My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Graveyard
Giant Snowball
Tombstone Skeleton Army Baby Dragon Graveyard
Zap
Tombstone Skeleton Army Graveyard
Barbarian Barrel
Elite Barbarians Tombstone Valkyrie Wizard Skeleton Army Graveyard
The Log
Elite Barbarians Tombstone Skeleton Army Graveyard
Earthquake
Tombstone Skeleton Army Graveyard
Arrows
Tombstone Skeleton Army Graveyard
Royal Delivery
Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon Graveyard
Fireball
Elite Barbarians Tombstone Wizard Skeleton Army Baby Dragon
Poison
Tombstone Wizard Skeleton Army Graveyard
Lightning
Elite Barbarians Tombstone Valkyrie Wizard Baby Dragon
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Skeleton Army Valkyrie Baby Dragon Wizard Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Skeleton Army Valkyrie

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Graveyard
Elite Barbarians
Arrows Valkyrie Wizard Graveyard
Tombstone
Valkyrie
Elite Barbarians Graveyard Wizard Baby Dragon
Wizard
Elite Barbarians Valkyrie
Skeleton Army
Baby Dragon
Graveyard Valkyrie
Graveyard
Arrows Valkyrie Baby Dragon Elite Barbarians

Defense Synergies 1 8

Arrows
Tombstone Valkyrie
Elite Barbarians
Valkyrie Wizard
Tombstone
Arrows Wizard Baby Dragon
Valkyrie
Elite Barbarians Arrows Wizard Baby Dragon
Wizard
Elite Barbarians Tombstone Valkyrie Skeleton Army
Skeleton Army
Wizard
Baby Dragon
Tombstone Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard Baby Dragon
Elite Barbarians Skeleton Army Tombstone Valkyrie
Skeleton Army Elite Barbarians Tombstone Valkyrie
Elite Barbarians Skeleton Army Tombstone Valkyrie
Arrows Elite Barbarians Tombstone Valkyrie Skeleton Army
Arrows Skeleton Army Valkyrie Baby Dragon
Arrows Tombstone Wizard Baby Dragon
Arrows Valkyrie Baby Dragon
Elite Barbarians Tombstone Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Arrows Tombstone Wizard Baby Dragon
Arrows Wizard Baby Dragon
Tombstone Skeleton Army Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Skeleton Army Arrows Tombstone Baby Dragon
Elite Barbarians Skeleton Army Tombstone
Skeleton Army Elite Barbarians
Wizard Arrows Elite Barbarians Tombstone Valkyrie Skeleton Army
Arrows Tombstone Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon
Arrows Valkyrie Wizard Baby Dragon Tombstone
Elite Barbarians
Valkyrie Wizard Skeleton Army Arrows Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Tombstone
Arrows Elite Barbarians Valkyrie Wizard Baby Dragon
Tombstone Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Elite Barbarians
Elite Barbarians Tombstone Valkyrie Skeleton Army
Arrows Wizard Baby Dragon
Skeleton Army Elite Barbarians Tombstone Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Tombstone Valkyrie Skeleton Army Baby Dragon
Tombstone Skeleton Army
Elite Barbarians Tombstone Valkyrie
Skeleton Army Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Tombstone Valkyrie Wizard
Wizard Valkyrie Skeleton Army Baby Dragon
Elite Barbarians Tombstone Skeleton Army Valkyrie Baby Dragon
Arrows Valkyrie Elite Barbarians Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Wizard Arrows Valkyrie Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard
Elite Barbarians
Arrows Valkyrie Wizard
Arrows Wizard Baby Dragon
Elite Barbarians Baby Dragon
Arrows Baby Dragon
Arrows Elite Barbarians Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows
Arrows Wizard Baby Dragon
Arrows Valkyrie Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Arrows Baby Dragon
Arrows Valkyrie Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Baby Dragon
Elite Barbarians Arrows Wizard Baby Dragon
Wizard
Elite Barbarians
Arrows Wizard
Arrows
Arrows Wizard
Tombstone Skeleton Army
Arrows Wizard Baby Dragon
Arrows
Valkyrie Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows
Elite Barbarians
Elite Barbarians Baby Dragon
Baby Dragon

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