My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Royal Giant Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant Miner Fisherman
Giant Snowball
Skeletons Bats Miner Princess Fisherman
Zap
Skeletons Bats Firecracker Royal Giant Princess Fisherman
Barbarian Barrel
Skeletons Firecracker Princess
The Log
Skeletons Firecracker Royal Giant Princess Fisherman
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker Princess
Royal Delivery
Skeletons Bats Firecracker Miner Princess Fisherman
Fireball
Firecracker Princess Fisherman
Poison
Bats Firecracker Princess Fisherman
Lightning
Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Firecracker Tornado Miner Princess Fisherman Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Firecracker Tornado

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Miner Firecracker Fisherman
Firecracker
Royal Giant Miner Bats Tornado Princess Fisherman
Royal Giant
Bats Firecracker Miner Fisherman Tornado Princess
Tornado
Firecracker Royal Giant Princess
Miner
Bats Firecracker Royal Giant
Princess
Firecracker Royal Giant Tornado
Fisherman
Royal Giant Bats Firecracker

Defense Synergies 1 10

Skeletons
Fisherman Bats Firecracker Tornado Princess
Bats
Skeletons Firecracker Fisherman
Firecracker
Skeletons Bats Tornado Princess Fisherman
Royal Giant
Tornado
Skeletons Firecracker Princess
Miner
Princess
Skeletons Firecracker Tornado
Fisherman
Skeletons Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Skeletons Bats Firecracker Fisherman
Tornado Fisherman Skeletons Bats
Skeletons Bats Firecracker Fisherman
Firecracker Tornado Princess
Tornado Skeletons Bats Firecracker
Bats Tornado Firecracker Princess
Skeletons Tornado Princess Fisherman
Tornado Skeletons Firecracker Miner Fisherman
Bats Skeletons Firecracker Tornado Princess Fisherman
Bats Firecracker Tornado Princess
Skeletons Bats
Bats Firecracker Tornado Princess
Tornado Fisherman
Skeletons Bats Firecracker Tornado Fisherman
Bats Firecracker Tornado Fisherman
Tornado Bats Firecracker Princess Fisherman
Tornado Fisherman
Bats Firecracker Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fisherman
Firecracker Miner Fisherman
Skeletons Bats Fisherman
Bats Tornado Fisherman
Skeletons Fisherman
Firecracker Skeletons Bats Tornado Princess
Skeletons Bats
Fisherman
Skeletons Bats Firecracker Tornado
Skeletons
Bats
Tornado
Skeletons
Firecracker Princess
Skeletons Bats Firecracker Tornado Fisherman
Bats Firecracker Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Tornado Miner Princess Fisherman
Miner
Firecracker
Firecracker
Firecracker Bats Tornado Princess
Firecracker Tornado Princess
Firecracker Tornado Princess
Miner Firecracker Tornado Fisherman
Bats Tornado Fisherman
Firecracker Miner Tornado Princess Fisherman
Firecracker Tornado Princess
Firecracker Miner Princess Fisherman
Firecracker Princess Fisherman
Princess Firecracker Fisherman
Firecracker Princess
Firecracker Princess
Tornado
Bats Fisherman
Firecracker Princess Fisherman
Firecracker Tornado Miner Princess
Tornado Princess
Tornado Fisherman
Firecracker Tornado Princess
Fisherman
Firecracker Miner Tornado Princess Fisherman
Tornado Miner Princess Fisherman
Miner Firecracker Tornado Fisherman
Bats Firecracker Tornado Princess
Bats Firecracker
Miner
Firecracker Princess
Firecracker Princess
Bats Princess
Firecracker Tornado Princess
Miner Firecracker Princess
Firecracker Princess
Tornado
Firecracker
Bats Firecracker Tornado Princess
Firecracker Bats Tornado Princess
Firecracker Tornado Miner Princess

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