian Barrel Ice Spirit Inferno Tower Lumberjack
Inferno Tower
Ice Spirit Skeletons Mega Minion Fireball Barbarian Barrel Lumberjack
Barbarian Barrel
Fireball Skeletons Ice Spirit Mega Minion Inferno Tower Lumberjack
Lumberjack
Skeletons Ice Spirit Mega Minion Fireball Inferno Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Inferno Tower Barbarian Barrel
Inferno Tower Lumberjack Skeletons Ice Spirit Mega Minion
Inferno Tower Lumberjack Skeletons Mega Minion
Inferno Tower Lumberjack Skeletons Mega Minion
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Skeletons Mega Minion Lumberjack
Mega Minion Inferno Tower Ice Spirit Fireball
Fireball Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Lumberjack
Skeletons Ice Spirit Inferno Tower Barbarian Barrel Lumberjack
Skeletons Mega Minion Fireball Barbarian Barrel Lumberjack
Mega Minion Inferno Tower Fireball
Inferno Tower Lumberjack Skeletons Ice Spirit Fireball
Fireball Ice Spirit Mega Minion Barbarian Barrel Lumberjack
Inferno Tower Lumberjack
Inferno Tower Ice Spirit Fireball Lumberjack
Skeletons Fireball Inferno Tower Lumberjack
Ice Spirit Fireball Mega Minion Barbarian Barrel Lumberjack
Barbarian Barrel Ice Spirit Mega Minion Fireball Lumberjack
Inferno Tower Lumberjack
Fireball Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Fireball Inferno Tower Barbarian Barrel
Fireball Mega Minion Barbarian Barrel Lumberjack
Lumberjack Skeletons Ice Spirit Inferno Tower
Lumberjack Fireball Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Lumberjack
Fireball Skeletons Ice Spirit
Skeletons Mega Minion Fireball Inferno Tower Lumberjack
Inferno Tower Lumberjack
Skeletons Ice Spirit Mega Minion Fireball Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Mega Minion
Mega Minion Inferno Tower Lumberjack
Fireball
Skeletons Fireball Inferno Tower Lumberjack
Fireball
Inferno Tower Skeletons Ice Spirit Mega Minion Fireball Barbarian Barrel Lumberjack
Mega Minion Fireball Inferno Tower Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Ice Spirit Mega Minion
Fireball Ice Spirit Barbarian Barrel
Fireball
Fireball Lumberjack
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Mega Minion Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Ice Spirit Fireball Barbarian Barrel
Mega Minion
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball
Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Fireball
Ice Spirit Fireball
Fireball
Ice Spirit Fireball Barbarian Barrel
Fireball Mega Minion
Fireball Barbarian Barrel
Fireball Mega Minion Lumberjack
Fireball
Fireball
Mega Minion
Ice Spirit Fireball
Fireball
Fireball Barbarian Barrel

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