My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Good
Synergy
Bad
Versatility
RIP
F2P score
Godly!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Spear Goblins Bats Archers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Spear Goblins Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bats Archers Minions
Giant Snowball
Skeletons Goblins Spear Goblins Bats Archers Minions
Zap
Skeletons Goblins Spear Goblins Bats Archers Minions
Barbarian Barrel
Skeletons Ice Spirit Goblins Spear Goblins Archers
The Log
Skeletons Ice Spirit Goblins Spear Goblins Archers
Earthquake
Skeletons Spear Goblins Archers
Arrows
Skeletons Ice Spirit Goblins Spear Goblins Bats Archers Minions
Royal Delivery
Skeletons Ice Spirit Goblins Spear Goblins Bats Archers Minions
Fireball
Archers Minions
Poison
Spear Goblins Bats Archers Minions
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Bats

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Goblins Spear Goblins Bats Barbarian Barrel Archers Minions

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Goblins Spear Goblins

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Minions Goblins Spear Goblins Bats Archers Barbarian Barrel
Goblins
Ice Spirit Archers
Spear Goblins
Barbarian Barrel Ice Spirit
Bats
Ice Spirit Minions Barbarian Barrel
Archers
Ice Spirit Goblins Barbarian Barrel
Minions
Ice Spirit Bats Barbarian Barrel
Barbarian Barrel
Spear Goblins Ice Spirit Bats Archers Minions

Defense Synergies 1 22

Skeletons
Ice Spirit Spear Goblins Bats Archers Minions Barbarian Barrel
Ice Spirit
Skeletons Goblins Spear Goblins Bats Archers Minions Barbarian Barrel
Goblins
Ice Spirit Archers Barbarian Barrel
Spear Goblins
Skeletons Ice Spirit Bats Archers Minions Barbarian Barrel
Bats
Skeletons Ice Spirit Spear Goblins Minions Barbarian Barrel
Archers
Barbarian Barrel Skeletons Ice Spirit Goblins Spear Goblins Minions
Minions
Skeletons Ice Spirit Spear Goblins Bats Archers Barbarian Barrel
Barbarian Barrel
Archers Skeletons Ice Spirit Goblins Spear Goblins Bats Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Barbarian Barrel
Skeletons Ice Spirit Goblins Bats Minions
Skeletons Goblins Bats Archers Minions
Skeletons Goblins Bats Minions
Barbarian Barrel
Barbarian Barrel Skeletons Goblins Spear Goblins Bats Archers Minions
Bats Minions Ice Spirit Spear Goblins Archers
Barbarian Barrel
Skeletons Goblins Minions
Skeletons Ice Spirit Goblins Spear Goblins Archers Barbarian Barrel
Goblins Bats Archers Minions Skeletons Spear Goblins Barbarian Barrel
Minions Spear Goblins Bats Archers
Skeletons Ice Spirit Bats Minions
Ice Spirit Goblins Bats Minions Barbarian Barrel
Ice Spirit
Skeletons Goblins Bats Minions
Ice Spirit Goblins Spear Goblins Bats Archers Minions Barbarian Barrel
Barbarian Barrel Ice Spirit Spear Goblins Bats Archers Minions
Goblins Spear Goblins Bats Archers Minions Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Spear Goblins Archers Barbarian Barrel
Archers Barbarian Barrel
Skeletons Ice Spirit Goblins Spear Goblins Bats Minions
Bats Barbarian Barrel
Skeletons
Skeletons Ice Spirit Bats Archers Minions
Skeletons Goblins Spear Goblins Bats Archers Minions
Skeletons Ice Spirit Goblins Spear Goblins Bats Minions Barbarian Barrel
Skeletons
Bats Minions
Skeletons
Archers
Skeletons Ice Spirit Goblins Spear Goblins Bats Archers Minions Barbarian Barrel
Bats Minions Archers Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Ice Spirit Spear Goblins Bats Minions
Archers
Ice Spirit Barbarian Barrel
Goblins Bats Minions
Barbarian Barrel
Archers
Barbarian Barrel
Minions Barbarian Barrel
Barbarian Barrel
Spear Goblins Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats Minions
Archers Barbarian Barrel
Barbarian Barrel
Minions
Barbarian Barrel
Ice Spirit Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats Archers
Ice Spirit Bats Minions
Ice Spirit
Ice Spirit Spear Goblins Bats Archers Minions Barbarian Barrel
Archers
Barbarian Barrel
Ice Spirit Bats Minions
Bats
Barbarian Barrel

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