My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Valkyrie Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Musketeer Goblin Barrel Witch Lumberjack
Zap
Skeletons Goblin Barrel Witch
Barbarian Barrel
Skeletons Musketeer Valkyrie Goblin Barrel Witch Lumberjack
The Log
Skeletons Musketeer Goblin Barrel Witch Lumberjack
Earthquake
Skeletons Goblin Barrel Witch
Arrows
Skeletons Goblin Barrel Witch
Royal Delivery
Skeletons Musketeer Valkyrie Goblin Barrel Witch Lumberjack
Fireball
Musketeer Goblin Barrel Witch Lumberjack
Poison
Musketeer Witch
Lightning
Musketeer Valkyrie Witch Lumberjack
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Barrel Musketeer Valkyrie Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Goblin Barrel Musketeer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Barrel Lumberjack Mega Knight
Musketeer
Valkyrie Lumberjack Mega Knight
Valkyrie
Musketeer Goblin Barrel Lumberjack Witch
Goblin Barrel
Valkyrie Arrows Lumberjack Mega Knight
Witch
Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Arrows Musketeer Goblin Barrel Witch Mega Knight
Mega Knight
Arrows Musketeer Goblin Barrel Witch Lumberjack

Defense Synergies 4 9

Skeletons
Musketeer Witch Lumberjack
Arrows
Mega Knight Valkyrie Lumberjack
Musketeer
Skeletons Valkyrie Lumberjack Mega Knight
Valkyrie
Musketeer Arrows Witch Lumberjack
Goblin Barrel
Witch
Skeletons Valkyrie Lumberjack Mega Knight
Lumberjack
Musketeer Skeletons Arrows Valkyrie Witch
Mega Knight
Arrows Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Lumberjack Skeletons Musketeer Valkyrie Witch Mega Knight
Witch Lumberjack Mega Knight Skeletons Musketeer Valkyrie
Witch Lumberjack Skeletons Musketeer Valkyrie Mega Knight
Arrows Valkyrie Lumberjack Mega Knight
Arrows Skeletons Musketeer Valkyrie Lumberjack Mega Knight
Musketeer Arrows Witch
Arrows Musketeer Valkyrie Mega Knight
Witch Skeletons Musketeer Lumberjack
Skeletons Musketeer Valkyrie Lumberjack Mega Knight
Valkyrie Witch Skeletons Arrows Musketeer Lumberjack Mega Knight
Arrows Musketeer Witch
Lumberjack Mega Knight Skeletons Musketeer Valkyrie Witch
Valkyrie Mega Knight Arrows Witch Lumberjack
Lumberjack Mega Knight
Lumberjack Mega Knight
Mega Knight Skeletons Arrows Musketeer Valkyrie Witch Lumberjack
Arrows Mega Knight Musketeer Valkyrie Witch Lumberjack
Arrows Valkyrie Witch Musketeer Lumberjack Mega Knight
Musketeer Lumberjack
Valkyrie Mega Knight Arrows Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Skeletons Witch
Arrows Musketeer Valkyrie Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Musketeer Valkyrie Witch
Valkyrie Lumberjack Mega Knight Musketeer
Skeletons Musketeer Valkyrie Witch Lumberjack Mega Knight
Arrows Skeletons Musketeer Witch
Skeletons Musketeer Valkyrie Witch Lumberjack
Mega Knight Valkyrie Lumberjack
Mega Knight Skeletons Valkyrie Witch
Witch Skeletons Musketeer
Mega Knight Musketeer Valkyrie Witch Lumberjack
Mega Knight Arrows Valkyrie
Mega Knight Skeletons Valkyrie Witch Lumberjack
Musketeer Valkyrie Witch Mega Knight
Witch Skeletons Musketeer Valkyrie Lumberjack
Arrows Valkyrie Mega Knight Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie Mega Knight
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows
Arrows
Musketeer Lumberjack
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Witch
Arrows Musketeer Mega Knight
Arrows
Arrows Musketeer Mega Knight
Arrows Valkyrie Witch Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie Witch Mega Knight
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch Mega Knight
Arrows Musketeer
Arrows Musketeer Witch
Musketeer Witch
Arrows Musketeer Mega Knight
Arrows
Mega Knight
Arrows
Musketeer Witch
Arrows Musketeer Witch
Arrows
Musketeer Valkyrie Lumberjack Mega Knight
Arrows Musketeer
Arrows
Musketeer Mega Knight
Musketeer Witch
Musketeer Witch
Musketeer Witch Mega Knight

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