My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Baby Dragon Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Baby Dragon
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Valkyrie Executioner Ice Wizard
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Valkyrie Baby Dragon Executioner Ice Wizard
Fireball
Baby Dragon Executioner Ice Wizard
Poison
Bats Executioner Ice Wizard
Lightning
Valkyrie Baby Dragon Executioner Ice Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Baby Dragon Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Arrows Ice Wizard Valkyrie Baby Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Baby Dragon
Arrows
Valkyrie
Bats Baby Dragon Executioner
Baby Dragon
Bats Valkyrie Ice Wizard
Executioner
Valkyrie The Log
The Log
Executioner
Ice Wizard
Baby Dragon

Defense Synergies 1 18

Skeletons
Bats Baby Dragon Executioner The Log Ice Wizard
Bats
Skeletons Valkyrie Baby Dragon The Log Ice Wizard
Arrows
Valkyrie Ice Wizard
Valkyrie
Bats Arrows Baby Dragon Executioner The Log Ice Wizard
Baby Dragon
Ice Wizard Skeletons Bats Valkyrie The Log
Executioner
Skeletons Valkyrie The Log
The Log
Skeletons Bats Valkyrie Baby Dragon Executioner Ice Wizard
Ice Wizard
Baby Dragon Skeletons Bats Arrows Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Executioner The Log
Skeletons Bats Valkyrie Executioner The Log Ice Wizard
Skeletons Bats Valkyrie Executioner Ice Wizard
Skeletons Bats Valkyrie Ice Wizard
Arrows Valkyrie The Log
Arrows The Log Skeletons Bats Valkyrie Baby Dragon Executioner Ice Wizard
Bats Arrows Baby Dragon Executioner Ice Wizard
Arrows Valkyrie Baby Dragon The Log
Skeletons Ice Wizard
Skeletons Valkyrie Ice Wizard
Bats Valkyrie Executioner Ice Wizard Skeletons Arrows Baby Dragon The Log
Arrows Executioner Bats Baby Dragon Ice Wizard
Skeletons Bats Valkyrie The Log Ice Wizard
Valkyrie Executioner Bats Arrows Baby Dragon The Log
The Log
Skeletons Bats Arrows Valkyrie Executioner
Arrows Bats Valkyrie Baby Dragon Executioner The Log Ice Wizard
Arrows Valkyrie Baby Dragon Executioner The Log Bats Ice Wizard
Valkyrie Bats Arrows Baby Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Arrows Valkyrie Baby Dragon Executioner The Log
Skeletons Bats Valkyrie The Log
Valkyrie Bats The Log
Skeletons Valkyrie Executioner
Arrows Executioner Skeletons Bats Baby Dragon Ice Wizard
Skeletons Bats Valkyrie Ice Wizard
Valkyrie
Skeletons Bats Valkyrie Baby Dragon The Log
Skeletons
Bats Valkyrie
Arrows Valkyrie The Log
Skeletons Valkyrie Executioner
Valkyrie Baby Dragon Executioner
Skeletons Bats Valkyrie Baby Dragon Executioner The Log
Bats Arrows Valkyrie Executioner Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon The Log
Arrows Baby Dragon Executioner The Log Ice Wizard
Arrows Baby Dragon The Log
Arrows Valkyrie The Log
Executioner Arrows Valkyrie Baby Dragon The Log
Arrows Executioner Bats Baby Dragon Ice Wizard
Arrows Baby Dragon Executioner The Log
Arrows The Log Baby Dragon Executioner Ice Wizard
Arrows The Log
Bats
Arrows Valkyrie The Log
Arrows Baby Dragon Executioner
Baby Dragon Executioner The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon Executioner The Log
Arrows Baby Dragon Executioner The Log
Arrows
Bats
Arrows Baby Dragon Executioner The Log
Arrows Valkyrie Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Valkyrie Baby Dragon Executioner Ice Wizard
Arrows The Log Baby Dragon Executioner Ice Wizard
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Bats Arrows Baby Dragon Executioner Ice Wizard
Bats
Arrows The Log
Arrows
Arrows The Log
Bats
Arrows Baby Dragon Executioner Ice Wizard
Arrows The Log
Valkyrie Baby Dragon Executioner
Arrows The Log Baby Dragon Executioner
Arrows
Executioner
Bats Baby Dragon The Log
Bats Executioner
Baby Dragon Executioner The Log

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