My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Archers Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Miner
Giant Snowball
Skeletons Archers Furnace Miner
Zap
Skeletons Archers Furnace
Barbarian Barrel
Skeletons Ice Spirit Archers Furnace
The Log
Skeletons Ice Spirit Archers Furnace
Earthquake
Skeletons Archers Furnace
Arrows
Skeletons Ice Spirit Archers Furnace
Royal Delivery
Skeletons Ice Spirit Archers P.E.K.K.A Miner
Fireball
Archers Furnace
Poison
Archers Furnace
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Archers Miner Fireball Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Archers

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Archers Furnace Miner
Archers
Ice Spirit P.E.K.K.A Miner
Fireball
The Log Miner
Furnace
Miner Ice Spirit P.E.K.K.A
P.E.K.K.A
Ice Spirit Archers Furnace The Log
The Log
Fireball P.E.K.K.A Miner
Miner
Furnace Ice Spirit Archers Fireball The Log

Defense Synergies 2 16

Skeletons
Ice Spirit Archers Furnace P.E.K.K.A The Log
Ice Spirit
Skeletons Archers Fireball Furnace P.E.K.K.A The Log Miner
Archers
Skeletons Ice Spirit Furnace P.E.K.K.A The Log
Fireball
The Log Ice Spirit Miner
Furnace
Skeletons Ice Spirit Archers
P.E.K.K.A
The Log Skeletons Ice Spirit Archers
The Log
Fireball P.E.K.K.A Skeletons Ice Spirit Archers Miner
Miner
Ice Spirit Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
P.E.K.K.A Skeletons Ice Spirit Furnace The Log
Furnace P.E.K.K.A Skeletons Archers
P.E.K.K.A Skeletons Furnace
Fireball P.E.K.K.A The Log
Fireball The Log Skeletons Archers Furnace
Furnace Ice Spirit Archers Fireball
Fireball P.E.K.K.A The Log
P.E.K.K.A Skeletons Furnace
Skeletons Ice Spirit Archers Miner
Archers Skeletons Fireball Furnace The Log
Archers Fireball Furnace
Furnace P.E.K.K.A Skeletons Ice Spirit Fireball The Log
Fireball Ice Spirit Furnace P.E.K.K.A The Log
P.E.K.K.A Furnace
Ice Spirit Fireball Furnace P.E.K.K.A The Log
Skeletons Fireball Furnace P.E.K.K.A
Ice Spirit Fireball Archers Furnace The Log
Furnace The Log Ice Spirit Archers Fireball
P.E.K.K.A
Archers Fireball Furnace P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Fireball Furnace P.E.K.K.A
Fireball Archers The Log Miner
P.E.K.K.A Skeletons Ice Spirit Furnace The Log
P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons
Fireball Furnace Skeletons Ice Spirit Archers
P.E.K.K.A Skeletons Archers Fireball Furnace
P.E.K.K.A
P.E.K.K.A Skeletons Ice Spirit Fireball The Log
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons Fireball
Archers Fireball Furnace
Skeletons Ice Spirit Archers Fireball Furnace P.E.K.K.A The Log
Archers Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Furnace The Log
Fireball Ice Spirit Furnace
Archers Furnace The Log
Fireball The Log Ice Spirit
Fireball The Log Miner
Fireball
Miner Fireball The Log
Fireball Archers
Fireball The Log Miner
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Archers Fireball The Log
Fireball The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball Furnace
Fireball The Log Miner
Fireball The Log Miner
Fireball Miner The Log
Archers Fireball Furnace
Ice Spirit Fireball
Fireball
Fireball The Log Miner
Ice Spirit Fireball
P.E.K.K.A
Fireball The Log
Ice Spirit Archers Fireball
Fireball Archers
The Log Fireball
Fireball Miner
The Log Fireball
Fireball
P.E.K.K.A
Ice Spirit Fireball The Log
Fireball
Fireball The Log Miner

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