My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Bowler Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider
Giant Snowball
Skeletons Archers Hog Rider Lumberjack
Zap
Skeletons Archers
Barbarian Barrel
Skeletons Archers Electro Wizard Lumberjack
The Log
Skeletons Archers Hog Rider Lumberjack
Earthquake
Skeletons Archers Hog Rider
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Hog Rider Bowler Electro Wizard Lumberjack
Fireball
Archers Hog Rider Bowler Electro Wizard Lumberjack
Poison
Archers Electro Wizard
Lightning
Bowler Electro Wizard Lumberjack
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Arrows Hog Rider Electro Wizard Lumberjack Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Archers Arrows Hog Rider

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Arrows Hog Rider Bowler Lumberjack
Arrows
Hog Rider Archers Bowler Lumberjack
Hog Rider
Arrows Archers Rocket Bowler Electro Wizard Lumberjack
Rocket
Hog Rider
Bowler
Archers Arrows Hog Rider Electro Wizard Lumberjack
Electro Wizard
Hog Rider Bowler Lumberjack
Lumberjack
Archers Arrows Hog Rider Bowler Electro Wizard

Defense Synergies 0 12

Skeletons
Archers Bowler Electro Wizard Lumberjack
Archers
Skeletons Bowler Electro Wizard Lumberjack
Arrows
Bowler Lumberjack
Hog Rider
Rocket
Bowler
Skeletons Archers Arrows Electro Wizard Lumberjack
Electro Wizard
Skeletons Archers Bowler Lumberjack
Lumberjack
Skeletons Archers Arrows Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Electro Wizard
Lumberjack Skeletons Electro Wizard
Rocket Bowler Lumberjack Skeletons Archers Electro Wizard
Lumberjack Skeletons Bowler Electro Wizard
Arrows Rocket Bowler Lumberjack
Arrows Bowler Skeletons Archers Electro Wizard Lumberjack
Rocket Electro Wizard Archers Arrows
Rocket Bowler Arrows Electro Wizard
Skeletons Lumberjack
Skeletons Archers Bowler Electro Wizard Lumberjack
Archers Electro Wizard Skeletons Arrows Bowler Lumberjack
Arrows Archers Electro Wizard
Bowler Lumberjack Skeletons Rocket Electro Wizard
Rocket Bowler Arrows Electro Wizard Lumberjack
Electro Wizard Lumberjack
Rocket Bowler Electro Wizard Lumberjack
Skeletons Arrows Bowler Electro Wizard Lumberjack
Arrows Archers Bowler Electro Wizard Lumberjack
Arrows Archers Bowler Electro Wizard Lumberjack
Electro Wizard Lumberjack
Bowler Archers Arrows Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Archers Bowler Electro Wizard
Electro Wizard Archers Arrows Rocket Bowler Lumberjack
Lumberjack Skeletons Rocket Bowler Electro Wizard
Rocket Bowler Lumberjack Electro Wizard
Skeletons Bowler Lumberjack
Arrows Rocket Skeletons Archers Electro Wizard
Rocket Skeletons Archers Bowler Electro Wizard Lumberjack
Lumberjack
Rocket Electro Wizard Skeletons
Skeletons
Bowler Lumberjack
Rocket Arrows Bowler Electro Wizard
Rocket Bowler Skeletons Lumberjack
Archers Bowler
Electro Wizard Skeletons Archers Rocket Bowler Lumberjack
Arrows Bowler Archers Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Bowler Electro Wizard
Rocket Arrows
Arrows Rocket
Rocket Arrows Bowler
Arrows Rocket
Archers Arrows Bowler
Arrows Bowler
Arrows
Rocket Bowler Electro Wizard Lumberjack
Rocket Arrows Bowler Electro Wizard
Archers Arrows Rocket
Rocket Bowler
Arrows Rocket
Arrows
Rocket Arrows Bowler
Arrows Rocket Bowler
Arrows Rocket
Rocket
Rocket Archers Arrows Bowler Electro Wizard
Rocket Arrows Bowler
Rocket Bowler
Rocket Arrows
Rocket Bowler
Rocket Arrows
Arrows Bowler
Arrows Bowler Electro Wizard
Arrows Bowler
Rocket Arrows
Archers Arrows Electro Wizard
Rocket Electro Wizard
Bowler
Arrows Rocket
Rocket Arrows Electro Wizard
Rocket Arrows Bowler
Electro Wizard Archers Rocket
Rocket Archers Arrows Electro Wizard
Arrows
Rocket Bowler Electro Wizard Lumberjack
Arrows Bowler
Rocket Arrows
Rocket Bowler Electro Wizard
Rocket Electro Wizard
Rocket Bowler Electro Wizard

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