My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Missing cards in your collection

Fisherman Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Prince Giant Skeleton
Giant Snowball
Minions Skeleton Army
Zap
Minions Skeleton Army Prince
Barbarian Barrel
Valkyrie Skeleton Army Hunter Giant Skeleton
The Log
Mini P.E.K.K.A Skeleton Army Hunter Prince Giant Skeleton
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince Giant Skeleton
Fireball
Minions Skeleton Army Hunter
Poison
Minions Skeleton Army Hunter
Lightning
Mini P.E.K.K.A Valkyrie Hunter Prince
Rocket
Valkyrie Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Fireball Mini P.E.K.K.A Valkyrie Hunter Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Valkyrie Prince Giant Skeleton
Fireball
Mini P.E.K.K.A
Minions Valkyrie Hunter Giant Skeleton
Valkyrie
Prince Minions Mini P.E.K.K.A Hunter Giant Skeleton
Skeleton Army
Hunter
Mini P.E.K.K.A Valkyrie Prince Giant Skeleton
Prince
Valkyrie Minions Hunter
Giant Skeleton
Minions Mini P.E.K.K.A Valkyrie Hunter

Defense Synergies 1 14

Minions
Valkyrie Hunter Prince Giant Skeleton
Fireball
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Fireball Valkyrie Skeleton Army Hunter
Valkyrie
Minions Fireball Mini P.E.K.K.A Hunter Prince
Skeleton Army
Mini P.E.K.K.A Prince Giant Skeleton
Hunter
Minions Mini P.E.K.K.A Valkyrie Prince Giant Skeleton
Prince
Minions Valkyrie Skeleton Army Hunter
Giant Skeleton
Minions Skeleton Army Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Hunter Minions Valkyrie Prince
Mini P.E.K.K.A Skeleton Army Hunter Prince Minions Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeleton Army Hunter Prince Minions Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Prince Giant Skeleton
Fireball Skeleton Army Minions Valkyrie Hunter
Minions Hunter Fireball
Fireball Valkyrie Giant Skeleton
Mini P.E.K.K.A Hunter Minions Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Valkyrie Hunter Prince Giant Skeleton
Minions Valkyrie Skeleton Army Fireball Hunter Giant Skeleton
Minions Hunter Fireball
Mini P.E.K.K.A Skeleton Army Hunter Prince Minions Fireball Valkyrie Giant Skeleton
Fireball Valkyrie Skeleton Army Minions Mini P.E.K.K.A Hunter Prince
Mini P.E.K.K.A Skeleton Army Hunter Prince
Skeleton Army Fireball Mini P.E.K.K.A Hunter Prince
Minions Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince
Fireball Minions Valkyrie Skeleton Army Hunter Prince
Valkyrie Hunter Minions Fireball Giant Skeleton
Mini P.E.K.K.A Hunter Prince
Valkyrie Skeleton Army Minions Fireball Mini P.E.K.K.A Hunter Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Fireball Prince Giant Skeleton
Fireball Mini P.E.K.K.A Valkyrie Hunter Prince
Skeleton Army Giant Skeleton Minions Mini P.E.K.K.A Valkyrie Hunter Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince Giant Skeleton Fireball
Giant Skeleton Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince
Fireball Minions Hunter
Mini P.E.K.K.A Skeleton Army Prince Minions Fireball Valkyrie Hunter Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie Skeleton Army Hunter Prince
Giant Skeleton Minions Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Skeleton Army
Minions Mini P.E.K.K.A Valkyrie Hunter Prince Giant Skeleton
Skeleton Army Fireball Valkyrie Prince Giant Skeleton
Mini P.E.K.K.A Skeleton Army Prince Giant Skeleton Fireball Valkyrie Hunter
Fireball Valkyrie Skeleton Army
Skeleton Army Minions Fireball Mini P.E.K.K.A Valkyrie Hunter Prince Giant Skeleton
Minions Valkyrie Fireball Mini P.E.K.K.A Hunter Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton
Fireball
Fireball Giant Skeleton
Fireball Valkyrie Prince Giant Skeleton
Fireball Valkyrie
Fireball Minions Hunter
Fireball Hunter
Fireball
Minions Fireball Mini P.E.K.K.A Prince
Fireball Valkyrie Prince
Fireball
Fireball Hunter
Minions Fireball
Fireball Prince
Fireball Hunter
Fireball
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Hunter Prince
Fireball Valkyrie
Minions Fireball Prince Giant Skeleton
Fireball
Prince
Fireball
Fireball Valkyrie Hunter
Fireball Hunter
Fireball Prince
Fireball
Fireball Hunter
Minions Fireball
Fireball Mini P.E.K.K.A
Fireball Hunter
Fireball
Prince Giant Skeleton
Fireball
Minions Fireball Skeleton Army Prince
Fireball Hunter
Fireball
Fireball Mini P.E.K.K.A Valkyrie Hunter Prince
Fireball
Fireball Giant Skeleton
Prince
Minions Fireball Giant Skeleton
Fireball
Fireball Prince Giant Skeleton

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