My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Minion Horde Goblin Barrel Skeleton Army
Zap
Minion Horde Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Bomb Tower Inferno Tower Goblin Barrel Skeleton Army
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Bomb Tower Inferno Tower Goblin Barrel Skeleton Army
Arrows
Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Minion Horde Mini P.E.K.K.A Goblin Barrel Skeleton Army
Fireball
Minion Horde Bomb Tower Inferno Tower Goblin Barrel Skeleton Army
Poison
Minion Horde Bomb Tower Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Bomb Tower Inferno Tower
Rocket
Minion Horde Bomb Tower Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A Bomb Tower Minion Horde Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Fireball
Mini P.E.K.K.A
Bomb Tower
Inferno Tower
Rocket
Goblin Barrel
Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 7

Minion Horde
Inferno Tower
Fireball
Mini P.E.K.K.A Bomb Tower Inferno Tower
Mini P.E.K.K.A
Fireball Bomb Tower Skeleton Army
Bomb Tower
Fireball Mini P.E.K.K.A Skeleton Army
Inferno Tower
Skeleton Army Minion Horde Fireball
Rocket
Goblin Barrel
Skeleton Army
Inferno Tower Mini P.E.K.K.A Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Inferno Tower
Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower Skeleton Army
Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower Rocket Skeleton Army
Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower Skeleton Army
Fireball Mini P.E.K.K.A Bomb Tower Rocket Skeleton Army
Fireball Skeleton Army Bomb Tower
Minion Horde Inferno Tower Rocket Fireball Bomb Tower
Rocket Fireball Bomb Tower Inferno Tower
Minion Horde Mini P.E.K.K.A Inferno Tower Bomb Tower Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A Inferno Tower
Minion Horde Skeleton Army Fireball Bomb Tower
Minion Horde Inferno Tower Fireball
Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower Skeleton Army Fireball Rocket
Fireball Bomb Tower Rocket Skeleton Army Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Skeleton Army Minion Horde Bomb Tower
Minion Horde Bomb Tower Inferno Tower Rocket Skeleton Army Fireball Mini P.E.K.K.A
Minion Horde Bomb Tower Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army
Fireball Bomb Tower Minion Horde Skeleton Army
Bomb Tower Fireball
Mini P.E.K.K.A Bomb Tower Inferno Tower
Skeleton Army Minion Horde Fireball Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower
Fireball Mini P.E.K.K.A Bomb Tower Rocket
Skeleton Army Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower Rocket
Mini P.E.K.K.A Rocket Skeleton Army Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Mini P.E.K.K.A Skeleton Army
Fireball Rocket Minion Horde Bomb Tower
Mini P.E.K.K.A Rocket Skeleton Army Minion Horde Fireball Bomb Tower Inferno Tower
Mini P.E.K.K.A Inferno Tower Minion Horde Bomb Tower Skeleton Army
Minion Horde Rocket Fireball Mini P.E.K.K.A Bomb Tower Inferno Tower Skeleton Army
Inferno Tower Minion Horde Skeleton Army
Minion Horde Mini P.E.K.K.A Bomb Tower Inferno Tower
Rocket Skeleton Army Fireball
Mini P.E.K.K.A Rocket Skeleton Army Minion Horde Fireball Bomb Tower Inferno Tower
Minion Horde Fireball Bomb Tower Skeleton Army
Inferno Tower Skeleton Army Minion Horde Fireball Mini P.E.K.K.A Bomb Tower Rocket
Minion Horde Fireball Mini P.E.K.K.A Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rocket
Fireball
Rocket Minion Horde Fireball
Fireball Rocket
Fireball Rocket Minion Horde
Fireball Minion Horde Rocket
Minion Horde
Fireball
Fireball
Rocket Minion Horde Fireball Mini P.E.K.K.A
Rocket Minion Horde Fireball
Fireball Rocket
Rocket Fireball
Minion Horde Fireball Rocket
Fireball
Rocket Minion Horde Fireball
Minion Horde Fireball Rocket
Fireball Rocket
Minion Horde Mini P.E.K.K.A Rocket
Rocket Fireball Mini P.E.K.K.A
Rocket Fireball
Rocket Minion Horde Fireball
Rocket Fireball
Rocket
Rocket Minion Horde Fireball
Fireball
Minion Horde
Fireball
Fireball
Fireball Rocket
Minion Horde Fireball
Rocket Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball Rocket
Rocket Minion Horde Fireball
Minion Horde
Rocket Fireball
Minion Horde Fireball Rocket Skeleton Army
Fireball Rocket
Fireball
Fireball Minion Horde Mini P.E.K.K.A Rocket
Fireball
Rocket Fireball
Minion Horde
Minion Horde Fireball Rocket
Fireball Rocket
Fireball Rocket

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