My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army Lumberjack
Zap
Skeleton Army
Barbarian Barrel
Elite Barbarians Musketeer Wizard Skeleton Army Lumberjack
The Log
Elite Barbarians Musketeer Hog Rider Skeleton Army Lumberjack
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Musketeer Hog Rider Wizard Skeleton Army Lumberjack
Fireball
Elite Barbarians Musketeer Hog Rider Wizard Skeleton Army Lumberjack
Poison
Musketeer Wizard Skeleton Army
Lightning
Elite Barbarians Musketeer Wizard Lumberjack
Rocket
Elite Barbarians Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Musketeer Hog Rider Lumberjack Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Musketeer

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Wizard The Log Lumberjack
Fireball
Hog Rider Elite Barbarians The Log
Musketeer
Hog Rider The Log Lumberjack
Hog Rider
Fireball Musketeer The Log Elite Barbarians Wizard Lumberjack
Wizard
Elite Barbarians Hog Rider Lumberjack
Skeleton Army
The Log
Hog Rider Elite Barbarians Fireball Musketeer Lumberjack
Lumberjack
Elite Barbarians Musketeer Hog Rider Wizard The Log

Defense Synergies 3 11

Elite Barbarians
Wizard The Log
Fireball
The Log Musketeer Lumberjack
Musketeer
The Log Lumberjack Fireball Skeleton Army
Hog Rider
Wizard
Elite Barbarians Skeleton Army The Log Lumberjack
Skeleton Army
Musketeer Wizard The Log Lumberjack
The Log
Fireball Musketeer Elite Barbarians Wizard Skeleton Army Lumberjack
Lumberjack
Musketeer Fireball Wizard Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard The Log
Elite Barbarians Skeleton Army Lumberjack Musketeer The Log
Skeleton Army Lumberjack Elite Barbarians Musketeer
Elite Barbarians Skeleton Army Lumberjack Musketeer
Elite Barbarians Fireball Skeleton Army The Log Lumberjack
Fireball Skeleton Army The Log Musketeer Lumberjack
Musketeer Fireball Wizard
Fireball Musketeer The Log
Elite Barbarians Musketeer Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Musketeer Lumberjack
Skeleton Army Fireball Musketeer Wizard The Log Lumberjack
Musketeer Fireball Wizard
Skeleton Army Lumberjack Elite Barbarians Fireball Musketeer Wizard The Log
Fireball Wizard Skeleton Army The Log Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Elite Barbarians Fireball The Log Lumberjack
Wizard Elite Barbarians Fireball Musketeer Skeleton Army Lumberjack
Fireball Elite Barbarians Musketeer Wizard Skeleton Army The Log Lumberjack
Wizard The Log Fireball Musketeer Lumberjack
Elite Barbarians Musketeer Lumberjack
Wizard Skeleton Army Elite Barbarians Fireball Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians Fireball
Fireball Elite Barbarians Musketeer Wizard The Log Lumberjack
Skeleton Army Lumberjack Elite Barbarians Musketeer The Log
Skeleton Army Lumberjack Elite Barbarians Fireball Musketeer The Log
Elite Barbarians Musketeer Skeleton Army Lumberjack
Fireball Wizard Musketeer
Skeleton Army Elite Barbarians Fireball Musketeer Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Fireball Skeleton Army The Log
Musketeer Skeleton Army
Elite Barbarians Musketeer Lumberjack
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Fireball Wizard Lumberjack
Wizard Fireball Musketeer Skeleton Army
Elite Barbarians Skeleton Army Fireball Musketeer The Log Lumberjack
Elite Barbarians Fireball Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball Wizard The Log
Fireball Wizard Musketeer
Musketeer Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Elite Barbarians Fireball Musketeer Lumberjack
Fireball Musketeer Wizard The Log
Fireball Musketeer Wizard
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer Wizard The Log
Fireball Musketeer Wizard The Log
Fireball
Fireball Musketeer Wizard The Log
Fireball Wizard The Log
Fireball Musketeer The Log
Fireball Wizard
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Wizard
Fireball The Log Musketeer Wizard
Fireball Musketeer Wizard The Log
Fireball Musketeer The Log
Elite Barbarians Fireball Musketeer Wizard
Fireball Musketeer Wizard
Elite Barbarians Fireball
Fireball Musketeer Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Musketeer Skeleton Army
Fireball Musketeer Wizard
The Log Fireball
Fireball Musketeer Wizard Lumberjack
The Log Fireball Musketeer Wizard
Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log

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