My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Royal Giant Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Royal Giant
Giant Snowball
Skeletons Archers Mega Minion Musketeer
Zap
Skeletons Archers Royal Giant
Barbarian Barrel
Skeletons Archers Musketeer
The Log
Skeletons Archers Royal Giant Mini P.E.K.K.A Musketeer
Earthquake
Skeletons Archers
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Mega Minion Mini P.E.K.K.A Musketeer
Fireball
Archers Mega Minion Musketeer
Poison
Archers Mega Minion Musketeer
Lightning
Mega Minion Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Mega Minion Mini P.E.K.K.A Musketeer Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Archers Mega Minion

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Royal Giant Mini P.E.K.K.A
Royal Giant
Lightning Archers Mega Minion Musketeer The Log
Mega Minion
Royal Giant
Mini P.E.K.K.A
Archers Musketeer Lightning The Log
Musketeer
Royal Giant Mini P.E.K.K.A The Log
Lightning
Royal Giant Mini P.E.K.K.A
The Log
Royal Giant Mini P.E.K.K.A Musketeer

Defense Synergies 3 11

Skeletons
Musketeer Archers Mega Minion Mini P.E.K.K.A The Log
Archers
Skeletons Mega Minion Mini P.E.K.K.A The Log
Royal Giant
Mega Minion
Skeletons Archers Musketeer The Log
Mini P.E.K.K.A
The Log Skeletons Archers Musketeer
Musketeer
Skeletons The Log Mega Minion Mini P.E.K.K.A
Lightning
The Log
The Log
Mini P.E.K.K.A Musketeer Skeletons Archers Mega Minion Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Musketeer The Log
Mini P.E.K.K.A Skeletons Mega Minion Musketeer The Log
Mini P.E.K.K.A Skeletons Archers Mega Minion Musketeer Lightning
Mini P.E.K.K.A Skeletons Mega Minion Musketeer
Lightning Mini P.E.K.K.A The Log
The Log Skeletons Archers Mega Minion Musketeer
Mega Minion Musketeer Lightning Archers
Lightning Musketeer The Log
Mini P.E.K.K.A Skeletons Musketeer
Skeletons Archers Mini P.E.K.K.A Musketeer
Archers Skeletons Mega Minion Musketeer The Log
Mega Minion Musketeer Archers
Mini P.E.K.K.A Skeletons Musketeer Lightning The Log
Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning The Log
Skeletons Mini P.E.K.K.A Musketeer
Archers Mega Minion Musketeer The Log
The Log Archers Mega Minion Musketeer
Mini P.E.K.K.A Musketeer
Archers Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Archers
Archers Mega Minion Mini P.E.K.K.A Musketeer Lightning The Log
Skeletons Mini P.E.K.K.A Musketeer Lightning The Log
Mini P.E.K.K.A Lightning Musketeer The Log
Skeletons Mini P.E.K.K.A Musketeer
Skeletons Archers Musketeer
Mini P.E.K.K.A Skeletons Archers Mega Minion Musketeer Lightning
Mini P.E.K.K.A
Lightning Skeletons Mega Minion Mini P.E.K.K.A The Log
Skeletons Mega Minion Musketeer
Mega Minion Mini P.E.K.K.A Musketeer
Lightning The Log
Mini P.E.K.K.A Lightning Skeletons
Archers Musketeer
Skeletons Archers Mega Minion Mini P.E.K.K.A Musketeer Lightning The Log
Archers Mega Minion Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer The Log
Musketeer The Log
Lightning The Log
Lightning Musketeer The Log
The Log
Mega Minion Musketeer
Archers Musketeer The Log
The Log Lightning
The Log Lightning
Lightning Mini P.E.K.K.A Musketeer
Lightning Musketeer The Log
Lightning Archers Musketeer
Lightning Musketeer The Log
Lightning Musketeer
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Archers Mega Minion Mini P.E.K.K.A Musketeer The Log
Lightning The Log
Lightning Musketeer The Log
Lightning
Musketeer Lightning The Log
Lightning Musketeer The Log
The Log
Mega Minion
The Log Musketeer Lightning
Lightning Musketeer The Log
Lightning Musketeer The Log
Lightning Archers Musketeer
Lightning Mega Minion Musketeer
Lightning Mega Minion Mini P.E.K.K.A
Lightning Musketeer The Log
Lightning
Lightning The Log
Lightning Archers Musketeer
Lightning Archers Mega Minion Musketeer
The Log
Lightning Mega Minion Mini P.E.K.K.A Musketeer
The Log Musketeer Lightning
Lightning
Mega Minion Musketeer
Musketeer Lightning The Log
Musketeer Lightning
Lightning Musketeer The Log

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