My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Mega Minion Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Miner
Giant Snowball
Skeletons Archers Mega Minion Witch Miner
Zap
Skeletons Archers Mortar Witch
Barbarian Barrel
Skeletons Archers Mortar Witch
The Log
Skeletons Archers Witch
Earthquake
Skeletons Archers Mortar Witch
Arrows
Skeletons Archers Witch
Royal Delivery
Skeletons Archers Mega Minion Witch Miner
Fireball
Archers Mortar Mega Minion Witch
Poison
Archers Mortar Mega Minion Witch
Lightning
Mortar Mega Minion Witch
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Mega Minion Miner Mortar Fireball Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Archers Mega Minion

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Mortar Miner
Mortar
Miner Archers Mega Minion Fireball The Log
Mega Minion
Mortar Fireball Miner
Fireball
Mortar Mega Minion The Log Miner
Witch
Miner
The Log
Mortar Fireball Miner
Miner
Mortar Archers Mega Minion Fireball Witch The Log

Defense Synergies 1 18

Skeletons
Archers Mortar Mega Minion Witch The Log
Archers
Skeletons Mortar Mega Minion Witch The Log
Mortar
Skeletons Archers Mega Minion Fireball The Log
Mega Minion
Skeletons Archers Mortar Witch The Log Miner
Fireball
The Log Mortar Miner
Witch
Skeletons Archers Mega Minion The Log
The Log
Fireball Skeletons Archers Mortar Mega Minion Witch Miner
Miner
Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Fireball The Log
Skeletons Mortar Mega Minion Witch The Log
Mortar Witch Skeletons Archers Mega Minion
Witch Skeletons Mortar Mega Minion
Fireball The Log
Fireball The Log Skeletons Archers Mega Minion
Mega Minion Archers Mortar Fireball Witch
Fireball The Log
Witch Skeletons Mortar
Skeletons Archers Miner
Archers Witch Skeletons Mega Minion Fireball The Log
Mega Minion Archers Fireball Witch
Mortar Skeletons Fireball Witch The Log
Fireball Mortar Mega Minion Witch The Log
Mortar
Mortar Fireball The Log
Skeletons Mortar Fireball Witch
Mortar Fireball Archers Mega Minion Witch The Log
Mortar Witch The Log Archers Mega Minion Fireball
Mortar
Archers Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Fireball Witch
Fireball Archers Mortar Mega Minion The Log Miner
Skeletons Witch The Log
Fireball The Log
Skeletons Witch
Fireball Skeletons Archers Witch
Skeletons Archers Mega Minion Fireball Witch
Skeletons Mortar Mega Minion Fireball Witch The Log
Witch Skeletons Mega Minion
Mega Minion Witch
Fireball The Log
Skeletons Fireball Witch
Archers Fireball Witch
Witch Skeletons Archers Mortar Mega Minion Fireball The Log
Archers Mega Minion Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Mortar The Log
Fireball Mega Minion Witch
Archers Mortar Witch The Log
Fireball The Log
Fireball The Log Miner Mortar
Fireball
Miner Mortar Fireball The Log
Fireball Archers
Mortar Fireball The Log Miner
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball Witch The Log
Mortar Fireball The Log
Mortar Fireball
Archers Mortar Mega Minion Fireball The Log
Mortar Fireball Witch The Log Miner
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball Witch
Mega Minion Witch
Mortar Fireball The Log Miner Witch
Fireball Mortar Witch The Log Miner
Fireball Miner Mortar The Log
Archers Fireball Witch
Mega Minion Fireball Witch
Mega Minion Fireball
Mortar Fireball The Log Miner
Fireball
Fireball The Log
Archers Fireball Witch
Fireball Archers Mega Minion Witch
The Log Fireball
Fireball Miner Mega Minion
The Log Mortar Fireball
Fireball
Mega Minion
Fireball Witch The Log
Fireball Witch
Mortar Fireball Witch The Log Miner

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