Deck 2.9


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Mediocre
Versatility Deck versatility Good
Synergy Deck synergy Godly!

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Archers Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Archers Tesla Ice Golem X-Bow

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem X-Bow

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Skeletons Archers
Giant Snowball Skeletons Archers
Zap Skeletons Archers X-Bow
Barbarian Barrel Skeletons Ice Spirit Archers Tesla X-Bow
The Log Skeletons Ice Spirit Archers X-Bow
Earthquake Skeletons Archers Tesla X-Bow
Arrows Skeletons Ice Spirit Archers
Royal Delivery Skeletons Ice Spirit Archers
Fireball Archers Tesla X-Bow
Poison Archers X-Bow
Lightning Tesla Ice Golem X-Bow
Rocket X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Fireball The Log

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Ice Golem The Log Archers Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Ice Golem The Log

Synergies   7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons + Tesla X-Bow Ice Spirit Ice Golem Archers
Ice Spirit + Ice Golem Skeletons Archers Tesla X-Bow
Archers + Ice Golem Ice Spirit Skeletons X-Bow
Tesla + Skeletons X-Bow Ice Spirit The Log
+ Archers X-Bow Ice Spirit Skeletons
+ X-Bow The Log
+ Ice Golem Fireball Skeletons The Log Tesla Ice Spirit Archers
+ X-Bow Tesla Fireball

Counters   47 85

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball The Log Tesla X-Bow Ice Golem
Archers Ice Spirit The Log Ice Golem Tesla Fireball
The Log Fireball Ice Golem Ice Spirit Archers
Fireball The Log
Ice Golem Archers Tesla Fireball
Fireball
Ice Golem Tesla The Log Archers Fireball Ice Spirit
Fireball Ice Golem Ice Spirit Archers Tesla
The Log Fireball Ice Golem
Skeletons Ice Spirit The Log Archers Tesla
Ice Golem Ice Spirit Tesla The Log Skeletons
The Log
Archers Ice Spirit Tesla Fireball Skeletons Ice Golem
The Log Ice Golem Fireball Skeletons Tesla X-Bow Archers
Tesla
Ice Spirit Ice Golem Skeletons Archers
The Log Skeletons Ice Spirit Tesla Fireball Ice Golem
Tesla Ice Spirit Skeletons The Log
Tesla Ice Golem
Tesla Ice Spirit Fireball Skeletons The Log
Ice Golem Ice Spirit Skeletons The Log Archers Fireball
Fireball Tesla Archers Ice Spirit
Fireball X-Bow
Fireball The Log
Tesla
Fireball
Tesla Archers Skeletons
Fireball Tesla The Log X-Bow Ice Golem
X-Bow Ice Spirit Fireball Ice Golem
Ice Golem The Log Tesla Fireball
Fireball Ice Spirit Tesla The Log
Fireball
The Log X-Bow Fireball Tesla
Fireball Ice Golem X-Bow
Fireball Tesla Archers The Log
Ice Golem Archers The Log Fireball Skeletons Ice Spirit Tesla
Fireball The Log Archers Skeletons X-Bow
Archers Skeletons The Log Tesla Ice Spirit Ice Golem X-Bow
Ice Golem Fireball Archers The Log
Tesla Ice Golem Archers Ice Spirit
Fireball Skeletons
The Log Tesla Ice Spirit Ice Golem
Ice Golem Ice Spirit The Log Skeletons
The Log Ice Spirit Tesla Ice Golem Fireball
Tesla Archers Fireball X-Bow Ice Spirit
Tesla Ice Golem
Ice Golem The Log
Fireball Tesla Archers
Tesla Ice Golem Ice Spirit
Ice Golem Skeletons Tesla Archers
X-Bow Ice Golem Tesla
Tesla
Ice Golem Skeletons The Log Tesla
Tesla
Ice Golem Ice Spirit Skeletons Tesla The Log Archers
Fireball The Log Skeletons Archers Tesla Ice Golem X-Bow
Ice Golem X-Bow Tesla Skeletons
Skeletons Ice Spirit
Ice Golem Tesla Skeletons Archers
Fireball Ice Golem The Log Ice Spirit
Archers Tesla Fireball Ice Golem Ice Spirit
Ice Golem Ice Spirit Archers Fireball Tesla Skeletons
Ice Spirit Ice Golem Tesla Archers Fireball
Fireball Tesla The Log Archers Ice Spirit Ice Golem X-Bow
X-Bow The Log Tesla
Archers Ice Golem Tesla The Log X-Bow
Ice Spirit Ice Golem Skeletons
Tesla Archers Ice Golem Fireball
Ice Golem Tesla

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Spirit The Log Fireball Ice Golem Archers
The Log Ice Golem Archers Ice Spirit Skeletons Tesla
The Log Tesla Archers Ice Spirit Ice Golem Skeletons
The Log Ice Golem X-Bow Archers Tesla
Ice Golem Archers Fireball Tesla Ice Spirit
Ice Spirit Ice Golem The Log Tesla Skeletons Archers
Fireball Tesla Ice Spirit The Log Ice Golem Archers X-Bow
Skeletons Ice Spirit Tesla Archers Ice Golem
Archers Fireball Ice Spirit Ice Golem Tesla
Fireball Ice Golem
Ice Golem
The Log Ice Spirit
Skeletons Tesla Archers
Fireball The Log Archers X-Bow Ice Golem
Ice Spirit Fireball X-Bow Archers Tesla